Slitherine Strategies
home store news blog games downloads ladder beta test forum corporate contact
my shopping cart
 

(no items)

Proceed to checkout >>

 
     
login
 
Users online: 112
User name
Password
Sign Up
Forgotten my password?
Activate account
 
     
legion arena
  Legion Arena
Legion Arena
 
     
downloads  
 
Game: Category:

30th November 2006 - Chariots of War Manual

For those of you with the digital download version or if you have just lost your manual, here is a low bandwidth version for you to download.

Download manual

27th April 2005 - The Chariots of War demo

The Chariots of War demo is fully featured, but limits you to 3 hours of gameplay.

Download from Gamershell

Download from Worthplaying.com

Download from Game Guru Mania

Download from Gamezone.com

Download from Computer Games Romania

Download from Warcry.com

Download from The Battlefield

Download from Strategy Informer

15th February 2004 - Chariots of War Patch

Official Chariots of War Patch 1.14 & Map Pack with Installer (French, English, German, Italian & Spanish language versions)

Mirror 1 The Patches Scrolls : Download Chariots of War Patch 1.14 & Map Pack Installer

Mirror 2 Worthplaying : Download Chariots of War Patch 1.14 & Map Pack Installer (Scroll to bottom of page for v1.14)

This patch includes all the fixes in previous patches and has been thoroughly tested to ensure its as stable as possible. It has also been compiled into an easy to use installer for the 5 languages listed above. The patch also includes all the maps from Map Pack 1.

FIXES in V1.14
* Trade *
Bug fix: Trade prices were only being updated when the player entered the
Trade Screen.

FIXES in V1.13
* City UI *
There was a bug that allowed you to double click on an item in the build list and purchase it even if you did not have the resources to buy it.

FEATURES in V1.12
* Trade *
Holding SHIFT or CTRL allow for 100x value changes. So the Left Mouse Button plus SHIFT or CONTROL will change the value by 100, and the Right Mouse Button plus SHIFT or CONTROL will change the value by 1000.

Also, the repeat trade button will remain in the state that it is set, rather than resetting to the 'repeating' state at the end of each turn.

* Constructing Buildings *
It is now possible to construct buildings by clicking the entry in the city building list if the building is already selected. Building can also be cancelled in this manner.

* Free Workers *
Cities on the main campaign screen now show blue when they have any idle workers, rather than only on the turn when their population increases. Cities with free workers also show blue on the empire overview screen.

* Next City *
Holding down SHIFT while using both the campaign map 'Next City' button, or the Next and Previous City buttons on the city view will switch to the next city which is available to start a new building.

* Next Army *
Holding down SHIFT while using the Next or Previous Army buttons on the campaign map will move to the next army which is able to move this turn.

* Advance *
By default the Advance button will move the currently selected army, and then switch the selection to the next army which is able to move. Holding SHIFT keeps the selection on the current army. Armies which finish a move by merging, attacking, or taking a city will remain as the current selection.

* Auto Allocation of Workers *
When a new building or upgrade is completed, and there is a worker available, they will be automatically allocated to the new slot.

* Optional Automatic Message Display *
This defaults to on. This will automatically pop up the message window at the start of a turn when a new message arrives. You may disable it. To do this you need to add the following line to the user.txt file which can be found in the data directory:

AUTOMESSAGES 0

* Customisable Autosave *
It is possible to set the autosave frequency. This is done by adding the following line to the user.txt file which can be found in the data directory:

AUTOSAVEFREQ <frequency>

Where <frequency> is any positive value. A <frequency> value of 1 will autosave every turn, 2 every other turn, and so on. E.g.

AUTOSAVEFREQ 2 - means the game is autosaved every 2 turn.

* AI Target Determination Fix *
Alters the AI target selection criteria, making the AI less likely to attack with a smaller force. Defaults to on, but can be deactivated by adding the following line to the user.txt file which can be found in the data directory:

AIPATCH1 0

FIXES in V1.12
* Lost Messages *
Messages could be lost if large numbers were arriving each turn. This has now been fixed.

* Battle Finish Hang *
On rare occasions it was possible that a battle would fail to end after victory by one side.

* Squad Movement Bug *
Squads could fail to engage under certain circumstances, leading to battles potentially failing to end.

 
     
Home > Downloads > Chariots of War