Search found 24 matches

by Owi
Sat Oct 13, 2018 8:01 am
Forum: Panzer Corps 2
Topic: Panzer Corps 2 - Dev Diary #3
Replies: 26
Views: 4093

Re: Panzer Corps 2 - Dev Diary #3

Nice to see the work done to P.corps 2.

First impression i had is that 3 D units seems to hover over the map. Maybe put them bit more ground. Drag the tracks into the map or change the shadow that makes it look like the hover.

looking 4wd to the release.
by Owi
Sat Jun 10, 2017 5:44 pm
Forum: News & Announcements
Topic: Panzer Corps 2017 Multiplayer Championship!
Replies: 332
Views: 2985193

Re: Panzer Corps 2017 Multiplayer Championship!

Hi guys, I need help with one tech issue. Hopefully there is already a topic (and solution) for this but I can't find it. I have issues with viewing my opponent's turn. I open the game as it is my turn and I see the first action. However then I see only Internet Explorer "processing" icon and hear ...
by Owi
Fri Jun 09, 2017 5:44 pm
Forum: News & Announcements
Topic: Panzer Corps 2017 Multiplayer Championship!
Replies: 332
Views: 2985193

Re: Panzer Corps 2017 Multiplayer Championship!

Hi guys, I need help with one tech issue. Hopefully there is already a topic (and solution) for this but I can't find it. I have issues with viewing my opponent's turn. I open the game as it is my turn and I see the first action. However then I see only Internet Explorer "processing" icon and hear ...
by Owi
Fri May 19, 2017 1:39 pm
Forum: Panzer Corps : Scenario Design
Topic: Seeking Desert War 120 rounds mpmap
Replies: 0
Views: 503

Seeking Desert War 120 rounds mpmap

Hello,

does someone know where i can download that map?

thanks in advance
by Owi
Wed Mar 29, 2017 12:51 pm
Forum: Panzer Corps : Scenario Design
Topic: Custom Scenario Briefing....
Replies: 2
Views: 510

Re: Custom Scenario Briefing....

You could add a display message with scripting that shows a briefing befor each first turn. instant trigger: Turn 1,1 action: display message (mark shown to either axis, allies or both) but my knowledge is basic on the game - currentlöy working on my first map :D i think there may is a better way fo...
by Owi
Tue Mar 28, 2017 5:32 pm
Forum: Panzer Corps 2
Topic: A new story begins... Panzer Corps 2 has been announced!
Replies: 78
Views: 34119

Re: A new story begins... Panzer Corps 2 has been announced!

definitly following this one.. lets see how slitherine can manage unreal4 - presentations from that engine is real cool - seems you can do alot things pretty easy. If you guys keep the whole gameplay and only improve the graphics this will be a good one. Any ideas of first playeable releasedates?
by Owi
Tue Mar 28, 2017 10:39 am
Forum: Panzer Corps : Scenario Design
Topic: MP-Map - trigger & Script help
Replies: 16
Views: 1562

Re: MP-Map - trigger & Script help

How do i add more Deploymentzones to the map. Currently im stuck creating more tiles for units. If i make a city i only can deploy 1 tiles near the city but i want 8-10 deploymentzons for each side?
by Owi
Tue Mar 28, 2017 10:00 am
Forum: Panzer Corps
Topic: Redeeming Your Steam Key
Replies: 95
Views: 65287

Re: Redeeming Your Steam Key

I bought PC-Gold as bundle with all dlc within Steam since i use and trust steam over 10 years. Problem is i cant register the game here at the website because i dont have a CD-Key :D Any ideas ?
by Owi
Mon Mar 20, 2017 5:41 pm
Forum: Panzer Corps : Scenario Design
Topic: MP-Map - trigger & Script help
Replies: 16
Views: 1562

Re: MP-Map - trigger & Script help

Yes, definitly thanks to termi . will have some more questions soon.

Heres the map i create for this scriptpurpose. XD Need to test it bit more but i think its pretty funny multiplayermap.
Mirrored even map with 1 capture point to hold for 3 turns.
pc_mp.jpg
pc_mp.jpg (183.85 KiB) Viewed 1426 times
by Owi
Fri Mar 17, 2017 11:12 am
Forum: Panzer Corps : Scenario Design
Topic: Modern Conflicts (Version 1.1 RELEASED)
Replies: 460
Views: 101375

Re: Modern Conflicts (Beta 2 RELEASED)

alot modern tanks with visuals and stats, us,uk, rus, china, ger, swe, france, jap are here: http://tanks.gg/tank/leopard-1/model?vm=visual
by Owi
Thu Mar 16, 2017 5:51 pm
Forum: Panzer Corps : Scenario Design
Topic: MP-Map - trigger & Script help
Replies: 16
Views: 1562

Re: MP-Map - trigger & Script help

If you want to add a script line between allready existing one .. can you drag/move lines or do i have to rewrite the script?
by Owi
Thu Mar 16, 2017 5:18 pm
Forum: Panzer Corps : Scenario Design
Topic: MP-Map - trigger & Script help
Replies: 16
Views: 1562

Re: MP-Map - trigger & Script help

Thanks alot. If i set "-1" to script run will that be infinite run? I have a general question on unit deployment. I want no unit been deployed on turn 1. Every player has 10 slots to buy units for. If i add the markers for deployment / grey and green ( what is the different between grey and green?) ...
by Owi
Thu Mar 16, 2017 4:33 pm
Forum: Panzer Corps : Scenario Design
Topic: MP-Map - trigger & Script help
Replies: 16
Views: 1562

Re: MP-Map - trigger & Script help

I definitly want a unit within that HEX for Victory condition. So the Flag check aint requied because you can do this by axis or allied unit check. Do i have to delete tags that have been set allready or does the script reruns every turn? (if you thing that question is to fast and we get there anywa...
by Owi
Thu Mar 16, 2017 4:17 pm
Forum: Panzer Corps : Scenario Design
Topic: MP-Map - trigger & Script help
Replies: 16
Views: 1562

Re: MP-Map - trigger & Script help

check, got it.

it means i can do the victorycondition of 3 turns by either - flag check or zone unit occupie check. basicly
The script runs the lines from top to bottom.
by Owi
Thu Mar 16, 2017 3:49 pm
Forum: Panzer Corps : Scenario Design
Topic: MP-Map - trigger & Script help
Replies: 16
Views: 1562

Re: MP-Map - trigger & Script help

Got it and understood.
by Owi
Thu Mar 16, 2017 2:54 pm
Forum: Panzer Corps : Scenario Design
Topic: MP-Map - trigger & Script help
Replies: 16
Views: 1562

Re: MP-Map - trigger & Script help

Thanks for your help
Screen-2017-03-16_15-53-17.jpg
Screen-2017-03-16_15-53-17.jpg (50.2 KiB) Viewed 1548 times
Looks like this now. ok?
by Owi
Thu Mar 16, 2017 12:32 pm
Forum: Panzer Corps : Scenario Design
Topic: MP-Map - trigger & Script help
Replies: 16
Views: 1562

MP-Map - trigger & Script help

Hello all, i like to create some or my first Multiplayermap but need some help to get some knowledge for winningconditions, triggers, scripts. For my first map i need following winning conditions: If a GoldHEX is hold by a unit for 3 turns the side wins the game. If a side has no more units the othe...
by Owi
Fri May 31, 2013 8:16 pm
Forum: Commander Europe at War : Opponent Finder
Topic: PBEM Game CEAW GOLD + GS2.1
Replies: 3
Views: 610

Re: PBEM Game CEAW GOLD + GS2.1

ehm.. first post! ?
by Owi
Thu May 30, 2013 8:38 pm
Forum: Commander Europe at War : Opponent Finder
Topic: GREAT LIST of CEAW Online Opponents (updated 28th May, 2009)
Replies: 74
Views: 33836

Re: GREAT LIST of CEAW Online Opponents (updated 28th May, 2

Name : D.Owe
Forum ID : Owi
Email Address : owe@alice-dsl.net
Location : Germany

Play PBeM Games : Yes (2 in progress / each side)
GS Mod CEAW : yes (2.1)
Play TCPIP Games : No(maybe)
Vanilla CEAW : No

Side Prefrence (Allies/Axis) : None
No. of Games Completed (Including with AI) : 0
by Owi
Tue May 28, 2013 8:11 pm
Forum: Commander Europe at War : Opponent Finder
Topic: PBEM Game CEAW GOLD + GS2.1
Replies: 3
Views: 610

Re: PBEM Game CEAW GOLD + GS2.1

still open for new games. Send me a mail.

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