Search found 9 matches
- Tue Sep 22, 2015 5:56 am
- Forum: Pandora - First Contact
- Topic: Quitting Pandora
- Replies: 21
- Views: 14700
Re: Quitting Pandora
The quick and wit AI, both strategic and tactical, is the greatest asset of Pandora, average in other respects game. Thank you very much for it, Xilmi! If only we can get certain UI improvements...
- Tue Sep 22, 2015 5:48 am
- Forum: Pandora - First Contact
- Topic: the nature of WMD weapons
- Replies: 9
- Views: 6853
Re: the nature of WMD weapons
Supposing equal tech level, the foe can hit your troops in the field with nukes, but you cannot hit him with nukes behind city walls? No, thanks.Xilmi wrote:Have you considered using artillery?
- Mon Sep 21, 2015 11:05 am
- Forum: Pandora - First Contact
- Topic: the nature of WMD weapons
- Replies: 9
- Views: 6853
Re: the nature of WMD weapons
This makes sense. Another coil of sword/shield competition spiral, like planet busters and orbital defense pods of SMAC. The anti-WMD defenses have to be depletable.
- Sun Sep 20, 2015 8:19 am
- Forum: Pandora - First Contact
- Topic: the nature of WMD weapons
- Replies: 9
- Views: 6853
Re: the nature of WMD weapons
And how do you suppose to storm (in game) the city equipped with these defences? By endless human wave attacks? Sometimes realism must give way to gameplay.
- Wed Jul 01, 2015 9:47 am
- Forum: Pandora - First Contact
- Topic: Bugs, questions and suggestions!
- Replies: 13
- Views: 8128
Re: Bugs, questions and suggestions!
Mech wading through shallow water knee-deep makes a wonderful PR screenshot! This certainly will catch Rok's attention. I second this idea.
- Mon Jun 29, 2015 9:51 am
- Forum: Pandora - First Contact
- Topic: Could you please add the ability...
- Replies: 7
- Views: 6583
Re: Could you please add the ability...
3. At a second glance the task looks not so easy, as it has to mess with AI too. So let's forget about it.
5. Your notched people icons are a blast for micromanagement! Thank you for this UI improvement. If only we can see total garrison MP of each city directly in the city list (F3)...
5. Your notched people icons are a blast for micromanagement! Thank you for this UI improvement. If only we can see total garrison MP of each city directly in the city list (F3)...
- Tue Jun 23, 2015 1:30 pm
- Forum: Pandora - First Contact
- Topic: Could you please add the ability...
- Replies: 7
- Views: 6583
Re: Could you please add the ability...
"... it's just that my internal "required time vs. benefit"-evaluation-method disagrees." - just as I was afraid. 1. While exponential growth of techcost is important (good example is Endless Space, that keeps you on your toes all the way up to tech victory if you wish to maintai...
- Tue Jun 23, 2015 4:08 am
- Forum: Pandora - First Contact
- Topic: Could you please add the ability...
- Replies: 7
- Views: 6583
Re: Could you please add the ability...
Hi Xilmi, thank you for the great job done on AI! You make the already good game so much better! Are you limiting yourself to AI modification? If not, I humbly propose several assorted improvements. 1. An option to control techcosts separately from buildcosts would be welcomed. Like the Tech stagnat...
- Fri Feb 20, 2015 11:32 am
- Forum: Pandora - First Contact
- Topic: Announcement: Your chance to affect the future of Pandora
- Replies: 38
- Views: 13249
Re: Announcement: Your chance to affect the future of Pandor
Hello Xilmi. I have registered in the forum just to say I very much appreciate your efforts and developers' wise decision to enlist you. "...in the long run, my ambition is to actually have the AI come to the same conclusions that I would in each given situation." - I look forward to possi...