Search found 74 matches

by tonymcenery
Sat Feb 12, 2011 10:45 am
Forum: Field of Glory : Scenario Design
Topic: Battle of Formigny, 1450
Replies: 10
Views: 1118

Interesting Pete - interpretation is important in making these games playable sometimes. A good example of this from the Swords and Scimitars pack is Hattin - this has big historical mistakes in it, for example i.)most of the templars had been bumped off before the battle, so the military orders are...
by tonymcenery
Fri Feb 11, 2011 10:04 pm
Forum: Field of Glory : Scenario Design
Topic: Battle of Formigny, 1450
Replies: 10
Views: 1118

Yeah, I played the AI - and the English won. I sent a small force to hold up the bulk of the French in the woods for some time, then I got off the hill and went to within bow range to engage the French main force. I just finished the off before the French cavalry came out of the woods in some force....
by tonymcenery
Fri Feb 11, 2011 10:09 am
Forum: Field of Glory : Scenario Design
Topic: Battle of Formigny, 1450
Replies: 10
Views: 1118

I enjoyed this! Played as the English and got a nasty surprise at the first French turn. I then really had to get stuck into the French, and a nice little melee ensued. Neat. Best, Tony
by tonymcenery
Thu Feb 10, 2011 9:01 am
Forum: Field of Glory : Scenario Design
Topic: Dyrrachion, 1081 AD
Replies: 25
Views: 1966

Sorry, sorry! Yes, I have that somewhere. Will do it tonight. Thanks for reminding me! Glad you have enjoyed the games. Cheers, Tony
by tonymcenery
Wed Feb 09, 2011 3:12 pm
Forum: Field of Glory : Scenario Design
Topic: Battle of Hastings, 1066 AD
Replies: 21
Views: 1956

Hi Steve, thanks for the suggestions. I will have a go at the offensive spear suggestion. I will probably leave the archers as LF as I wanted them to be somewhat ineffective (as they were on the day until quite late in the battle). The HF in the woods was a clumsy attempt to slow down the appearance...
by tonymcenery
Wed Feb 09, 2011 10:46 am
Forum: Field of Glory : Scenario Design
Topic: Battle of Hastings, 1066 AD
Replies: 21
Views: 1956

Hi Pete - yes - that is how I have got the Saxons off the hill when I played the scenario. It is also, more or less, what happened. The Bretons attacked, bounced off the shield wall and the Saxons followed them down the slope. The Saxons did not get bored at the top of the slope and just decide to c...
by tonymcenery
Wed Feb 09, 2011 10:43 am
Forum: Field of Glory : Scenario Design
Topic: Battle of Hastings, 1066 AD
Replies: 21
Views: 1956

Yes, I can see that - I am just not too sure that the Saxons going into anarchy is that important. The Saxon right was certainly thinned by the charge of the Fryd down the slope. But the Saxons for most of the day were well disciplined and the battle turned into a hack fest with high casualties on b...
by tonymcenery
Wed Feb 09, 2011 9:35 am
Forum: Field of Glory : Scenario Design
Topic: Battle of Hastings, 1066 AD
Replies: 21
Views: 1956

Hi Steve, yes, thereby hangs the rub. The Fryd who broke and ran down the slope at the battle (on a couple of occassions) were certainly not shock troops. Quite the reverse. Also, the Norman infantry did indeed find their weapons of limited use against the Saxons with heavy weapons. Remember that th...
by tonymcenery
Wed Feb 09, 2011 8:04 am
Forum: Field of Glory : Scenario Design
Topic: Battle of Hastings, 1066 AD
Replies: 21
Views: 1956

Lengthening the game is a very reasonable thing to do - this battle went from dawn til dusk! Will be interested to hear the next battle report. One quick question - is the range of the Saxon javelins sufficient? With a range of two it is fairly easy to get at the Saxons without them being able to us...
by tonymcenery
Tue Feb 08, 2011 10:58 pm
Forum: Field of Glory : Scenario Design
Topic: Battle of Hastings, 1066 AD
Replies: 21
Views: 1956

Hi Pete, see how it plays - it should be fine. I like this scenario. Have had some good fun with it. Playing the English requires nerve! Have semi-thought of having a go at Tours/Poitiers next. butmight wait for a later version which gives more options for early Islamic forces. Anyway, if I do that ...
by tonymcenery
Tue Feb 08, 2011 9:11 pm
Forum: Field of Glory : Scenario Design
Topic: Battle of Hastings, 1066 AD
Replies: 21
Views: 1956

Hi Pete, changes in: i) the hill - reduced to three levels ii) the Saxons had far too many leaders - down to three, though this moves the brothers further from harold than they were - but they are the leaders to put on the map, obviously. iii) the balance of the Saxon army seemed to be a bit out, to...
by tonymcenery
Tue Feb 08, 2011 3:22 pm
Forum: Field of Glory : Scenario Design
Topic: Battle of Hastings, 1066 AD
Replies: 21
Views: 1956

Hi Pete, many thanks - brilliant feedback. Will work away. Will think about the Housecarls, but the numbers there do tally with the historical record (just about. I might shave a few off each unit or something like that, i.e. thin the shieldwall a little. I think your comment about the anarchy is a ...
by tonymcenery
Mon Feb 07, 2011 2:41 pm
Forum: Field of Glory : Scenario Design
Topic: Battle of Hastings, 1066 AD
Replies: 21
Views: 1956

Hi Pete, yes, I left the Malfosse - Eustace of Boulogne got his cumuppance there I think. Hope you enjoy the scenario - and as soon as the system has buildings in it the burger bar will get put in, I promise!
by tonymcenery
Sun Feb 06, 2011 8:54 pm
Forum: Field of Glory : Scenario Design
Topic: Battle of Hastings, 1066 AD
Replies: 21
Views: 1956

Battle of Hastings, 1066 AD

Hi All, went to visit the Hastings battlefield in the summer, so kind of felt inspired to have a go at doing the battle as a scenario! It also links to Dorostolon, as this is another battle where one side has no cavalry. Have tried balancing it out while maintaining historical accuracy. One way I ha...
by tonymcenery
Wed Jan 26, 2011 5:49 pm
Forum: Field of Glory : Scenario Design
Topic: Dorostolon, 971 AD
Replies: 2
Views: 534

Hi Omar, a bloodbath then - the AI is pretty poor at playing the Rus'. A key for the Rus - like all infantry armies facing cavalry (Poitiers, Hastings etc) - is to keep a 'shield wall'. The AI does not get this. Maybe I should give you a game as the Rus'! :lol:
by tonymcenery
Wed Jan 26, 2011 8:52 am
Forum: Field of Glory : Scenario Design
Topic: 'Ain Jalut, 1260 AD
Replies: 11
Views: 1190

Hi Pete,

you have an old version - that issue was fixed, just download again. Best,

Tony
by tonymcenery
Fri Jan 21, 2011 8:31 pm
Forum: Field of Glory : Scenario Design
Topic: 'Ain Jalut, 1260 AD
Replies: 11
Views: 1190

As promised, a 'what if' version of the battle has been added in an updated note at the end of the first note in this thread. The Kingdom of Acre joins the Mongols in the attack on Egypt. Enjoy.
by tonymcenery
Fri Jan 21, 2011 12:33 pm
Forum: Field of Glory : Scenario Design
Topic: Myriokephalon, 1176 AD
Replies: 9
Views: 1474

OK - as you can see by the note on the first post in this thread, the updates are now incorporated.
by tonymcenery
Wed Jan 19, 2011 9:08 pm
Forum: Field of Glory : Scenario Design
Topic: Dorostolon, 971 AD
Replies: 2
Views: 534

Dorostolon, 971 AD

Hi folks, back from holiday and back to scenario design. Have been working on this one for a couple of weeks, drawing from John Skylitzes and Leo the Deacon to come up with something which is a bit like the battle of Dorostolon! http://dl.dropbox.com/u/17052915/Dorostolon.zip This can only be desrib...
by tonymcenery
Mon Jan 03, 2011 10:43 pm
Forum: Field of Glory : Scenario Design
Topic: Myriokephalon, 1176 AD
Replies: 9
Views: 1474

Just like in reality - the Turks picked their spot well and the Byzantines were oddly negligent. The Emperor even gave up half way through the battle and sort of sat down to await his fate! He was shamed into carrying on and got a sort of draw out of the day. Antioch lost his life. The carts were th...

Go to advanced search