Search found 161 matches

by prattaa
Wed Nov 06, 2019 9:21 pm
Forum: Order of Battle Bug Submissions
Topic: [Gameplay bug] [Save game loads as replay] [8.1.0]
Replies: 2
Views: 210

[Gameplay bug] [Save game loads as replay] [8.1.0]

If the AI turn is ended by the player exiting to menu due to various reasons (AI froze, bad combat result, etc..) loading a saved game will open as a replay.
by prattaa
Tue Nov 05, 2019 9:48 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 1175
Views: 125327

Re: US Corps 1944-45 1.2

US Corps 1944-45 1.2 General scenarios: Replaced the bocage substitute ‘desert rough’ with ‘rice field’ as this may be more appropriate (roads are somewhat functional on rice fields). This should also prevent the AI from getting motorized stuck in ‘bocage’. Would "difficult terrain" be more appropr...
by prattaa
Mon Nov 04, 2019 10:10 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 1175
Views: 125327

Re: US Corps 1944-45 1.2

US Corps 1944-45 1.2 General scenarios: Replaced the bocage substitute ‘desert rough’ with ‘rice field’ as this may be more appropriate (roads are somewhat functional on rice fields). This should also prevent the AI from getting motorized stuck in ‘bocage’. Would "difficult terrain" be more appropr...
by prattaa
Fri Nov 01, 2019 3:54 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 1175
Views: 125327

Re: Erik's campaigns

US Corps '43 v1.2 playtesting feedback Difficulty level 3 with imported core from US Corps '42 Core Import 50% experience - I disagree with this being only 50%, unlike German campaigns there are no other fronts that my core would believably be siphoned off to man plus the axis units are usually high...
by prattaa
Mon Sep 16, 2019 8:49 pm
Forum: Order of Battle Bug Submissions
Topic: [Unit discrepancy] FW 190 A/F/G [New]
Replies: 4
Views: 240

Re: [Unit discrepancy] FW 190 A/F/G [New]

From what I have seen the G had all but two wing root mounted 20 mm cannons removed so it's air attack values should be less than the A which had 4 x 20mm cannons. Also, I am not sure about the discrepancy in F/G ground attack values as they could carry the same bomb load.
by prattaa
Mon Sep 16, 2019 1:17 pm
Forum: Order of Battle Bug Submissions
Topic: [Unit discrepancy] FW 190 A/F/G [New]
Replies: 4
Views: 240

[Unit discrepancy] FW 190 A/F/G [New]

Playing some German campaigns I've run into some very strange stats with FW 190 variants. FW 190 A - this should probably have been broken into separate early (A1-A5) & late (A6-A9) units. Early version should have good small air attack and air defense stats while late version would have better larg...
by prattaa
Tue Sep 03, 2019 12:42 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 1175
Views: 125327

Re: Erik's campaigns

US Corps 1942-43 v1.1 feedback - another excellent campaign with a couple scenarios needing a little extra love, I really enjoyed this one and its onwards to Sicily, thanks as always Erik! Difficulty level 3 Formation - No issues. Archnacarry - No issues. Casablanca - No issues. Oran - Make 509AB un...
by prattaa
Mon Sep 02, 2019 10:35 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Current Bugs - Version 8.1.0
Replies: 73
Views: 3273

Re: Current Bugs - Version 8.1.0

In this latest build I seem to have an issue where loading a save game will occasionally open the game as a replay instead. Anybody else running into that?
by prattaa
Sat Aug 31, 2019 5:05 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 1175
Views: 125327

Re: Erik's campaigns

Bru, not nessecarily.
1) Specializations can add additional CP not reflected in the editor.
2) There are defensive scenarios where you will lose frontier objectives and supply points before the player even has a turn to react.
by prattaa
Mon Aug 26, 2019 6:46 pm
Forum: Order of Battle Series
Topic: Medical Jeep purpose?
Replies: 1
Views: 332

Medical Jeep purpose?

So I'm playing Erik's US Corps '42 and had some specialization points to spend so I tried some spec that gave me a medical jeep. I had a Sherman with 8500ish xp and a strength of 9 that was going to be healed by the med jeep. Now if I let the unit heal itself with standard reinforcement it was a 7% ...
by prattaa
Mon Aug 26, 2019 6:37 pm
Forum: Order of Battle Series
Topic: [Re-]Crossing the Rubicon on "Unreliable"
Replies: 49
Views: 1994

Re: Crossing the Rubicon on "Unreliable"

FWIW I like the trait. There is an unfortunate amount of Nazi propaganda that flourishes still to this day and video games are a source of that. The unreliable trait shows that these tanks that everybody thinks are so uber are junk that was rushed into the field. Pz 2, 3, 4 were the backbone of all ...
by prattaa
Fri Aug 23, 2019 8:44 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Movement of ground AA unit blocked by enemy a/c
Replies: 20
Views: 975

Re: Movement of ground AA unit blocked by enemy a/c

Along the same lines here is another situation where the controls are not clear.

I wanted the Mosquito fighter-bomber to attack the SP artillery under the Bf 110 but all I could manage was to attack the 110. Ctrl + left click still attacked the 110.
mossie.jpg
mossie.jpg (320.57 KiB) Viewed 452 times
by prattaa
Fri Aug 23, 2019 10:10 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 1175
Views: 125327

Re: Erik's campaigns

Thank you very much Erik for all the hard work making and updating your custom work. I have thoroughly enjoyed them all. You should be working as a game designer. Charles Thanks. Note that many of these campaigns are (enhanced) versions of original Panzer Corps campaigns. So most of the kudos must ...
by prattaa
Mon Aug 19, 2019 2:09 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: CSI Sweep: US Corps 1944-45
Replies: 44
Views: 1468

Re: CSI Sweep: US Corps 1944-45

Erik, can we make sure there are waffen SS units in appropriate scenarios? Nothing is more fun than smashing SS. :twisted:
by prattaa
Sun Aug 18, 2019 12:02 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 1175
Views: 125327

Re: Erik's campaigns

Player feedback for Germany East '43 v1.4, Difficulty level 3 with imported core from Germany East '41-'42. Kharkov-43 - Please add air/ground exit hex, objectives captured by 20/40 Belgorod - Please add air/ground exit hex, objectives captured by turn 20/34, all enemy wiped by 25/34 Orel - Please a...
by prattaa
Mon Aug 12, 2019 11:14 pm
Forum: Order of Battle Series
Topic: Jet Fighters over Italy?
Replies: 5
Views: 634

Re: Jet Fighters over Italy?

Erik2 wrote:
Sun Aug 04, 2019 7:34 am
The jet may be an error in my source, I'll check.
Assuming US Corps is your source I hope you take some artistic license with those campaigns and dial back the wonder weapon nonsense that went on with that DLC.
by prattaa
Mon Jul 15, 2019 8:42 pm
Forum: Order of Battle Series
Topic: Order of Battle: World War II - v8.0.4 is available
Replies: 14
Views: 1404

Re: Order of Battle: World War II - v8.0.4 is available

My steam version has been rolled back to 7.1.8. Back to the ugliness.
by prattaa
Sat Jul 13, 2019 10:42 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 1175
Views: 125327

Re: Erik's campaigns

In the '43 East campaign I keep bumping into a Soviet bomber which is invisible unless one of my units is next to it. The most recent time I noticed it had the female hero so I guess her trait is stealth? Just making sure this is not a bug.
stealthIL2.jpg
stealthIL2.jpg (62.89 KiB) Viewed 750 times
by prattaa
Sat Jul 13, 2019 10:27 am
Forum: Order of Battle : World War II - Tech Support
Topic: Version 8.0.4 Steam ???
Replies: 10
Views: 735

Re: Version 8.0.4 Steam ???

Ok, I was just about to make a post about this as I'm not signed up for any betas. I was kind of pissed at first because it reset all my settings.
by prattaa
Fri Jul 05, 2019 11:46 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Movement of ground AA unit blocked by enemy a/c
Replies: 20
Views: 975

Re: Movement of ground AA unit blocked by enemy a/c

I could swear that I tried that. Thanks terminator for your dogged persistence in this matter. Unlike the ctrl swap units command this one does not get any special attention in the loading screen tips.

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