Search found 13 matches

by Moomer
Wed Oct 28, 2015 4:45 pm
Forum: Heroes of Normandie
Topic: Bugs and Other Game Issues
Replies: 8
Views: 1638

Re: Bugs and Other Game Issues

No longer available, destroyed the tank from a different position with another unit and finished the scenario.

Slow road to hell : nothing happens upon passing through the square to pick up items.
by Moomer
Wed Oct 28, 2015 12:26 am
Forum: Heroes of Normandie
Topic: Bugs and Other Game Issues
Replies: 8
Views: 1638

Re: Bugs and Other Game Issues

One from the same scenario.
The infantry at the window should be able to fire a panzerfaust at the front part of the tank right outside this window.
by Moomer
Fri Oct 16, 2015 8:41 pm
Forum: Heroes of Normandie
Topic: Some snafus in the HoN UI
Replies: 32
Views: 7023

Re: Some snafus in the HoN UI

Slow road to hell. Nothing happens upon picking up the crate.
by Moomer
Tue Oct 13, 2015 11:25 pm
Forum: Heroes of Normandie
Topic: Some snafus in the HoN UI
Replies: 32
Views: 7023

Re: Some snafus in the HoN UI

With the game automatically showing all possibilities for movement and firing one tends to neglect to count any squares.

The halftrack is more than seven squares away, indeed... even on a roll of 6 this vehicle can't be hit in this instance...

Quite like the screenshot though... :D
by Moomer
Tue Oct 13, 2015 7:51 pm
Forum: Heroes of Normandie
Topic: Some snafus in the HoN UI
Replies: 32
Views: 7023

Re: Some snafus in the HoN UI

Graphics, no arrows next to door and windows.
by Moomer
Tue Oct 13, 2015 7:47 pm
Forum: Heroes of Normandie
Topic: Some snafus in the HoN UI
Replies: 32
Views: 7023

Re: Some snafus in the HoN UI

Bren in opportunity fire mode. LOS straight down the road. Next round SD KFZ halftrack casually crossed the road. No Opportunity fire triggered.
by Moomer
Tue Oct 13, 2015 1:19 pm
Forum: Heroes of Normandie
Topic: Some snafus in the HoN UI
Replies: 32
Views: 7023

Re: Some snafus in the HoN UI

When you move a unit during the supply phase, possible future targets light up with a red icon. This didn't happen as I moved the bazooka to the hedgerow square on the left from where I should definitely have LOS. So I wonder is there a fault with LOS across the pond or is only the back part of the ...
by Moomer
Mon Oct 12, 2015 10:17 pm
Forum: Heroes of Normandie
Topic: Some snafus in the HoN UI
Replies: 32
Views: 7023

Re: Some snafus in the HoN UI

Last mission of the first commonwealth campaign.
Shouldn't the bazooka be able to fire at the tank? Line of sight across open fields and a pond.
by Moomer
Sun Oct 04, 2015 6:30 pm
Forum: Heroes of Normandie
Topic: Some snafus in the HoN UI
Replies: 32
Views: 7023

Re: Some snafus in the HoN UI

Thanks for the info. Works like a dream.
by Moomer
Sun Oct 04, 2015 2:06 am
Forum: Heroes of Normandie
Topic: Some snafus in the HoN UI
Replies: 32
Views: 7023

Re: Some snafus in the HoN UI

Activating Clint causes the next given official order in the line of orders to disappear and the ordered unit can no longer be activated that turn. It's also impossible to activate Clint after all other official orders are executed.
by Moomer
Sat Oct 03, 2015 1:17 am
Forum: Heroes of Normandie
Topic: Some snafus in the HoN UI
Replies: 32
Views: 7023

Re: Some snafus in the HoN UI

Slow road to hell : nothing happens upon passing over counter with equipment crate on the far right in bushes.
by Moomer
Fri Oct 02, 2015 8:12 pm
Forum: Heroes of Normandie
Topic: Some snafus in the HoN UI
Replies: 32
Views: 7023

Re: Some snafus in the HoN UI

No credit for the kill, got rid of the vehicle with a grenade.
by Moomer
Fri Oct 02, 2015 8:08 pm
Forum: Tech Support
Topic: HoN - Tutorial Bugs (Typos, etc)
Replies: 2
Views: 746

Re: HoN - Tutorial Bugs (Typos, etc)

Noticed one flaw in the game so far.

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