Search found 89 matches

by earlecook
Sat Sep 03, 2016 6:06 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Remove Unit Trigger - Not Working with AI
Replies: 10
Views: 1560

Log files II

Adherbal, The freezing AI progress is in fact a bug, probably related to trying to kill an aircraft in hangar. I'll look into this, as well as displaying a warning popup for trigger effects which fail to execute during AI turns. This is already printed in the log file, but I can imagine that's not s...
by earlecook
Sat Sep 03, 2016 8:04 am
Forum: Order of Battle Series
Topic: What should be the next DLC for Order of Battle?
Replies: 5
Views: 1128

Re: What should be the next DLC for Order of Battle?

You can of course do the same old things done many times before. What I liked best about Winter War was it had not been done many times before. I have not seen much on this: From Wikipedia: The Balkan Campaign of World War II began with the Italian invasion of Greece on 28 October 1940. In the early...
by earlecook
Fri Sep 02, 2016 6:02 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Remove Unit Trigger - Not Working with AI
Replies: 10
Views: 1560

Log Files

Adherbal,

You mentioned a "log file" -- I cannot find it? Where is it located?

Thanks,
Earle
by earlecook
Fri Sep 02, 2016 11:32 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Remove Unit Trigger - Not Working with AI
Replies: 10
Views: 1560

Not Satisfied!

The reason I am so concerned about Remove Unit Trigger (Not Working!) is because it has stopped my two published scenarios from working correctly in (v.2.67c). I have spent an enormous amount of time learning the System (Which should be documented!). Artistocrats - Why promote MODS??? -- Why promote...
by earlecook
Thu Sep 01, 2016 1:29 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Remove Unit
Replies: 3
Views: 654

Re: Remove Unit

Erik,

Perhaps I was not clear. I am referring to the "Remove Unit Trigger"; not to removing units from the screen.

I have developed a small scenario, included with the post "Remove Unit Trigger - Not working with AI" that Proves it is not working.

Thanks,
Earle
by earlecook
Thu Sep 01, 2016 1:34 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Remove Unit Trigger - Not Working with AI
Replies: 10
Views: 1560

Remove Unit Trigger - Not Working with AI

Erik, Do you know about this? Remove Unit Trigger - Not working with AI Teams, in OoB World War II v.2.67c Works fine with "manual" movement from players side. Does NOT work with "AI Team Movement" from opposing AI side. This Trigger worked for both sides - in OoB Pacific v2.40 PS - I have a small s...
by earlecook
Wed Aug 31, 2016 7:00 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Remove Unit
Replies: 3
Views: 654

Remove Unit

Does anyone know why "Remove Unit" no longer works the same in V.2.67c --- as it did in OoB Pacific v.2.40???

Erik, do you know, I don't get answers from the developers.

Thanks,
Earle
by earlecook
Mon Aug 29, 2016 8:45 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Game Manual
Replies: 9
Views: 756

Re: Game Manual

Since you found the manual files. Left Click once on the language file you want (to highlight it). Then Right click on the Highlighted file. A list will appear. Go down the list to - "Open With" and Left Click Once. You will be given a choice of which program(s) to use - I would use the Edge Browser...
by earlecook
Mon Aug 29, 2016 4:58 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Game Manual
Replies: 9
Views: 756

Re: Game Manual

What operating system are you using?

Windows 7

Windows 10

Linux

Apple
by earlecook
Mon Aug 29, 2016 12:02 am
Forum: Order of Battle : World War II - Tech Support
Topic: Game Manual
Replies: 9
Views: 756

Re: Game Manual

Sorry, I was thinking of the (readme) file, with MS Word.

You can open .pdf with Libre 5.1.

Or, if you use Windows 10, the Edge browser will open .pdf's also.

Or of course Adobe.

Regards,
Earle
by earlecook
Sat Aug 27, 2016 1:17 am
Forum: Order of Battle : World War II - Tech Support
Topic: Game Manual
Replies: 9
Views: 756

Re: Game Manual

If you mean the on-Line manual you have to open it with MS Word, or equiv. - I use Libre.
by earlecook
Wed Aug 24, 2016 11:45 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Raate Road scn bug?
Replies: 5
Views: 1035

Re: Raate Road scn bug?

Lost in Translation, Are you talking about Turn Overview? Turn Overview.jpg If so, it is very buggy (BUG ALERT), it does not work well. You cannot trust the results when it seems to work. In the screen above, a test scenario, I was trying to keep track of all the airplanes lost with secondary object...
by earlecook
Wed Aug 24, 2016 10:42 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Variables Explained
Replies: 12
Views: 3532

Re: Variables Explained

Actually I don not understand, what purpose Set Trigger State has? In your scn, it is set - in the Towns triggers, that if it occupied, the player has 1 scn variable I already not understand, why to include Check town triggers. :) If the counter do not count 3 variables, than it will no victory any...
by earlecook
Wed Aug 24, 2016 9:54 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Variables Explained
Replies: 12
Views: 3532

Re: Variables Explained

My concern is still: is it possible to create major victory with all primary goals, but not all secondary goals achived, when the 5 outcomes are definied, as beyond. I need such a solution, where I can define, which secondary goals make a major victory - still, that not all secondary goals are fulf...
by earlecook
Wed Aug 24, 2016 7:42 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: OoB Pacific Icon
Replies: 1
Views: 429

OoB Pacific Icon

Hello,

I do not really care for the OoBWW2 Icon.

Is there a way to get the OoB Pacific Icon (Rising Sun) back?

I use my toolbar at the bottom to launch the game directly, without the advertising main menu.

Thanks,
Earle
by earlecook
Wed Aug 24, 2016 5:01 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Editor: AI Team list not scrollabe
Replies: 4
Views: 903

Re: Editor: AI Team list not scrollabe

Erik, Could you clarify "units"; do you mean (10) planes, tanks etc. or since most are worth (3) units - Do you mean around (3) planes, tanks etc. When doing Essen'43, I noticed (in v.2.40) that the AI group was "happier" with about (3) planes, tanks etc. Of course with my scenario everything went t...
by earlecook
Wed Aug 24, 2016 5:04 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Custom campaign - Finland in WW 2 (v1.1 released 15.09.2016)
Replies: 59
Views: 14241

Re: Finland in World War 2 - custom campaign (WW)

Looks like a big project. If you need help with American English on your Events, I may be able to help you. English - English so to speak - Not so much :D
by earlecook
Tue Aug 23, 2016 9:03 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Editor: AI Team list not scrollabe
Replies: 4
Views: 903

Re: Editor: AI Team list not scrollabe

Eric,

Have you noticed any reduction of performance with the AI teams above 16?

The On-Line Manual has this:

CTRL + numpad number (with unit selected: Set AI team <number>

ALT + numpad number (with unit selected: Set AI team 10 + <number>

Regards,
Earle
by earlecook
Tue Aug 23, 2016 12:53 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Eric - Battle of Britain
Replies: 2
Views: 734

Eric - Battle of Britain

Eric, 1. Do you know why they have to "fix" Battle of Britain, with every DLC release??? 2. Is there a way to make a Mod - without using (editing) the Battle of Britain Mod. 3. Why do the Artistocrats - often leave Scenario Design Questions - unanswered? It is very poor Customer Service! I want OoB ...

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