Search found 60 matches

by toska
Wed Oct 28, 2020 6:42 pm
Forum: Field of Glory II Digital League
Topic: Early Middle Ages: winners post your results here . . .
Replies: 125
Views: 2948

Re: Early Middle Ages: winners post your results here . . .

Division F

toska - German 933-1049 AD with Polish 966-1057 AD allies beats SSB - Arab (Conquest) 638-684 AD : 62-34
by toska
Fri Oct 23, 2020 4:04 pm
Forum: Field of Glory II Digital League
Topic: Late Antiquity: winners post your results here . . .
Replies: 114
Views: 2531

Re: Late Antiquity: winners post your results here . . .

Division F

toska - Sassanid Persian 350-476 AD with Arab 300-636 AD allies beats angel42052 - Ancient British 60 BC-80 AD 42-11
by toska
Wed Oct 21, 2020 10:37 am
Forum: News & Announcements
Topic: Field of Glory II: Medieval is coming soon
Replies: 106
Views: 8606

Re: Field of Glory II: Medieval is coming soon

Don't worry, making a mod on that aspect is very easy. Ah, now I see myself working with the FOG2 Ancient tiles and texture files for days and weeks, making a Winter or even a 4 Seasons mod - again. Believe me, Toska, it's not that easy at all. I'd rather skip that. I was only referring to the repl...
by toska
Tue Oct 20, 2020 5:00 pm
Forum: News & Announcements
Topic: Field of Glory II: Medieval is coming soon
Replies: 106
Views: 8606

Re: Field of Glory II: Medieval is coming soon

76mm wrote:
Mon Oct 19, 2020 3:01 pm
Adebar wrote:
Mon Oct 19, 2020 2:40 pm
This is the only detail which is bothering me TBH; getting strange Battle Academy vibes here (great game, but the graphic style … :roll: ). Too toy-like - I prefer the more ´realistic' look of FOG2 Ancients maps/textures.
Yeah, me too.

Don't worry, making a mod on that aspect is very easy.
by toska
Mon Oct 19, 2020 3:20 pm
Forum: Field of Glory II Digital League
Topic: Early Middle Ages: winners post your results here . . .
Replies: 125
Views: 2948

Re: Early Middle Ages: winners post your results here . . .

Division F

toska - German 933-1049 AD with Polish 966-1057 AD allies beats General Kostas - Frankish 751-887 AD with Saxon (Continental) 600-804 AD allies 44%-5%
by toska
Fri Oct 16, 2020 2:05 pm
Forum: Field of Glory II Digital League
Topic: The Dustbin
Replies: 15403
Views: 573916

Re: Late Antiquity: winners post your results here . . .

TomoeGozen wrote:
Fri Oct 16, 2020 9:49 am
Division F

toska (Sassanids with arab allies) defeats TomoeGozen (Soissons) 46-19

Hi Pete,

I can't remember when the battle finished but Toska seems to have forgotten to report his Div F defeat of me.

Cheers,
Dave

Thanks TomoeGozen. I was going to do it right now, I confirm the report.
by toska
Tue Oct 06, 2020 6:10 pm
Forum: Field of Glory II Digital League
Topic: Early Middle Ages: arrange your matches here . . .
Replies: 125
Views: 2649

Re: Early Middle Ages: arrange your matches here . . .

Division F

toska (1200) (2) - German 933-1049 AD with Polish 966-1057 AD allies
VS
wellsonian (1600) (1) - Byzantine 988-1041 AD
hscic (1200) (8) - Viking 900 -1049
General Kostas (1600) (9) - Frankish 751-887 AD with Saxon (Continental) 600-804 AD allies

password 1234

PM sent
by toska
Fri Oct 02, 2020 1:30 pm
Forum: Field of Glory II Digital League
Topic: Late Antiquity: arrange your matches here . . .
Replies: 110
Views: 2203

Re: Late Antiquity: arrange your matches here . . .

Division F
toska (2) - Sassanid Persian 250-476 AD with Arab 300-636 AD allies
VS
angel42052 (5) - Ancient British 60 BC-80 AD
password is 1234
PM sent.
by toska
Sun Sep 27, 2020 8:04 pm
Forum: Field of Glory II Digital League
Topic: The Dustbin
Replies: 15403
Views: 573916

Re: Divisional line-up for Early Middle Ages . . .

Hi, I'm new to the league and I'm a bit lost. I see that in my division (F) I am the only one who has chosen 1200 points. What implications does this have?
by toska
Fri Sep 18, 2020 4:33 pm
Forum: Field of Glory II Digital League
Topic: Early Middle Ages is full, reserve places only . . .
Replies: 66
Views: 2721

Re: Early Middle Ages recruitment is now open . . .

I'm in. Prefer 1200 points

1. German 933-1049 AD with Polish 966-1057 AD ally
2. Viking 900-1049 AD with French 888-1049 AD ally
3. Rus 960-1053 AD with Viking 900-1049 AD ally
4. Spanish 900-1049AD with Andalusian 756-1049AD ally

(Armies checked 22/9, OK, Season 8: dne - stockwellpete)
by toska
Fri Sep 18, 2020 3:55 pm
Forum: Field of Glory II Digital League
Topic: Late Antiquity is full, reserve places only . . .
Replies: 65
Views: 2376

Re: Late Antiquity recruitment is now open . . .

I'm in, armies to follow! EDIT: 1. Sasanid Persian 250-476 DC with Arab 300-636 DC Ally 2. Germanic/Gothic Horse Tribes 260-492 AD with Germanic/Gothic Foot Tribes 260-599 AD ally 3. Roman 313-378 AD with Armenian 253-476 AD allies 4. Bosporan 11 BC-375 AD with Sarmatian 25-375 AD ally (Armies check...
by toska
Sun Aug 23, 2020 7:24 pm
Forum: Field of Glory II
Topic: Peloponnesian War
Replies: 5
Views: 508

Re: Peloponnesian War

I recommend it. I started directly with Thucydides, but in the middle of the book I had to leave it, it provided too much information on countless operations. It was a mess and he couldn't get a good perspective on me. So I read Kagan's book. Agile and enjoyable reading. Unlike Thucydids, you will b...
by toska
Thu Aug 20, 2020 1:16 pm
Forum: Field of Glory II
Topic: Field of Glory II has been updated to Version 1.5.32
Replies: 20
Views: 1431

Re: Field of Glory II has been updated to Version 1.5.32

Excuse me. I see that many people are very happy with this new feature. However, I can't think of how to use it, except to make custom displays for the AI. This may be interesting, but other than this use I can't think of anything else. I'm missing something? Solitaire play: play against yourself t...
by toska
Thu Aug 20, 2020 12:26 pm
Forum: Field of Glory II
Topic: Field of Glory II has been updated to Version 1.5.32
Replies: 20
Views: 1431

Re: Field of Glory II has been updated to Version 1.5.32

Excuse me. I see that many people are very happy with this new feature. However, I can't think of how to use it, except to make custom displays for the AI. This may be interesting, but other than this use I can't think of anything else. I'm missing something?
by toska
Tue Aug 18, 2020 4:00 pm
Forum: Field of Glory II
Topic: No stalemates allowed?
Replies: 5
Views: 227

Re: No stalemates allowed?

I agree, the historical battles should have some limit.
by toska
Mon Aug 17, 2020 4:55 pm
Forum: Field of Glory II
Topic: Field of Glory II has been updated to Version 1.5.32
Replies: 20
Views: 1431

Re: Field of Glory II has been updated to Version 1.5.32

Will we soon have access to a new public beta as usual?
by toska
Sat Aug 15, 2020 2:44 pm
Forum: MOD
Topic: [MOD] Faction-Specific Armies
Replies: 31
Views: 1027

Re: [MOD] Faction-Specific Armies

Thanks for the reply. Now I understand
by toska
Sat Aug 15, 2020 11:43 am
Forum: MOD
Topic: [MOD] Faction-Specific Armies
Replies: 31
Views: 1027

Re: [MOD] Faction-Specific Armies

I am interested in modifying this. However, I don't really understand some things in the code. I would like someone to explain the following to me. I understand that hillmen have a 33% chance of being hillmen, and 66% of being levies in FOGII, however I do not understand the reference to Thureophoro...
by toska
Tue Aug 11, 2020 11:20 am
Forum: Field of Glory II
Topic: List for pre-philippian Macedonians?
Replies: 1
Views: 218

List for pre-philippian Macedonians?

I have noticed that we did not have a list for the Macedonians before the introduction of the phalanges. Do you think it would be good to include it? Or on the contrary the existing list of Thessalians would do that role?
by toska
Tue Jul 28, 2020 11:49 am
Forum: Field of Glory II
Topic: Easy graphic improvement of herbs and fields (with photos!)
Replies: 26
Views: 1339

Re: Easy graphic improvement of herbs and fields (with photos!)

Wow - awesome advice! The crops for especially the SE map where to "weak" and this really did the trick! Updated my "TexMod" with your idea - http://www.slitherine.com/forum/viewtopic.php?f=492&t=100101 Quite some work to get the colors right with shaders and things changing what you see in your im...

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