Search found 124 matches

by bjgrt
Tue Dec 11, 2018 6:39 pm
Forum: Polaris Sector
Topic: What is the difference between the option to delete or permanently delete a ship design??
Replies: 1
Views: 233

Re: What is the difference between the option to delete or permanently delete a ship design??

Yes, permanently deleted designs wont appear in the next game.
You need to permanently delete or rename the existing design to free the name. Renaming seem to be less destructive.
by bjgrt
Tue Nov 06, 2018 8:23 pm
Forum: Tech Support
Topic: Game will not recognize update 1.06g
Replies: 3
Views: 445

Re: Game will not recognize update 1.06g

zakblood wrote:
Tue Nov 06, 2018 7:05 pm
there was a hotfix for some users who downloaded the 1.06g early on, sorry about this, the second update is the correct one
It seems like I'm one of those, who "downloaded early". What was changed in the hotfix?
by bjgrt
Sun Oct 21, 2018 4:10 pm
Forum: Polaris Sector
Topic: New Polaris Sector Patch
Replies: 14
Views: 1533

Re: New Polaris Sector Patch

... ensure ship designs prioritize 100% energy/laser or 100% missile rather than some weird hybrid. ... With that said, there are some things I'm not sure if I can change. Getting the AI to spend less on fighters and orbital satellites and more on frigates and destroyers would be huge; those fleet ...
by bjgrt
Thu Sep 06, 2018 9:40 pm
Forum: Polaris Sector
Topic: Polaris Sector - v1.06f Update
Replies: 3
Views: 925

Re: Polaris Sector - v1.06f Update

Construction still "sometimes stops due to the lack of population". At least than playing for Lumens.
by bjgrt
Mon Aug 27, 2018 4:22 pm
Forum: Polaris Sector
Topic: Polaris Sector - v1.06f Update
Replies: 3
Views: 925

Re: Polaris Sector - v1.06f Update

There is still no production for the Lumens during the first month. :(
by bjgrt
Tue Jul 31, 2018 4:10 pm
Forum: Polaris Sector
Topic: Polaris Sector - v1.06f Update
Replies: 3
Views: 925

Re: Polaris Sector - v1.06f Update

The patch executable is unsigned (very strange our days). Could you at least post some control sum?
by bjgrt
Wed Jun 27, 2018 10:25 pm
Forum: Polaris Sector
Topic: Can I install Lumens over update 1.06e?
Replies: 2
Views: 752

Re: Can I install Lumens over update 1.06e?

You can't install Lumens alone - it's and add-on to 1.06c. It's my understanding (from the experience with 1.06d) that you'd need to reinstall 1.06e after Lumens (or you'd be downgraded). Yes, this is a mess.
by bjgrt
Wed Jun 20, 2018 6:51 pm
Forum: Polaris Sector
Topic: Ship designs not loading
Replies: 2
Views: 1525

Re: Ship designs not loading

"ReadOldDesigns true" ?
by bjgrt
Sun Jan 21, 2018 3:58 am
Forum: Polaris Sector
Topic: Battle Control Frustration
Replies: 3
Views: 1256

Re: Battle Control Frustration

Somehow "keep formation" doesn't work for me most of the time. They just change it to something they "choose" or even leave some ship behind.
by bjgrt
Wed Jan 17, 2018 2:51 am
Forum: Tech Support
Topic: All races suddenly weak?!
Replies: 10
Views: 1660

Re: All races suddenly weak?!

Each AI faction gets a (renewable every year) "trade pool" of minerals (otherwise you would never be able to trade, because they are always "short") - this information is from the developer. It's my understanding that they can't use it themselves. However, they can use whatever they get from you in ...
by bjgrt
Mon Jan 15, 2018 3:57 pm
Forum: Tech Support
Topic: All races suddenly weak?!
Replies: 10
Views: 1660

Re: All races suddenly weak?!

They don't have enough minerals to support their fleet(s), so their ships decay over time.
by bjgrt
Sun Jan 07, 2018 6:16 pm
Forum: Polaris Sector
Topic: Lumens still need a regular food if conquer other races
Replies: 0
Views: 762

Lumens still need a regular food if conquer other races

Vladimir has said that if Lumens conquer an other race's planet - the locals start "eating" energy ("hammers"). He said "dual feeding" system was too complicated to implement and didn't bring much "value". However, (from mine and several other Russian forum users experience) it seems like the (some ...
by bjgrt
Sun Dec 31, 2017 5:20 pm
Forum: Polaris Sector
Topic: Battle satellites
Replies: 3
Views: 1331

Re: Battle satellites

On a harder difficulty the satellites are accompanied by 100-200 fighters, so your corvette probably wont survive (unless it's a really good corvette).
by bjgrt
Fri Dec 22, 2017 5:52 pm
Forum: Polaris Sector
Topic: Fueling Bug while retreating from hostile system
Replies: 6
Views: 1432

Re: Fueling Bug while retreating from hostile system

Cassini wrote:If one decides to retreat from combat in a hostile system, all ship fuel levels are topped off (FULL) upon retreating from the system.
This is an old one. Not really a bug on my "scales". But I've also been ok with AI's "unlimited range corvettes" (haven't seen them for a while though). ;)
by bjgrt
Wed Dec 20, 2017 4:43 pm
Forum: Polaris Sector
Topic: Hydroponics Food Production
Replies: 10
Views: 2013

Re: Hydroponics Food Production

There are a lot of errors (less than Cassini is saying though), but the Hydroponic Farms being pretty useless was intentional - that was said by the author (on the Russian forum). However it's relatively easy to fix by changing the BldInfo\HydroponicFarm.ini (just don't use the Windows Notepad for i...
by bjgrt
Mon Dec 11, 2017 8:02 pm
Forum: Polaris Sector
Topic: Polaris Sector: Lumens - New features & options!
Replies: 5
Views: 2695

Re: Polaris Sector: Lumens - New features & options!

ErissN6 wrote:What a bad UI, I think I won't play, if all is hidden like this.
Those are the "advanced" settings. If you can't figure out how to open them you are better off not touching them. ;)
by bjgrt
Sat Dec 09, 2017 11:53 pm
Forum: Polaris Sector
Topic: Polaris Sector: Lumens - New features & options!
Replies: 5
Views: 2695

Re: Polaris Sector: Lumens - New features & options!

ErissN6 wrote:How do we activate the Advanced options window in Lumens?
There is a "gears" picture on the bottom left corner of the Settings window - click it.
by bjgrt
Thu Dec 07, 2017 11:44 pm
Forum: Polaris Sector
Topic: Facing in combat
Replies: 9
Views: 1492

Re: Facing in combat

Ufnv wrote:
bjgrt wrote: The ability to just turn (without moving) wont hurt anyway.
"Just turn" is done by shift+click.
Thanks.
by bjgrt
Thu Dec 07, 2017 11:41 pm
Forum: Polaris Sector
Topic: Lumens don't have "food" reserve.
Replies: 0
Views: 497

Lumens don't have "food" reserve.

Lumens eat energy, so why do they start without the "food" reserve? Why don't they accumulate extra "hammers" as a reserve? Don't tell me they can't - even we know how to accumulate energy.
by bjgrt
Thu Dec 07, 2017 11:32 pm
Forum: Tech Support
Topic: Can't build anything starting as Lumens.
Replies: 0
Views: 549

Can't build anything starting as Lumens.

Than starting as Lumens can't build ships first couple of month.
Vladimir, this forum wont let me upload the print screen, see the Russian one.

Update: Buildings also can't be built first couple of month. Nothing can be done first couple of month if playing for Lumens!

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