Search found 5 matches

by Jace11
Wed Nov 15, 2017 5:51 am
Forum: Field of Glory II
Topic: Flanking Force stuck off map?
Replies: 1
Views: 437

Flanking Force stuck off map?

Hi, I was playing a campaign and a few turns before I won the battle I received the message "An enemy flanking force has arrived on the battlefield", but I couldn't see them anywhere, I'm not sure I noticed any change in the enemy's routed % either - but don't quote me on that! At the end of the gam...
by Jace11
Wed Oct 25, 2017 4:08 pm
Forum: Field of Glory II: Modding
Topic: Unit models and textures - some game conventions.
Replies: 13
Views: 3584

Re: Unit models and textures - some game conventions.

Each set requires colour/alpha, normal and spec/gloss maps though the game probably won't fail if you only have colour. A @ after the name indicates transparency to the game . . archers, cavalry and a few Romans needs this. If your units doesn't need any transparency then don't use the @. It reduce...
by Jace11
Tue Oct 24, 2017 6:48 pm
Forum: Field of Glory II
Topic: Zama - Historical Simulation - Good Joke part 2
Replies: 31
Views: 4023

Re: Zama - Historical Simulation - Good Joke part 2

petiloup is trolling the forum with these kinds of threads. It would be best if we never reply to his troll threads again. It's very doubtful he even bothers to look at these threads after posting the first bait comment cause he just wants to "trigger all the fanboys" and have a giggle. The game is...
by Jace11
Thu Oct 19, 2017 3:43 pm
Forum: Field of Glory II
Topic: Field Glory 2 vs Pike and Shot Campaigns
Replies: 25
Views: 3008

Re: Field Glory 2 vs Pike and Shot Campaigns

I will say this, after a few days playing FoG2, I went and reinstalled Sengoku Jidai and Pike and Shot. On playing a few games of these, my immediate feeling was that while a lot of effort has gone into making the graphics nicer, it is the way FoG2 uses the new 3D models to help the player understan...
by Jace11
Tue May 31, 2016 11:45 am
Forum: Sengoku Jidai: Shadow of the Shogun
Topic: Small Bug
Replies: 3
Views: 755

Re: Small Bug

Only fault I've found with the game so far is a few bad tile joins. e.g No autoedging between marsh and rivers on random maps. Doesn't happen often, only when a central river has a marsh. Assume there is no tile or overlay to join them nicely. The stream start tile might work ok I suppose. Screen_00...

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