Search found 158 matches

by Benedict151
Fri Jan 10, 2020 4:37 pm
Forum: Field of Glory II
Topic: A Guide to the True Rules of FoGII
Replies: 28
Views: 1869

Re: A Guide to the True Rules of FoGII

"Cascade of Terror"

Very good, I will need to borrow that for tabletop gaming … it would have been most apt for what happened to my army the other day
by Benedict151
Tue Oct 29, 2019 4:44 pm
Forum: Field of Glory II 1.5.20 Public Beta
Topic: 1.5.20 Romans v Parthians - no issues spotted
Replies: 1
Views: 228

1.5.20 Romans v Parthians - no issues spotted

Just tried a Roman (24-196AD) vs. Parthian small battle (Diff 3), game finished in a draw (25% Roman losses vs 39% Parthian). Terrain was pretty open. I refused my left and massed cavalry (well I say massed, clumped my 4 units together) in my right/rear area. Parthians engaged along the line with no...
by Benedict151
Wed Oct 16, 2019 2:14 pm
Forum: Field of Glory II
Topic: ZOCs blocking break-offs.
Replies: 44
Views: 2164

Re: ZOCs blocking break-offs.

Only just seen this, recently limited gaming time got unexpectedly 'hijacked' by 'Op Art of War IV'. Cavalry getting locked by infantry has been intermittently bugging me for some time and I've started to feel slightly guilty about using low grade to foot to mob cavalry (in single player games). How...
by Benedict151
Tue Aug 20, 2019 2:19 pm
Forum: Field of Glory II 1.5.15 Public Beta
Topic: Arab cavalry queing up v shieldwall
Replies: 3
Views: 225

Re: Arab cavalry queing up v shieldwall

Fair points that personally I'm inclined to agree with!
by Benedict151
Mon Aug 12, 2019 5:32 pm
Forum: Field of Glory II 1.5.15 Public Beta
Topic: Arab cavalry queing up v shieldwall
Replies: 3
Views: 225

Arab cavalry queing up v shieldwall

Sorry, forgot to shrink the screenshots Here is the 2nd screenshot showing the Arab reserve cavalry 'queuing up' to attack the French shieldwall and ignoring the open flank and rear around the wood. Arab v French rearguard end b.jpg There probably isn't an easy answer to this (and that any cure coul...
by Benedict151
Mon Aug 12, 2019 5:28 pm
Forum: Field of Glory II 1.5.15 Public Beta
Topic: 1.5.16 - is enemy cavalry bit too keen to funnel?
Replies: 3
Views: 224

1.5.16 - is enemy cavalry bit too keen to funnel?

Finally managed to fight the 3rd battle in my French vs Arabs (chosen as there should be good numbers of cavalry to check how the AI handles reserves). This was a rearguard action for my French (the previous 2 battles all appeared to play through fine). There were no real issues with this 3rd battle...
by Benedict151
Wed Jul 31, 2019 5:34 pm
Forum: Field of Glory II 1.5.15 Public Beta
Topic: 1.15.16 continued saved campaign all good
Replies: 1
Views: 199

1.15.16 continued saved campaign all good

Not had time for games recently but luckily a spare hour or so coincided with the release of the 1.15.16 saved beta. Quickly played battle 3 of my focussed 5 battle sandbox campaign of French vs. Arabs (battle 2 played 2 weeks ago sadly). Everything seemed fine, saved game started as expected with n...
by Benedict151
Tue Jul 16, 2019 10:39 am
Forum: Field of Glory II 1.5.15 Public Beta
Topic: 1.5.15 Focussed Custom Campaign
Replies: 4
Views: 378

Re: 1.5.15 Focussed Custom Campaign

Had a chance to quickly finish this mini campaign For 2nd battle was offered choice of recruiting troops from home or from Serbian allies. Bulgars had no allies (or none I noticed). Won 53 v 13, nothing very much to report, all seemed as expected. 3rd battle, no allies, Byzantine army list for addit...
by Benedict151
Sun Jul 14, 2019 8:53 am
Forum: Field of Glory II 1.5.15 Public Beta
Topic: 1.5.15 Focussed Custom Campaign
Replies: 4
Views: 378

1.5.15 Focussed Custom Campaign

Managed to grab 45 mins to give v1.5.15 a quick whirl (and was slightly alarmed at how much I'd forgotten in the 6 weeks since I last played). Started a custom campaign - Byzantine 904AD vs. Bulgar, 3 battle focussed campaign, starting with small battle. No oddities spotted in 1st battle, neither si...
by Benedict151
Sat Jul 13, 2019 2:38 pm
Forum: Field of Glory II 1.5.15 Public Beta
Topic: Field of Glory II 1.5.15 Public Beta
Replies: 20
Views: 1357

Re: Field of Glory II 1.5.15 Public Beta

Hello Richard Haven't been around much past few weeks for various reasons but grabbed the 1.5.15 public beta the other day (Slitherine version). It installed and booted fine and thats it for now. I don't really do PBEM due to time issues but intend to try some single player campaign games when I get...
by Benedict151
Tue Mar 12, 2019 1:00 pm
Forum: Field of Glory II
Topic: Charge cavalry too weak
Replies: 88
Views: 4657

Re: Charge cavalry too weak

TheGrayMouser (March 08)wrote what I would have done if I had seen this thread earlier! I prefer cohesion checks to POA penalties (and I think they suit better) - "I'd rather see non shock infantry take a cohesion test when charged by lancers ( fail, drop a level and then impact hehe) but some migh...
by Benedict151
Mon Mar 11, 2019 6:32 pm
Forum: Field of Glory II
Topic: Charge cavalry too weak
Replies: 88
Views: 4657

Re: Charge cavalry too weak

TheGrayMouser (March 08)wrote what I would have done if I had seen this thread earlier! I prefer cohesion checks to POA penalties (and I think they suit better) - "I'd rather see non shock infantry take a cohesion test when charged by lancers ( fail, drop a level and then impact hehe) but some might...
by Benedict151
Mon Nov 12, 2018 4:33 pm
Forum: Field of Glory II
Topic: Fatigue System
Replies: 36
Views: 3733

Re: Fatigue System

Perhaps because I come from a boardgame / miniatures background my personal feeling is that just because you can include myriads of factors in a PC game doesn't mean you should from a design point of view - although my gut feeling from reading forums and listening to pods such as (the excellent) '3 ...
by Benedict151
Mon Nov 12, 2018 4:27 pm
Forum: Field of Glory II
Topic: Fatigue System
Replies: 36
Views: 3733

Re: Fatigue System

Thanks Pete … I thought I would hear your voice re "anarchy charges"!
by Benedict151
Wed Nov 07, 2018 1:38 pm
Forum: Field of Glory II
Topic: Fatigue System
Replies: 36
Views: 3733

Re: Fatigue System

Sorry typing this in a hurry (before I am made to go out!) as I think so a bit waffly... FWIW I think fatigue is important and having it in the game would I suspect lead to more use of reserves. Having said that to what extent many ancient and medieval armies used reserves is perhaps moot (or it may...
by Benedict151
Fri Oct 26, 2018 10:34 am
Forum: Field of Glory II
Topic: 3 things I don like about gameplay...
Replies: 22
Views: 1792

Re: 3 things I don like about gameplay...

FWIW I like Pete's idea as well

ben
by Benedict151
Tue Mar 13, 2018 3:56 pm
Forum: Field of Glory II
Topic: Field of Glory II - Third DLC looking for beta testers
Replies: 4
Views: 1988

Field of Glory II - Third DLC looking for beta testers

Hello Everyone I'm sure you will be pleased to know that following the release of Legions Triumphant Richard, Pat and the FoG II crew have not been resting on their laurels. Far from it in fact and the third DLC is now ready for Beta Testing! Unlike previous Field of Glory II beta tests we will be r...
by Benedict151
Thu Mar 08, 2018 11:23 am
Forum: Field of Glory II
Topic: Field of Glory II v1.2.5 major update released!
Replies: 17
Views: 7201

Field of Glory II v1.2.5 major update released!

Hello Everyone v1.2.5 is a substantial update for the base game and includes many (many!) improvements and fixes to the main game. The full change list is below but notable improvement areas include Sandbox Campaigns (including the ability to name your units) and Custom Battles A large number of the...
by Benedict151
Thu Mar 08, 2018 10:55 am
Forum: News & Announcements
Topic: Legions Triumphant will be out on March 8th
Replies: 12
Views: 13906

Re: Legions Triumphant will be out on March 8th

Sorry guys, we'll release between 14.30 & 16.00 GMT today

Just finishing the final preparations for it now. Apologies to those of you having a sleepless night on the other side of the world

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