Search found 1179 matches

by AlbertoC
Wed Sep 19, 2018 2:30 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Warhammer 40,000: Gladius - Updates incoming...
Replies: 1
Views: 33

Warhammer 40,000: Gladius - Updates incoming...

We have great news for all Gladius fans! The team got some vacation and they are now back at work, really busy finalizing some exciting features. First off, they have been working on a new free update which will go into open beta any day now. Among the usual balance changes and minor fixes, that'll ...
by AlbertoC
Wed Sep 19, 2018 2:29 pm
Forum: News & Announcements
Topic: Warhammer 40,000: Gladius - Updates incoming...
Replies: 1
Views: 118

Warhammer 40,000: Gladius - Updates incoming...

We have great news for all Gladius fans! The team got some vacation and they are now back at work, really busy finalizing some exciting features. First off, they have been working on a new free update which will go into open beta any day now. Among the usual balance changes and minor fixes, that'll ...
by AlbertoC
Tue Sep 18, 2018 3:30 pm
Forum: Aggressors: Ancient Rome
Topic: Aggressors - Dev Stream - Home Politics
Replies: 0
Views: 27

Aggressors - Dev Stream - Home Politics

After last week's break due to Home of Wargamers, we are ready to continue with our weekly series of Aggressors Dev Streams! Many players asked for these streams to continue, and we're happy to oblige them. This Friday Pavel, designer and lead developer of the game, will stream Aggressors and focus ...
by AlbertoC
Tue Sep 18, 2018 3:30 pm
Forum: News & Announcements
Topic: Aggressors - Dev Stream - Home Politics
Replies: 0
Views: 89

Aggressors - Dev Stream - Home Politics

After last week's break due to Home of Wargamers, we are ready to continue with our weekly series of Aggressors Dev Streams! Many players asked for these streams to continue, and we're happy to oblige them. This Friday Pavel, designer and lead developer of the game, will stream Aggressors and focus ...
by AlbertoC
Tue Sep 11, 2018 1:35 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Warhammer 40,000: Sanctus Reach - Sandbox Campaign Update!
Replies: 3
Views: 917

Warhammer 40,000: Sanctus Reach - Sandbox Campaign Update!

http://slitherine.com/files/spotlight/1211_image.jpg We have a surprise for all Sanctus Reach fans today. It's been a while since the last major update, but the developers from Straylight Studio have not been idle. They have been secretly at work on behalf of the Emperor of Mankind, toiling silentl...
by AlbertoC
Tue Sep 11, 2018 1:35 pm
Forum: News & Announcements
Topic: Warhammer 40,000: Sanctus Reach - Sandbox Campaign Update!
Replies: 0
Views: 588

Warhammer 40,000: Sanctus Reach - Sandbox Campaign Update!

http://slitherine.com/files/spotlight/1211_image.jpg We have a surprise for all Sanctus Reach fans today. It's been a while since the last major update, but the developers from Straylight Studio have not been idle. They have been secretly at work on behalf of the Emperor of Mankind, toiling silentl...
by AlbertoC
Tue Sep 11, 2018 10:06 am
Forum: Aggressors: Ancient Rome
Topic: Aggressors - v1.02.1 is out, now with full UI scaling!
Replies: 10
Views: 440

Aggressors - v1.02.1 is out, now with full UI scaling!

We just released an update for Aggressors, bringing the game to version 1.02.1. It is a big one, and it's been in testing for a week to make sure everything works as intended. Among many bug fixes and balance improvements, we're pleased to announce that the game now fully supports UI scaling . We kn...
by AlbertoC
Fri Sep 07, 2018 2:33 pm
Forum: Afghanistan '11
Topic: Important: Afghanistan '11 - v2.01 iOS error
Replies: 1
Views: 145

Re: Important: Afghanistan '11 - v2.01 iOS error

It is now fixed and should work.

Sorry to everyone for this inconvenience.
by AlbertoC
Thu Sep 06, 2018 4:29 pm
Forum: Afghanistan '11
Topic: Important: Afghanistan '11 - v2.01 iOS error
Replies: 1
Views: 145

Important: Afghanistan '11 - v2.01 iOS error

EDIT: it is now fixed, please check the second post. The patch that went live today on iTunes accompanying the new DLC for Afghanistan '11 is not working as intended and we received errors reports. The game is not currently playable and won't work if you update to 2.01. We are looking into solution...
by AlbertoC
Thu Sep 06, 2018 1:13 pm
Forum: Afghanistan '11
Topic: Afghanistan '11: Royal Marines is out!
Replies: 3
Views: 264

Afghanistan '11: Royal Marines is out!

http://slitherine.com/files/spotlight/1210_image.jpg Royal Marines , the first expansion for Afghanistan '11, is now out on PC and iOS! Afghanistan '11, just like its prequel Vietnam '65, revolutionized the wargame genre by representing counter-insurgency warfare with an original formula. Your goal...
by AlbertoC
Thu Sep 06, 2018 1:11 pm
Forum: News & Announcements
Topic: Afghanistan '11: Royal Marines is out!
Replies: 0
Views: 1397

Afghanistan '11: Royal Marines is out!

http://slitherine.com/files/spotlight/1210_image.jpg Royal Marines , the first expansion for Afghanistan '11, is now out on PC and iOS! Afghanistan '11, just like its prequel Vietnam '65, revolutionized the wargame genre by representing counter-insurgency warfare with an original formula. Your goal...
by AlbertoC
Wed Sep 05, 2018 2:54 pm
Forum: Battlestar Galactica Deadlock
Topic: Battlestar Galactica Deadlock - Dev Diary #10 'Hostile Environments'
Replies: 2
Views: 198

Battlestar Galactica Deadlock - Dev Diary #10 'Hostile Environments'

“I can’t do that, Lucinda. You understand why I need you here.” Arthur McKennelly was sincere, soft, and perhaps the only person in the Admiralty Lucinda Cain could foster a kind thought for. He strolled the hallways of Daidalos like a kindly uncle, sharing smiles and half salutes to the personnel ...
by AlbertoC
Wed Sep 05, 2018 2:52 pm
Forum: News & Announcements
Topic: Battlestar Galactica Deadlock - Dev Diary #10 'Hostile Environments'
Replies: 0
Views: 1096

Battlestar Galactica Deadlock - Dev Diary #10 'Hostile Environments'

“I can’t do that, Lucinda. You understand why I need you here.” Arthur McKennelly was sincere, soft, and perhaps the only person in the Admiralty Lucinda Cain could foster a kind thought for. He strolled the hallways of Daidalos like a kindly uncle, sharing smiles and half salutes to the personnel ...
by AlbertoC
Tue Sep 04, 2018 1:31 pm
Forum: Aggressors: Ancient Rome
Topic: Aggressors - Dev Stream on Military Command
Replies: 0
Views: 133

Aggressors - Dev Stream on Military Command

This Friday we are going to start the first stream of a series of developer streams for Aggressors: Ancient Rome . The lead designer himself, Pavel Kubat, is going to stream Aggressors live, focussing every time on a different aspect of the game. All of these streams will be extremely detailed and i...
by AlbertoC
Tue Sep 04, 2018 1:26 pm
Forum: News & Announcements
Topic: Aggressors - Dev Stream on Military Command
Replies: 4
Views: 2161

Aggressors - Dev Stream on Military Command

This Friday we are going to start the first stream of a series of developer streams for Aggressors: Ancient Rome . The lead designer himself, Pavel Kubat, is going to stream Aggressors live, focussing every time on a different aspect of the game. All of these streams will be extremely detailed and i...
by AlbertoC
Fri Aug 31, 2018 1:59 pm
Forum: Battlestar Galactica Deadlock
Topic: Battlestar Galactica Deadlock - Happy first year anniversary!
Replies: 0
Views: 104

Battlestar Galactica Deadlock - Happy first year anniversary!

One year ago today we released Battlestar Galactica Deadlock on PC. It was extremely well received both from the press and the players, and we're glad to see so many people enjoy it. Since then it's been expanded with several updates, two DLCs, and even a port to PlayStation 4 and Xbox One. We also ...
by AlbertoC
Fri Aug 31, 2018 1:57 pm
Forum: News & Announcements
Topic: Battlestar Galactica Deadlock - Happy first year anniversary!
Replies: 0
Views: 608

Battlestar Galactica Deadlock - Happy first year anniversary!

One year ago today we released Battlestar Galactica Deadlock on PC. It was extremely well received both from the press and the players, and we're glad to see so many people enjoy it. Since then it's been expanded with several updates, two DLCs, and even a port to PlayStation 4 and Xbox One. We also ...
by AlbertoC
Fri Aug 31, 2018 8:47 am
Forum: News & Announcements
Topic: Afghanistan '11: Royal Marines is announced!
Replies: 6
Views: 1170

Re: Afghanistan '11: Royal Marines is announced!

Ryujin wrote:
Fri Aug 31, 2018 7:14 am
Will these features/units work in skirmish as well?
Yes they will :)
by AlbertoC
Thu Aug 30, 2018 4:41 pm
Forum: News & Announcements
Topic: Aggressors: Ancient Rome is out!
Replies: 3
Views: 567

Re: Aggressors: Ancient Rome is out!

Fixed the link!
by AlbertoC
Thu Aug 30, 2018 3:53 pm
Forum: Aggressors: Ancient Rome
Topic: Aggressors Wiki
Replies: 0
Views: 329

Aggressors Wiki

We have a new Wiki for Aggressors: Ancient Rome. You can find it here: https://aggressorsancientrome.gamepedia.com/Aggressors:_Ancient_Rome_Wiki We need your help for populating the Wiki with the staggering amount of information that Aggressors comes with :) Any help will be appreciated - we're a sm...

Go to advanced search