Search found 653 matches

by pavelk
Thu Apr 18, 2019 11:43 am
Forum: Aggressors: Ancient Rome
Topic: Frozen Units
Replies: 6
Views: 131

Re: Frozen Units

To be honest, I recommend to not use the gold to the last cent. Even birth rate support slowly changes (when you don't change the percentage) so more people you have, more money you spend on support of that level.
I would say - keep at least 5 gold at the end of each turn.
by pavelk
Thu Apr 18, 2019 7:21 am
Forum: Aggressors: Ancient Rome
Topic: Frozen Units
Replies: 6
Views: 131

Re: Frozen Units

It is due to lack of gold. 1 left does not necessary mean that you had enough, because it could be from a trade, which is calculated at the beginning of the turn. There is a very easy way how to find out if it was lack of gold. You will have in the Report panel a message saying that lack of gold cau...
by pavelk
Wed Apr 17, 2019 11:40 am
Forum: Aggressors: Ancient Rome
Topic: Frozen Units
Replies: 6
Views: 131

Re: Frozen Units

It is not a bug.

There are several reasons for this (in the unit menu you will see the "stop" hand):
  • You dont have resources to pay the unit (e.g soldier's pay)
  • You ordered unit to be sold or destroyed
  • You plundered unit
by pavelk
Sun Apr 14, 2019 9:07 am
Forum: Aggressors: Ancient Rome
Topic: Question on Sieges
Replies: 3
Views: 315

Re: Question on Sieges

Thank you for clearing this up!
by pavelk
Fri Apr 12, 2019 3:48 pm
Forum: Aggressors: Ancient Rome
Topic: Ptolemies never accept Athenian treaties
Replies: 14
Views: 738

Re: Ptolemies never accept Athenian treaties

I agree that it could be a bit more difficult in custom worlds to start trading but all the players should always get at least one of each mines and quarry (which should cover its basic needs). The creation algorithm also checks that each player has enough food to supply at least his starting cities...
by pavelk
Wed Apr 10, 2019 11:26 am
Forum: Aggressors: Ancient Rome
Topic: Ptolemies never accept Athenian treaties
Replies: 14
Views: 738

Re: Ptolemies never accept Athenian treaties

Yes but that is just partially true. To establish trade route, you need to see just one of the partner's cities and similarly the partner one of yours. Refusing to make cities visible has its reason - you don't trust the opponent enough to show how many cities you have, how big they are and where th...
by pavelk
Tue Apr 09, 2019 4:17 pm
Forum: Aggressors: Ancient Rome
Topic: Great Game
Replies: 1
Views: 230

Re: Great Game

Hello Uncle Lumpy, thank you for such a post!:) If you have any questions, please do not hesitate to ask. I recommend to join our Discord channel where you can chat with us or directly with other players about the game. We are definitely happy that those two tutorials were enough for you to pick up ...
by pavelk
Tue Apr 09, 2019 9:04 am
Forum: Aggressors: Ancient Rome
Topic: AI advantage from noob to legendary?
Replies: 3
Views: 219

Re: AI advantage from noob to legendary?

AI difficulty and game difficulty are two different things. Only game difficulty changes the production and it changes your production only (aka AI produces the same amount of resources whatever difficulty is set - this production is equal to "medium" difficulty level for human player). On the other...
by pavelk
Mon Apr 08, 2019 6:15 pm
Forum: Aggressors: Ancient Rome
Topic: AI advantage from noob to legendary?
Replies: 3
Views: 219

Re: AI advantage from noob to legendary?

Hello dejvid2,
This might be the answer you are looking for. Production of resources is equal on medium level.
by pavelk
Fri Apr 05, 2019 2:45 pm
Forum: Aggressors: Tech Support
Topic: Can´t start game
Replies: 17
Views: 912

Re: Can´t start game

With hindsight, it ought to have been a clue that for Aggresors to crash before it had really started and before it was able to issue any error messages that the problem was my system not the game itself. Thanks to Pavelk for all the help. Great to hear that the update fixed the issue. I am really ...
by pavelk
Tue Apr 02, 2019 1:54 pm
Forum: Aggressors: Tech Support
Topic: Can´t start game
Replies: 17
Views: 912

Re: Can´t start game

dejvid2 wrote:
Tue Apr 02, 2019 1:38 pm
What is the discord channel?
It is a chatting platform. Here is the invitation link
by pavelk
Tue Apr 02, 2019 12:59 pm
Forum: Aggressors: Tech Support
Topic: Can´t start game
Replies: 17
Views: 912

Re: Can´t start game

Hi dejvid2,
did the error window
Image pop up? If so, can you send the report?
If it didnt, is the log you sent the whole log?

I recommend to join our Discord channel so we can fix it quickly.
by pavelk
Tue Apr 02, 2019 10:11 am
Forum: Aggressors: Ancient Rome
Topic: Aggressors - v1.0.7. "Strategic command" available!
Replies: 21
Views: 1787

Re: Aggressors - v1.0.7. "Strategic command" available!

I think I understand now. It is a bit inconsistent but it proved to be the lesser evil - when you click on the banner once and there is no unit behind the banner, it brings up the Unit selector window. If there is a unit behind the banner, it selects that unit (because otherwise it would be almost i...
by pavelk
Mon Apr 01, 2019 8:41 am
Forum: Aggressors: Ancient Rome
Topic: Noob Setting Comments
Replies: 2
Views: 403

Re: Noob Setting Comments

Hi lordhoff, you are absolutely right. As per manual , game difficulty changes: How aggressive AI players are in general How often random and semirandom events occur (the lower the difficulty the more often the good events and less often the bad events occur) Production of all the resources (for hum...
by pavelk
Mon Apr 01, 2019 8:30 am
Forum: Aggressors: Ancient Rome
Topic: Aggressors - v1.0.7. "Strategic command" available!
Replies: 21
Views: 1787

Re: Aggressors - v1.0.7. "Strategic command" available!

Hello lordhoff, as far as I understand, you experience some problems when selecting units out of the stack, correct? Did you read this post and my answer below? You can also switch to Alternative mouse control which will make the selection similar to other strategy games. Let me know if you already ...
by pavelk
Fri Mar 22, 2019 10:02 am
Forum: Aggressors: Ancient Rome
Topic: Ptolemies never accept Athenian treaties
Replies: 14
Views: 738

Re: Ptolemies never accept Athenian treaties

I am sure you got my point;)
by pavelk
Wed Mar 13, 2019 6:29 pm
Forum: Aggressors: Ancient Rome
Topic: No more patches?
Replies: 5
Views: 391

Re: No more patches?

Hello again,
sorry for misunderstanding:)

v1.0.7 proved to be very stable so no patch v1.0.8 is planned in upcoming weeks. On the other hand there might be something with a bit different version number;)
by pavelk
Tue Mar 12, 2019 7:55 am
Forum: Aggressors: Ancient Rome
Topic: No more patches?
Replies: 5
Views: 391

Re: No more patches?

Hello Edorf,
yes, right now v1.0.7 is the latest patch for the game.
I hope you will finally enjoy the game:)

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