Search found 44 matches

by LynxCom
Mon Oct 19, 2020 7:09 am
Forum: Order of Battle : World War II - Multiplayer
Topic: Red Storm Release - Eastern Front Tournament
Replies: 77
Views: 1657

Re: Red Storm Release - Eastern Front Tournament

What about points for an opponent if a player disbands a unit? Same principle like points for destroying. Is it possible?
by LynxCom
Sun Oct 18, 2020 5:55 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Unable to move, attack with units or to end a turn
Replies: 0
Views: 33

Unable to move, attack with units or to end a turn

I have got a bug in MP match (Syria - Erik´s scenario) when I can´t click on a unit, can´t move or make attack with a unit. I can´t even end a turn because the button is missing. See the picture. https://steamuserimages-a.akamaihd.net/ugc/1644336516809438342/DB8FDAADDD9E23CDC83A65AD63AC89DEBB99AA4D/...
by LynxCom
Sun Oct 18, 2020 3:12 pm
Forum: Order of Battle : World War II - Multiplayer
Topic: Red Storm Release - Eastern Front Tournament
Replies: 77
Views: 1657

Re: Red Storm Release - Eastern Front Tournament

Conboy, no need to apologies. About disbanding. Did/do I use an option to disband a "shattered" unit? Yes. Did/do my opponents disband units? Yes. Am I ok with it? No, not really. Whoever (I or my opponets) uses it, if feels quite gamey for me. Sometimes It is hard to completely destroy a whole unit...
by LynxCom
Sun Oct 18, 2020 1:08 pm
Forum: Order of Battle : World War II - Multiplayer
Topic: Red Storm Tournament rankings issue/bug/error?
Replies: 6
Views: 118

Re: Red Storm Tournament rankings issue/bug/error?

Hi Everyone -- Kudos to those who have organized the Red Storm Release -- Eastern Front tournament. The format, scenarios, Swiss scoring system, and competition are great. However, is there a bug somewhere in the tournament rankings system/software? In the current third round, in both games, it see...
by LynxCom
Fri Oct 16, 2020 8:26 pm
Forum: Order of Battle : World War II - Multiplayer
Topic: Tourney Score Page Wrong
Replies: 4
Views: 95

Re: Tourney Score Page Wrong

Yes, Shards (from Slitherine) knows about it. He will fix it, no worries.
by LynxCom
Tue Sep 29, 2020 9:24 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 878
Views: 107521

Re: Erik's Multiplayer scenarios

Papua-New Guinea

Erik, please, make ground and air units core ones. It´s too harsh for both sides with non-core units. Especially for Allies, they lose airfighters in dogfights.
by LynxCom
Tue Sep 29, 2020 9:09 pm
Forum: Order of Battle : World War II - Multiplayer
Topic: Red Storm Release - Eastern Front Tournament
Replies: 77
Views: 1657

Re: Red Storm Release - Eastern Front Tournament

I like the new scoring system of a tournament (points for killing units). My two cents in discussion about re-purchasing new units. Both (unitlost and Shards) have good points. It´s the same discussion as always. Lots of players feel something is wrong with deploying new units on or near a front lin...
by LynxCom
Sun Sep 27, 2020 6:25 pm
Forum: Order of Battle Series
Topic: Forced March (and Infantry Speed)
Replies: 6
Views: 341

Forced March (and Infantry Speed)

Some thoughts about a speed of infantry... :idea: Regular (basic) infantry is cheap, it needs only 3 CP per unit and has solid stats (not great but still solid). It has 6 movement points so regular inf is...pretty much fast? It is same fast as Valentines, Cromwells, KVs, some Shermans, LVTs, etc. Fr...
by LynxCom
Sun Sep 20, 2020 6:47 pm
Forum: Order of Battle Series
Topic: US Marines - Guadalcanal Help (I don't like defending)
Replies: 8
Views: 389

Re: US Marines - Guadalcanal Help (I don't like defending)

This scenario is not easy. I played this one years ago so I can give only few general tips. Use terrain to you favour. Place your infantry in jungle terrain, let them dig in and defend river crossings. I don´t recommend to blown bridges and to put mines in this scenario because you are short on poin...
by LynxCom
Sat Sep 19, 2020 10:21 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 878
Views: 107521

Re: Erik's Multiplayer scenarios

Papua-New Guinea v8.1 Great scenario with a strategic depth. Needs minor fixes: - an US DD spawns outside of map, in left bottom corner near Townsville - similar case happens to Japan, a DD does not spawn on a water but into a ground, near Gona - 10th or 11th turn - it would be nice to make pop-up e...
by LynxCom
Thu Sep 17, 2020 3:54 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 878
Views: 107521

Re: Erik's Multiplayer scenarios

Syria scenario - Indian Eng. should get some transport (?). Seems useless without it.
by LynxCom
Mon Aug 24, 2020 3:20 pm
Forum: Panzer Corps 2
Topic: Finland without Finnish?!?
Replies: 37
Views: 1796

Re: Finland without Finnish?!?

Lol. Try Order of Battle. There´s one official DLC and three custom campaings for Finns.
by LynxCom
Thu Aug 20, 2020 7:11 pm
Forum: News & Announcements
Topic: Combat Mission Shock Force 2 - Out on August 25th
Replies: 14
Views: 9821

Re: Combat Mission Shock Force 2 - Out on August 25th

A surprise, but good news. It´s one of the best tactical game (simulator?). I will be interested in their WW2 titles though. I hope they will improve their PBEM system.
by LynxCom
Thu Aug 20, 2020 7:00 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Can´t choose side in open slots
Replies: 1
Views: 103

Can´t choose side in open slots

When joining someone´s MP game like 2v1 or 2v2, I am not able to choose side if there´s two or three open slots. Previously it worked.
by LynxCom
Thu Aug 20, 2020 6:52 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Replay from MP match
Replies: 1
Views: 184

Replay from MP match

I saved replay videos from tournament match (Karjalan Kesä). When I wanted to watch my play as german side I recognized both replays are from soviet perspective.
by LynxCom
Thu Aug 20, 2020 6:41 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 878
Views: 107521

Re: Erik's Multiplayer scenarios

Merrill´s Marauders v. 9.1 - Allied player hasn´t enough CPs to deploy all american ground units.
by LynxCom
Wed Aug 19, 2020 4:25 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 878
Views: 107521

Re: Erik's Multiplayer scenarios

Thanks, Erik.
by LynxCom
Fri Aug 14, 2020 3:20 pm
Forum: Order of Battle : World War II - Multiplayer
Topic: First Tournament
Replies: 182
Views: 3833

Re: First Tournament

>> I certainly didn't expect my opponent to start spewing out heavy infantry from the target hexes TBH, I should change this so that these hexes are decorative towns rather than real towns, being able to reinforce the literal front line isn't good design. This. It´s too much gamey and totally unrea...
by LynxCom
Thu Aug 13, 2020 8:54 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 878
Views: 107521

Re: Erik's Multiplayer scenarios

A small request - can you make 1v1 for Race for Tunis (without any AI controlled units)? There is already a 2v2 Race for Tunis. It works fine and is a better simulation of the various commands than 1v1 would be. Those various commands are sometimes a problem. :) In this map playing as Allies you ne...
by LynxCom
Tue Aug 11, 2020 2:23 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 878
Views: 107521

Re: Erik's Multiplayer scenarios

A small request - can you make 1v1 for Race for Tunis (without any AI controlled units)?

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