Search found 529 matches

by Yrfin
Sat Oct 13, 2018 4:25 pm
Forum: Panzer Corps : Scenario Design
Topic: [v2.00] Enchanced Movements Mod by Yrfin (EMMY)
Replies: 0
Views: 77

[v2.00] Enchanced Movements Mod by Yrfin (EMMY)

Hi PzCorps fellas ! I'm come back. With new version :). Whats new: 1. Countyside now Close Terrain. 2. add 2 Terrain: - Rail Station (Intenso idea): Close,Railembark. Initiative cap -1. Base entrenchment - 1. - Village : Close. Initiative cap -1. Base entrenchment - 1. 3. Ski Movement changed to Swi...
by Yrfin
Sat Oct 06, 2018 6:52 pm
Forum: Panzer Corps : Scenario Design
Topic: All Aboard! (Working Title)
Replies: 17
Views: 638

Re: All Aboard! (Working Title)

First at all - What scale of Map ?
I mean km/Hex.
by Yrfin
Sat Oct 06, 2018 6:45 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v1.9
Replies: 2243
Views: 358330

Re: Battlefield: Europe MOD v1.9

Keen wrote:
Sat Oct 06, 2018 10:23 am
Try to play for allies this time.
What i have to do with merchants?
"Sink 'en All !"
by Yrfin
Wed Aug 22, 2018 1:30 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v1.9
Replies: 2243
Views: 358330

Re: Battlefield: Europe MOD v1.9

1. 7.6 (modifyded F-22) have same ballistics like 7.5 in HA. Some sources give a bit better penetration for the 7.5cm Pak 40. Other than that it is very hard to make a difference between the various Marder types as they had very similar characteristics. If the early Marders are the same as the late...
by Yrfin
Tue Aug 21, 2018 10:22 am
Forum: Panzer Corps : Scenario Design
Topic: Guille's PzCorps Support Base - Multipurpose Icons and more.
Replies: 2679
Views: 374755

Re: Guille's PzCorps Support Base - Multipurpose Icons and more.

Hi Yrfin That's quite a wishlist you have All 3 variants of the M4A3 are done (US) and posted in my thread All 3 variants of the M4A1 (cast hull) are in the works and ready soon Since I'm just working from existing stuff, in-game M4 will stay the same British MkII done British MkIII done but not po...
by Yrfin
Mon Aug 20, 2018 5:28 pm
Forum: Panzer Corps : Scenario Design
Topic: Guille's PzCorps Support Base - Multipurpose Icons and more.
Replies: 2679
Views: 374755

Re: Guille's PzCorps Support Base - Multipurpose Icons and more.

speedythefreak wrote:
Mon Aug 20, 2018 5:06 pm
I do not intend to to all the versions of the Shermans...
Why not ? :)
by Yrfin
Mon Aug 20, 2018 5:25 pm
Forum: Panzer Corps : Scenario Design
Topic: Speedy's allied units icons project
Replies: 119
Views: 3449

Re: Speedy's allied units icons project

Well done !
by Yrfin
Mon Aug 20, 2018 2:10 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #2
Replies: 94
Views: 20318

Re: Panzer Corps 2 - Dev Diary #2

Akkula wrote:
Mon Aug 20, 2018 1:27 pm
I read everything...
LOL
by Yrfin
Mon Aug 20, 2018 1:21 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v1.9
Replies: 2243
Views: 358330

Re: Battlefield: Europe MOD v1.9

With Mega Fix from Mr. Rudankort (256 Zone ! Thanks), we will be able to see in future version BF: - Murmansk on Map (and Arctic Convoys perhaps ) - Spain in action (Gibraltar) ? Yes, these are all theoretically possible now, however I did not have the time to check and test the new executable yet....
by Yrfin
Mon Aug 20, 2018 12:58 pm
Forum: Panzer Corps : Scenario Design
Topic: Guille's PzCorps Support Base - Multipurpose Icons and more.
Replies: 2679
Views: 374755

Re: Guille's PzCorps Support Base - Multipurpose Icons and more.

I think next home work fo FreakSpeedy: Made new icons for ALL American M4s and their British equivalent (Sherman) feb 1942 M4A1 -> Sherman II - 75mm M2 or M3 gun apr 1942 M4A2 -> Sherman III - 75mm M3 gun jun 1942 M4A3 -> Sherman IV - 75mm M3 gun jul 1942 M4 -> Sherman I - 75mm M3 gun (in panzer cor...
by Yrfin
Fri Aug 17, 2018 1:08 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v1.9
Replies: 2243
Views: 358330

Re: Battlefield: Europe MOD v1.9

With Mega Fix from Mr. Rudankort (256 Zone ! Thanks), we will be able to see in future version BF: - Murmansk on Map (and Arctic Convoys perhaps ) - Spain in action (Gibraltar) ? Few suggestion about Equip. 1. Wehr AT was ALL motorized (Guderian was agly on it). So NO MORE HORSE for AT :) 2. Small g...
by Yrfin
Tue Jul 31, 2018 8:19 pm
Forum: Panzer Corps
Topic: Why "3D" Graphics Will Never be Good for PzC
Replies: 101
Views: 5589

Re: Why "3D" Graphics Will Never be Good for PzC

It's more interesting to move units by yourself in manual turn-based mode, even if there are 500-700 units. In this case, there is a tactical, operational and strategic component together. In any case for me. :) Its only for you. Manual move 700 units - for Crazy Zadrots. Nobody will be play that w...
by Yrfin
Tue Jul 31, 2018 7:21 pm
Forum: Panzer Corps
Topic: Suggestion to recon units
Replies: 7
Views: 484

Re: Suggestion to recon units

Land Recon - expendable tools.
Its can be lose - it can be replaced new one.
by Yrfin
Tue Jul 31, 2018 6:05 pm
Forum: Panzer Corps
Topic: Why "3D" Graphics Will Never be Good for PzC
Replies: 101
Views: 5589

Re: Why "3D" Graphics Will Never be Good for PzC

Are youre serious discuss about SIZE of visualisation of units on Alpha??! lol
What about SIZE of trees :)

Looking like Sims 3D Forum about exteriors ...
"Sweety, my balls looking bad on 2D ..."
"Don't worry darling - it will be looking good on 3D ..."
by Yrfin
Tue Jul 31, 2018 2:15 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v1.9
Replies: 2243
Views: 358330

Re: Battlefield: Europe MOD v1.9

I guess you mean for the Soviet side. I think it is already well simulated as many of the Sovet tanks (and other units) have 0 fuel for most of 1941-42 and some of them can be encircled and thus "destroyed" without a fight. Also in the next version I will reduce the max fuel of several early war So...
by Yrfin
Tue Jul 31, 2018 1:34 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #1
Replies: 114
Views: 11381

Re: Panzer Corps 2 - Dev Diary #1

Looks like a sh...t. 3D sh...t.
I mean screen from Alpha, not Rudankort.

PS Too many words, my dear zakblood. Sh..t off.
by Yrfin
Sat Jul 28, 2018 2:24 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v1.9
Replies: 2243
Views: 358330

Re: Battlefield: Europe MOD v1.9

What do you think about noncombat losses (breakages, impossibility to evacuate) in the first months summer 41. It was from 30 to 50% of tanks losses.
by Yrfin
Thu May 17, 2018 10:17 am
Forum: Panzer Corps : Scenario Design
Topic: Guille's PzCorps Support Base - Multipurpose Icons and more.
Replies: 2679
Views: 374755

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Long live Cavalry !
Thanx guille for icons. Nice work.
by Yrfin
Sat Apr 21, 2018 4:07 pm
Forum: Panzer Corps : Scenario Design
Topic: ***[MOD] RUSSIA AT WAR:1941 [BETA]
Replies: 284
Views: 42563

Re: ***[MOD] RUSSIA AT WAR:1941 [BETA]

Hello Intenso, and welcome back! Very nice idea about different types of "frozen sea hexes"! Also, you may want to check "my" thread, where I recently uploaded a "Shallow & Frozen Sea Hexes" mod, in which I used your polynya and icebergs hexes. This mod add the possibility of adding different types...
by Yrfin
Fri Apr 20, 2018 6:35 pm
Forum: Panzer Corps
Topic: Games similar to Panzer Corps?
Replies: 13
Views: 2301

Re: Games similar to Panzer Corps?

Spaznetz wrote:...for play over the winter.
Sims 3 Winter Edition may be ?

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