Search found 334 matches

by lapdog666
Wed Sep 09, 2020 10:11 pm
Forum: Field of Glory II
Topic: Favorite Faction + 1 strategy
Replies: 1
Views: 173

Favorite Faction + 1 strategy

If you were obliged to pick 1 faction (which can have multiple army lists, within the same ERA) , which one would it be? my pick is Thracians. Even tho i am mostly interested in successors both politically and militairly , Thracians are the most interesting and balanced faction imo as long as they a...
by lapdog666
Tue Sep 01, 2020 4:10 pm
Forum: Field of Glory II
Topic: FOG 2 Medieval (DLC)?
Replies: 5
Views: 643

Re: FOG 2 Medieval (DLC)?

my bet? this winter or january 2021
by lapdog666
Fri Aug 28, 2020 12:29 pm
Forum: Field of Glory II
Topic: FOG 2 Medieval (DLC)?
Replies: 5
Views: 643

Re: FOG 2 Medieval (DLC)?

i can give you approximate release date. it ll be somewhere between august 2020 and december 2021
by lapdog666
Wed Aug 26, 2020 2:37 pm
Forum: Field of Glory II
Topic: interface suggestion
Replies: 2
Views: 220

interface suggestion

i often find myself looking for this info. would it be possible to add something like this. clearly visible,frontal information 77p = battalion cost and 3% is how much would i get in % if i rout them. now the % thing might be trickier because i m not sure if the % is always the same for the units.(d...
by lapdog666
Sun Apr 12, 2020 6:14 am
Forum: Field of Glory II - 1.5.27 Open Beta
Topic: Veteran Armoured Cavalry (hellenistic) TT mod suggestion
Replies: 1
Views: 350

Veteran Armoured Cavalry (hellenistic) TT mod suggestion

any chance to change (not to go in a detailed list here) hellenistic/eastern medittarean <veteran armoured cavalry> 's textures to those of TT's mods equivalent Veteran armoured cavalry in the east loses chain mail and gets greek armour , white armor , or any color u like its already done in TT mod,...
by lapdog666
Wed Apr 08, 2020 5:42 pm
Forum: Field of Glory II
Topic: sometimes i wish
Replies: 0
Views: 232

sometimes i wish

sometimes i wish fog was 2d but with high quality slightly larger than you imagine cards/icons either on a 2d map or some hybrid of some sorts think of alea jacta est for example been looking at the manual recently and saw all the beautiful pictures too late for that now , but i wouldnt mind if fog3...
by lapdog666
Wed Apr 08, 2020 5:33 pm
Forum: Field of Glory II
Topic: Close combat bonus (general)
Replies: 1
Views: 243

Close combat bonus (general)

it says "He also adds a +1 modifier on Cohesion Tests for friendly units within (command range / 4) squares while he is in close combat" command range /4 does that mean that my sub general provides +1 modifier on cohesion tests for his unit in which he is and all the tiles neighbouring him, 360 degr...
by lapdog666
Wed Apr 08, 2020 3:15 pm
Forum: Field of Glory II
Topic: rallying up
Replies: 1
Views: 254

rallying up

what are the chances of units rallying up need exact math for average quality 1) disrupted > steady 2) fragmented >disrupted superior quality 1)disrupted > steady 2)fragmented > disrupted raw quality 1) disrupted > steady 2)fragmented >disrupted also do things like "nearby enemies" or "threatened fl...
by lapdog666
Tue Apr 07, 2020 2:20 pm
Forum: Field of Glory II - 1.5.27 Open Beta
Topic: How to access 1.27 open beta
Replies: 7
Views: 569

Re: How to access 1.27 open beta

Hi Lapdog, Sorry to hear you are having issues. Will try my best to get you up and running and into the beta! Sometimes i've found in these situations the best and most effective fix is to Exit Steam completely as well as check for any updates, and then re-open it. This will allow any changes to pr...
by lapdog666
Mon Apr 06, 2020 11:31 pm
Forum: Field of Glory II
Topic: UI Suggestion
Replies: 4
Views: 321

Re: UI Suggestion

damn , duuno how could i miss the detailed combat report

thanks for the info
by lapdog666
Mon Apr 06, 2020 10:37 pm
Forum: Field of Glory II
Topic: UI Suggestion
Replies: 4
Views: 321

Re: UI Suggestion

You can see all the modifiers that applied to each Cohesion Test in the Combat Log (C hot key, or toggleable in left-hand Tools menu or Settings screen). There would not be much point in trying to show them in the pre-combat tooltips, because several of them would not yet apply. nice, never saw the...
by lapdog666
Mon Apr 06, 2020 9:38 pm
Forum: Field of Glory II - 1.5.27 Open Beta
Topic: How to access 1.27 open beta
Replies: 7
Views: 569

Re: How to access 1.27 open beta

They should be: STEAM beta.jpg No code is required. thats the problem, it only shows : " none, opt out of all beta programs" i cannot select any Open beta in that tab There is nothing in the drop down menu when you click on the arrow on the right? Very strange. I will ask the team to look into it. ...
by lapdog666
Mon Apr 06, 2020 9:28 pm
Forum: Field of Glory II - 1.5.27 Open Beta
Topic: How to access 1.27 open beta
Replies: 7
Views: 569

Re: How to access 1.27 open beta

rbodleyscott wrote:
Mon Apr 06, 2020 7:35 pm
They should be:


STEAM beta.jpg



No code is required.
thats the problem, it only shows : " none, opt out of all beta programs"
i cannot select any Open beta in that tab
by lapdog666
Mon Apr 06, 2020 8:25 pm
Forum: Field of Glory II
Topic: UI Suggestion
Replies: 4
Views: 321

UI Suggestion

ALL the modifiers that are present but are hidden, which influence Dice rolls/Chances to lose cohesion to be made visible , perhaps in unit tooltip menu or a special unit tooltip sub menu or alternatively a brand new interface outside the tooltip, toggable in some way Examples: -1 modifier: >8% shoo...
by lapdog666
Mon Apr 06, 2020 6:56 pm
Forum: Field of Glory II - 1.5.27 Open Beta
Topic: How to access 1.27 open beta
Replies: 7
Views: 569

How to access 1.27 open beta

i am not sure how to do it ,steam betas are not shown in the properties and cant find any links on the forum
by lapdog666
Mon Apr 06, 2020 6:39 pm
Forum: Field of Glory II
Topic: Field of Glory 2 Dedicated Youtube Multiplayer Channel (proposal)
Replies: 4
Views: 417

Field of Glory 2 Dedicated Youtube Multiplayer Channel (proposal)

searching on youtube for fog2 multiplayer content almost nothing is found. here and there you can find some random videos but nothing consistent and very sparsely You might say there is this guy or that guy doing videos , but bottom line is the content on youtube does nothing for fog2 in the big pic...
by lapdog666
Mon Apr 06, 2020 6:00 pm
Forum: Field of Glory II
Topic: Begging for quality of life UI upgrade
Replies: 7
Views: 441

Re: Begging for quality of life UI upgrade

why does sometimes one of the sub commanders have as big of a radius as a CNC ?
by lapdog666
Thu Apr 02, 2020 10:36 am
Forum: Field of Glory II
Topic: Version 1.5.26 Open Beta - More Units to discover!
Replies: 20
Views: 1685

Re: Version 1.5.26 Open Beta - More Units to discover!

We were constrained by the availability of alternative textures in TT mod, the source of the “new” units. But the issue only affects civil wars. any chance to see tt mod's rise of rome diadochi models Which ones? The pikes are already in this beta. i meant will we get TT mod's textures for Seleucid...
by lapdog666
Sun Mar 29, 2020 9:09 pm
Forum: Field of Glory II
Topic: Version 1.5.26 Open Beta - More Units to discover!
Replies: 20
Views: 1685

Re: Version 1.5.26 Open Beta - More Units to discover!

rbodleyscott wrote:
Wed Mar 11, 2020 9:10 pm
toska wrote:
Wed Mar 11, 2020 4:13 pm
none of the new models has a texture B for the opposite side
We were constrained by the availability of alternative textures in TT mod, the source of the “new” units.

But the issue only affects civil wars.

any chance to see tt mod's rise of rome diadochi models
by lapdog666
Sat Mar 28, 2020 3:47 pm
Forum: Field of Glory II
Topic: Cohesion drop question
Replies: 4
Views: 417

Cohesion drop question

wasnt playing for some time and now i forgot some rules when an unit is fighting 2 enemy units in melee phase , is rolling cohesion drop (ANY kind of cohesion drop, including routing ) only possible once, or is the roll being performed each time i click on enemy unit to resolve melee combat any diff...

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