Search found 35 matches
- Sun Jun 20, 2021 10:09 am
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: Re: Noob looking for advice
- Replies: 6
- Views: 3219
Re: Noob looking for advice
when you start, stay at home mostly, get a few of the resource spots around your base, get research building first. do not go out and engage the wildlife until you get your first hero, that experience is gold for the hero early on. Work on getting long range units, in chaos case that is havocs. Havo...
- Fri Mar 27, 2020 9:42 pm
- Forum: Panzer Corps 2: Tech Support
- Topic: The game crashed and will not start again after patch 1
- Replies: 3
- Views: 2793
The game crashed and will not start again after patch 1
I played through the tutorial and got to norway in campaign, then the game crashed and each time i try to restart it i get this message LoginId:b7ad60df4567316d6e437e9ca8a05dcd EpicAccountId: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xfffffff8 PanzerCorps2_Win64_Shipping!UGame...
- Fri Jan 25, 2019 11:00 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: Emperor preserve us! The Tyranids are here!
- Replies: 2
- Views: 2292
Re: Emperor preserve us! The Tyranids are here!
The tyranids are such a cool race and addition to the game. However i do feel they are very underwhelming. I may be playing them wrong but playing against 7 of them on impossible is actually very easy.
- Fri Jan 25, 2019 10:56 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: Tervigon - Mass Incubation
- Replies: 2
- Views: 1883
Re: Tervigon - Mass Incubation
i am also wondering about this. a reply would be appreciated
- Fri Jan 25, 2019 10:55 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: Space Marines need to be able to build more than one city
- Replies: 8
- Views: 4620
Re: Space Marines need to be able to build more than one city
and with loyalty bonuses from chaplain and building you can get bonuses so enourmous that there is no need for another city. in the beginning try building more than one of each production facility to double your production speed.
- Sat Dec 15, 2018 8:25 am
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: The Great Devourer comes! Warhammer 40,000: Gladius - Tyranids has been announced!
- Replies: 6
- Views: 3458
Re: The Great Devourer comes! Warhammer 40,000: Gladius - Tyranids has been announced!
Great news ;D let know if you need any betatesters
- Mon Aug 27, 2018 9:32 am
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: Kastelan Robots - any weaknesses?
- Replies: 6
- Views: 4176
Re: Kastelan Robots - any weaknesses?
so depends on how developed you are, by that stage you should be very powerful, AM has the best airforce in the game, that's a shame you haven't tried them, maurauders are fantastic :) anyhow, there is nothing wrong with using the basilisk, what you have to when using them is surrounding a commisar ...
- Tue Jul 31, 2018 3:57 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: Check the Wiki
- Replies: 1
- Views: 4587
Re: Check the Wiki
updated relic/artifact page quite a bit, will continue to write more later
- Tue Jul 31, 2018 3:52 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: Version 1.07 Now Available!
- Replies: 4
- Views: 1700
Re: Version 1.07 Now Available!
swapping places would be superduper nice, pretty please, with cherries and maybe some strawberries on top?
- Tue Jul 31, 2018 3:51 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: Lord of skulls OP?
- Replies: 21
- Views: 9067
Re: Lord of skulls OP?
he appears at around turn 100 or so, and he is not op, just a challenge, if one assumes to never lose a unit ever yes he is op
- Fri Jul 27, 2018 9:21 am
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: Dreadnoughts need more armor
- Replies: 31
- Views: 7333
Re: Dreadnoughts need more armor
guys, this is not tabletop, directional armor does not apply. It has low armor for a space marine unit. Also only having a two tile range meaning it wont be your fire support and in range for all the enemy. And since its use in this game is melee, in which it packs a hella punch it should have some ...
- Thu Jul 26, 2018 12:49 pm
- Forum: News & Announcements
- Topic: Warhammer 40,000: Gladius - Post-release update
- Replies: 1
- Views: 2633
Re: Warhammer 40,000: Gladius - Post-release update
Terrific news It is already one of my favourite games. I suppose a timeframe would a little to soon to ask for? i also hope that i can participate in the beta again and help you with the process as it was really nice watching you guys work and change things
- Wed Jul 25, 2018 8:24 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: Dreadnoughts need more armor
- Replies: 31
- Views: 7333
Re: Dreadnoughts need more armor
i will take devastators over dreadnoughts any day. dreadnoughts are paper, take an armory production slot and are slow. drop the multimeta and up armor a lot more
- Wed Jul 25, 2018 6:24 am
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: Dreadnoughts need more armor
- Replies: 31
- Views: 7333
Re: Dreadnoughts need more armor
I know that the devs were worried in the beta about upping the armor of the dreadnought in fear of it becoming op, personally i think them pretty useless right now, and would rather it have lesser firepower but more staying power.
- Tue Jul 24, 2018 1:58 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: destroying cities
- Replies: 5
- Views: 2063
Re: destroying cities
10 turn cooldown though....
- Mon Jul 23, 2018 7:40 am
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: destroying cities
- Replies: 5
- Views: 2063
Re: destroying cities
To destroy cities you need units with high armor penetration, i personally think they are way to easy to kill right now. in the beta they had twice the hitpoints or so, and that was more challenging. devastators,dreadnoughts, upgraded predators, stormtalon/raven and terminators wreck cities. leman r...
- Fri May 18, 2018 5:48 pm
- Forum: Order of Battle Series
- Topic: Sandstorm units
- Replies: 39
- Views: 6687
Re: Sandstorm units
Wow lots of elitist and condenscending answers to UweBlietschau here, shame on you guys and moderators especially. Funny that the one who threw the first insult did not understand the subtle comeback from uwe. says more about them. Yes you have legitimate concerns, and they are indeed long in the co...
- Thu May 17, 2018 1:41 am
- Forum: Order of Battle Series
- Topic: Difficulty Levels are out of balance
- Replies: 26
- Views: 5372
Re: Difficulty Levels are out of balance
Once again I buy your products thinking maybe the design team has been replaced and reasonable people have taken over. But no, that is not the case. Why do you have difficulty levels 4 and 5 when level 3 is impossible? I have been playing OOB since you sold the first copy and I always play at level...
- Sun Apr 01, 2018 11:31 am
- Forum: Order of Battle Series
- Topic: Explain like I'm five: supplies, top to bottom
- Replies: 25
- Views: 4586
Re: Explain like I'm five: supplies, top to bottom
Amazing, OldSpike. Thanks a lot. This supply system takes OOB above other turn based games. Gives it a rare strategical depth. Still on the subject: what units hurt supply? I know Strategic bombers do when hit depots. I don't remember, but paratroopers have a sabotage ability? How does it work? I'd...
- Sat Mar 24, 2018 1:30 pm
- Forum: Order of Battle Series
- Topic: 21 cm Mrs 18 vs 17K 18
- Replies: 24
- Views: 5559
Re: 21 cm Mrs 18 vs 17K 18
i used to go for the mrs 21 before, but when i discovered the range on the mrs 17 there was no turning back for me :) mobile arty is nice, but mostly only if they can be switched to at mode. else i feel they get way to exposed because of their generally shorter range. oh and considering the cost on ...