Search found 59 matches
- Sat Dec 13, 2014 8:03 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Campaign Battles Ending early?
- Replies: 20
- Views: 8037
Re: Campaign Battles Ending early?
Hmm, I'll consider it, but generally that kind of terminology is a little bit too immersion breaking. We can't ever have a voice actor ever say something like 'I will go ahead with my Titan into the bulk of the enemies (to the victory hex) and destroy as many as I could". It says to hold those thre...
- Sat Dec 13, 2014 7:26 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Campaign Battles Ending early?
- Replies: 20
- Views: 8037
Re: Campaign Battles Ending early?
Again, this is what it is supposed to be. Scenario Objective: Control all three Victory Hexes and wait for additional orders. Otherwise, the player can simply abandon their forward positions and fall back behind the river line immediately. It's all explained in the game text. :) Objectives held. No...
- Sat Dec 13, 2014 7:13 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Campaign Battles Ending early?
- Replies: 20
- Views: 8037
Re: Campaign Battles Ending early?
Here is the Zip
- Sat Dec 13, 2014 12:39 am
- Forum: Mods and Scenario Design
- Topic: Turn off story line messages
- Replies: 2
- Views: 993
Re: Turn off story line messages
Thanks I thought I moused over everything trying to find such a button, but apparently not!
- Sat Dec 13, 2014 12:36 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Campaign Battles Ending early?
- Replies: 20
- Views: 8037
Re: Campaign Battles Ending early?
I Can see now what is going on. On turn 7 the victory hexes change location. The Orks can control one of the hexes before turn 7 but the legion has to control it on turn 7 or they lose. kind of strange.
- Fri Dec 12, 2014 10:57 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Campaign Battles Ending early?
- Replies: 20
- Views: 8037
Re: Campaign Battles Ending early?
Ok as you can see scenario ends in defeat on turn 7 without the Orks having taken all the objectives. Supposed to be 18 turns. Thanks
Edit: I don't see the attachment It says that file extension not allowed tried renaming it .jpg still not allowed same with .doc what am I supposed to do?
Edit: I don't see the attachment It says that file extension not allowed tried renaming it .jpg still not allowed same with .doc what am I supposed to do?
- Fri Dec 12, 2014 9:28 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Campaign Battles Ending early?
- Replies: 20
- Views: 8037
Re: Campaign Battles Ending early?
I will try I will have to replay it because I lost from scenario early end. Problem I have is that I don't know when the scenario ends. It ended when it said turns still left!!
Thanks
Thanks
- Fri Dec 12, 2014 7:54 am
- Forum: Mods and Scenario Design
- Topic: Turn off story line messages
- Replies: 2
- Views: 993
Turn off story line messages
I would like to be able to turn off the messages between the scenarios that just carry the storyline. I don't care about the story all I want are the victory conditions! I find clicking through that other stuff irritating. And while at it it would be nice if there was a way to review that victory co...
- Wed Dec 10, 2014 10:41 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Version 1.02 Now available!
- Replies: 24
- Views: 4150
Re: Version 1.02 Now available!
When I try to auto-update through the game menu (because there is no separate patch available yet, either here or over at Matrix) I get the following message: Error: Unable to download file. An error occurred while trying to open an FTP file. Do you know how to avoid this, because I have lost count...
- Wed Dec 10, 2014 8:12 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Version 1.02 Now available!
- Replies: 24
- Views: 4150
Re: Version 1.02 Now available!
Hi Iain
Could you please put up a direct link to the patch. When I use the patch from the game option it always fails due to an error. This happened with the last patch until I got a direct link from Slitherine support.
Thanks
Lance
Could you please put up a direct link to the patch. When I use the patch from the game option it always fails due to an error. This happened with the last patch until I got a direct link from Slitherine support.
Thanks
Lance
- Wed Dec 10, 2014 10:18 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Secondary Objectives
- Replies: 2
- Views: 888
Re: Secondary Objectives
a reward system for taking this secondary objectives would be great, like in the PzC Grand Campaigns ... maybe here could the reward a veteran infantry unit, even if it is a hive gang with 5 stars :-) ... or a bonus slot ... or when there is a Titan and Superheavie Cap than, maybe you can get anoth...
- Wed Dec 10, 2014 10:07 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Core force Boredom
- Replies: 6
- Views: 1422
Re: Core force Boredom
In the case of the Infantry its hard to get attached they don't live very long if you use them for anything!
- Tue Dec 09, 2014 11:01 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Head to Head Play
- Replies: 0
- Views: 336
Head to Head Play
I play a lot of games using Vasal http://www.vassalengine.org/ . A lot of the fun is playing the other guy while both are logged on to the server and using Skype for voice com. I think more of my friends would buy this game if something like that was possible with this game. There are a lot of guys ...
- Tue Dec 09, 2014 10:53 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Core force Boredom
- Replies: 6
- Views: 1422
Core force Boredom
I played the tutorial and am well into the 1st campaign. Playing at normal setting (I'm not really great at these games). I'm not sure I could do the objectives with less than I have. But it seems like the deal is you just buy a bunch of artillery to actually kill stuff, a few tanks mostly to screen...
- Tue Dec 09, 2014 10:33 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Secondary Objectives
- Replies: 2
- Views: 888
Secondary Objectives
There are scattered across the map hexes that do not have the main objective yellow hex out line but do have Ork or Empire possession markers. Best I an tell taking them does nothing. Why are they there? In the old Five Star General Games such hexes would get you experience or money or even new unit...
- Mon Jul 05, 2010 11:51 am
- Forum: Chariots of War
- Topic: How To Mod Chariots of War?
- Replies: 8
- Views: 9396
This mod for Chariots of War adds several new gameplay features and takes the gameplay to an entirely new setting. This mod makes changes to the stats of units, adds entirely new units and nations, and updates the look of the game with new graphics and effects. could you please put up a link for yo...
- Sat Oct 24, 2009 10:07 pm
- Forum: Egypt - Engineering an Empire
- Topic: So whats it going to be?
- Replies: 3
- Views: 2180
So whats it going to be?
Turn based or click fest?
- Wed Sep 16, 2009 4:57 pm
- Forum: Chariots of War
- Topic: Warfighting Progress
- Replies: 4
- Views: 2882
- Thu Jun 25, 2009 9:56 pm
- Forum: Field of Glory Digital
- Topic: Field of Glory comes to your PC!
- Replies: 34
- Views: 10489
[quote="Xelee"]the wife and kids' long faces for running off to play toy soliders :D quote] Free Relationship Advice Sounds to me like you are not keeping everybody busy enough. In the evenings I send my wife off to her job so that she is not in my hair and i can have my freinds over to play games. ...
- Mon Mar 09, 2009 10:24 pm
- Forum: News & Announcements
- Topic: Slitherine Strikes a Blow on TV
- Replies: 5
- Views: 3758