Search found 59 matches

by lancerunolfsson
Sat Dec 13, 2014 8:03 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Campaign Battles Ending early?
Replies: 20
Views: 8037

Re: Campaign Battles Ending early?

Hmm, I'll consider it, but generally that kind of terminology is a little bit too immersion breaking. We can't ever have a voice actor ever say something like 'I will go ahead with my Titan into the bulk of the enemies (to the victory hex) and destroy as many as I could". It says to hold those thre...
by lancerunolfsson
Sat Dec 13, 2014 7:26 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Campaign Battles Ending early?
Replies: 20
Views: 8037

Re: Campaign Battles Ending early?

Again, this is what it is supposed to be. Scenario Objective: Control all three Victory Hexes and wait for additional orders. Otherwise, the player can simply abandon their forward positions and fall back behind the river line immediately. It's all explained in the game text. :) Objectives held. No...
by lancerunolfsson
Sat Dec 13, 2014 7:13 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Campaign Battles Ending early?
Replies: 20
Views: 8037

Re: Campaign Battles Ending early?

Here is the Zip
by lancerunolfsson
Sat Dec 13, 2014 12:39 am
Forum: Mods and Scenario Design
Topic: Turn off story line messages
Replies: 2
Views: 993

Re: Turn off story line messages

Thanks I thought I moused over everything trying to find such a button, but apparently not!
by lancerunolfsson
Sat Dec 13, 2014 12:36 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Campaign Battles Ending early?
Replies: 20
Views: 8037

Re: Campaign Battles Ending early?

I Can see now what is going on. On turn 7 the victory hexes change location. The Orks can control one of the hexes before turn 7 but the legion has to control it on turn 7 or they lose. kind of strange.
by lancerunolfsson
Fri Dec 12, 2014 10:57 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Campaign Battles Ending early?
Replies: 20
Views: 8037

Re: Campaign Battles Ending early?

Ok as you can see scenario ends in defeat on turn 7 without the Orks having taken all the objectives. Supposed to be 18 turns. Thanks

Edit: I don't see the attachment It says that file extension not allowed tried renaming it .jpg still not allowed same with .doc what am I supposed to do?
by lancerunolfsson
Fri Dec 12, 2014 9:28 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Campaign Battles Ending early?
Replies: 20
Views: 8037

Re: Campaign Battles Ending early?

I will try I will have to replay it because I lost from scenario early end. Problem I have is that I don't know when the scenario ends. It ended when it said turns still left!!
Thanks
by lancerunolfsson
Fri Dec 12, 2014 7:54 am
Forum: Mods and Scenario Design
Topic: Turn off story line messages
Replies: 2
Views: 993

Turn off story line messages

I would like to be able to turn off the messages between the scenarios that just carry the storyline. I don't care about the story all I want are the victory conditions! I find clicking through that other stuff irritating. And while at it it would be nice if there was a way to review that victory co...
by lancerunolfsson
Wed Dec 10, 2014 10:41 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Version 1.02 Now available!
Replies: 24
Views: 4150

Re: Version 1.02 Now available!

When I try to auto-update through the game menu (because there is no separate patch available yet, either here or over at Matrix) I get the following message: Error: Unable to download file. An error occurred while trying to open an FTP file. Do you know how to avoid this, because I have lost count...
by lancerunolfsson
Wed Dec 10, 2014 8:12 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Version 1.02 Now available!
Replies: 24
Views: 4150

Re: Version 1.02 Now available!

Hi Iain
Could you please put up a direct link to the patch. When I use the patch from the game option it always fails due to an error. This happened with the last patch until I got a direct link from Slitherine support.

Thanks
Lance
by lancerunolfsson
Wed Dec 10, 2014 10:18 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Secondary Objectives
Replies: 2
Views: 888

Re: Secondary Objectives

a reward system for taking this secondary objectives would be great, like in the PzC Grand Campaigns ... maybe here could the reward a veteran infantry unit, even if it is a hive gang with 5 stars :-) ... or a bonus slot ... or when there is a Titan and Superheavie Cap than, maybe you can get anoth...
by lancerunolfsson
Wed Dec 10, 2014 10:07 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Core force Boredom
Replies: 6
Views: 1422

Re: Core force Boredom

In the case of the Infantry its hard to get attached they don't live very long if you use them for anything!
by lancerunolfsson
Tue Dec 09, 2014 11:01 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Head to Head Play
Replies: 0
Views: 336

Head to Head Play

I play a lot of games using Vasal http://www.vassalengine.org/ . A lot of the fun is playing the other guy while both are logged on to the server and using Skype for voice com. I think more of my friends would buy this game if something like that was possible with this game. There are a lot of guys ...
by lancerunolfsson
Tue Dec 09, 2014 10:53 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Core force Boredom
Replies: 6
Views: 1422

Core force Boredom

I played the tutorial and am well into the 1st campaign. Playing at normal setting (I'm not really great at these games). I'm not sure I could do the objectives with less than I have. But it seems like the deal is you just buy a bunch of artillery to actually kill stuff, a few tanks mostly to screen...
by lancerunolfsson
Tue Dec 09, 2014 10:33 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Secondary Objectives
Replies: 2
Views: 888

Secondary Objectives

There are scattered across the map hexes that do not have the main objective yellow hex out line but do have Ork or Empire possession markers. Best I an tell taking them does nothing. Why are they there? In the old Five Star General Games such hexes would get you experience or money or even new unit...
by lancerunolfsson
Mon Jul 05, 2010 11:51 am
Forum: Chariots of War
Topic: How To Mod Chariots of War?
Replies: 8
Views: 9396

This mod for Chariots of War adds several new gameplay features and takes the gameplay to an entirely new setting. This mod makes changes to the stats of units, adds entirely new units and nations, and updates the look of the game with new graphics and effects. could you please put up a link for yo...
by lancerunolfsson
Sat Oct 24, 2009 10:07 pm
Forum: Egypt - Engineering an Empire
Topic: So whats it going to be?
Replies: 3
Views: 2180

So whats it going to be?

Turn based or click fest?
by lancerunolfsson
Wed Sep 16, 2009 4:57 pm
Forum: Chariots of War
Topic: Warfighting Progress
Replies: 4
Views: 2882

In this case, you can call me a chicken
I don't recall that it was that hard. My lazy way of modding is to just copy the whole game folder with a diferent name. then make a short cut to the .exe for that folder. That way if I mess somthing up I can just delete the whole folder and start again.
by lancerunolfsson
Thu Jun 25, 2009 9:56 pm
Forum: Field of Glory Digital
Topic: Field of Glory comes to your PC!
Replies: 34
Views: 10489

[quote="Xelee"]the wife and kids' long faces for running off to play toy soliders :D quote] Free Relationship Advice Sounds to me like you are not keeping everybody busy enough. In the evenings I send my wife off to her job so that she is not in my hair and i can have my freinds over to play games. ...
by lancerunolfsson
Mon Mar 09, 2009 10:24 pm
Forum: News & Announcements
Topic: Slitherine Strikes a Blow on TV
Replies: 5
Views: 3758

carlos wrote:The premiere episode pits Apache vs Gladiator and guest stars UFC legend Chuck Liddell as a combat expert. ---> LOL
Yeah I'm guessing Mr. Gladiator eats it when Mr. Apache drills him with his trusty winchester.

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