Search found 9 matches

by cocolo
Fri Apr 05, 2019 1:38 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V10.1 MAR 4th 2020
Replies: 1451
Views: 122824

Re: POTZBLITZ V9.1 MAR30th 2019

that was a really nice game, a shame about Italy otherwise i think it would had been an interesting endgame. I agee with all your points, be careful with "Fritz Haber" though, delaying that event could harm germany a lot rising ammo production. British subs in baltic are still a problem, is it possi...
by cocolo
Tue Mar 26, 2019 12:41 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V10.1 MAR 4th 2020
Replies: 1451
Views: 122824

Re: POTZBLITZ V9.02 MAR20th 2019

ups i thought we were in 9.2 sorry. about the light cruises vs subs i think the german should have the option of using his subs alternatively between convoy hunting and the usually less interesting scort hunting or fleet vs fleet combat. By lowering light cruises cost it makes the "exchange" less in...
by cocolo
Tue Mar 26, 2019 8:20 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V10.1 MAR 4th 2020
Replies: 1451
Views: 122824

Re: POTZBLITZ V9.02 MAR20th 2019

I like all the changes except lowering the price of light cruises, i dont see the purpous of that and i think it would lower even more the interest of the german navy to engage the british fleet.

...shouldnt it be 9.3?
by cocolo
Thu Mar 07, 2019 4:00 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V10.1 MAR 4th 2020
Replies: 1451
Views: 122824

Re: POTZBLITZ V8.11, MAR 1st

lol hnox that was close coordination,

personally i dont find the sub situation too gamey for now, naval battles will always look weird in a game that every turn is a month and naval battles normally resolve in a matter of hours.

about the intel i still dont grasp it enough to even have an opinion
by cocolo
Thu Mar 07, 2019 3:56 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V10.1 MAR 4th 2020
Replies: 1451
Views: 122824

Re: POTZBLITZ V8.11, MAR 1st

hi Roboton, hnox and i just finished our second mp game. in the bug side i only had the english army corps spawn bug vthat crashed the game at the beginning but just not choosing the event was enough to keep going and i understand this has been fixed already. We played with v8.1 i believe, hnox corr...
by cocolo
Tue Feb 19, 2019 1:42 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V10.1 MAR 4th 2020
Replies: 1451
Views: 122824

Re: POTZBLITZ V7.4, JAN 20th (reload hardened)

Zombo, hnox; You dont recover collapse points for recovering cities that provoqued the lose in most cases. AH recovers one collapse point for recovering the whole galizia area and its basically the only way to recover any collapse at all for them. I wonder if it would make sense to lose the collapse...
by cocolo
Tue Feb 19, 2019 3:15 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V10.1 MAR 4th 2020
Replies: 1451
Views: 122824

Re: POTZBLITZ V7.4, JAN 20th (reload hardened)

The game is over, its early 1918 and germany surrendered, it was getting 5 collapse points every turn i dont know exactly why, it was winter with hard blokcade and koenisberg and danzig fell plus army moral shatered but i have no idea how that amounted to 15 points in 3 turns, is there any way of se...
by cocolo
Tue Feb 12, 2019 12:55 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V10.1 MAR 4th 2020
Replies: 1451
Views: 122824

Re: POTZBLITZ V7.4, JAN 20th (reload hardened)

Hi Robotron, I am playing mp with hnox. Its going pretty smooth and having lots of fun. We are just having a few problems understanding some events or inconsistencies with what some events are supossed to do or how to trigger. I know you are redoing the pdf so maybe its fixed already, i will list wh...
by cocolo
Tue Dec 04, 2018 4:14 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V10.1 MAR 4th 2020
Replies: 1451
Views: 122824

Re: POTZBLITZ V6.6b (BETA), DEC 2nd

Hi, i want to congratulate you Robotron for this amazing mod you made and to thank you for keeping improving it. You made the game a very enjoyable challenge, thank you!

About the ammo transfer limit... could a % cap on the giver nation be feasible? I think that would make sense.

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