Search found 17 matches

by Ghawkins
Wed Feb 13, 2019 11:15 pm
Forum: News & Announcements
Topic: Battlestar Galactica Deadlock - Dev Diary #16 'The Veterancy Update'
Replies: 3
Views: 809

Re: Battlestar Galactica Deadlock - Dev Diary #16 'The Veterancy Update'

But long waited leader boards for the xbox, like the PC version has would be more welcome. I'm afraid you have been misinformed. The PC has no leaderboards either. People use the Discord channel to organise multiplayer matches, admittedly mostly for PC. The game isn't really one where you open up a...
by Ghawkins
Mon Feb 11, 2019 4:22 pm
Forum: Battlestar Galactica Deadlock
Topic: "Destroy 500 enemy ships" Trophy on PS4
Replies: 1
Views: 71

Re: "Destroy 500 enemy ships" Trophy on PS4

I can only speak for the PC version since I don't know if the console version has different parameters.

However, on the PC, any ship, be it MP, skirmish or campaign, will count. You can kill a 100 in skirmish, 200 in MP and 200 in the campaign and you should still get the trophy.
by Ghawkins
Mon Jan 28, 2019 2:59 pm
Forum: Battlestar Galactica Deadlock
Topic: Screenshots! BSG Photos
Replies: 8
Views: 234

Re: Screenshots! BSG Photos

They are indeed awesome. I'm wondering how you made these, since all screenshots I ever take are pretty... meh, even if I try to get some adjustments in.
by Ghawkins
Fri Jan 04, 2019 9:28 am
Forum: Battlestar Galactica Deadlock
Topic: Could my GeForce GTX 650 run this..?
Replies: 7
Views: 406

Re: Could my GeForce GTX 650 run this..?

If you purchase the game through steam, you could try it. As long as you stay under the 2 hour mark or within 14 days of your purchase, you can refund it if the game is unplayable because of your graphics card. That way you can give it a go. If it doesn't work, you'll get your money back and you can...
by Ghawkins
Thu Jan 03, 2019 11:17 pm
Forum: Battlestar Galactica Deadlock
Topic: Could my GeForce GTX 650 run this..?
Replies: 7
Views: 406

Re: Could my GeForce GTX 650 run this..?

I'll admit, I am not a 100% sure of all the differences between different graphics cards and such. https://www.videocardbenchmark.net/compare/GeForce-GTX-460-vs-Radeon-HD-5770-vs-GeForce-GTX-650/31vs6vs2155 I have however used the following website to compare the Geforce 460 and Radeon HD 5770, whic...
by Ghawkins
Tue Nov 27, 2018 8:52 pm
Forum: Battlestar Galactica Deadlock: Tech Support
Topic: Can’t start tutorial
Replies: 2
Views: 228

Re: Can’t start tutorial

Alternatively, you may also want to drop in on the Discord (you can find the link on the multiplayer page). We got a support channel there and someone from the community (or myself perhaps) might be able to find a solution for you.
by Ghawkins
Fri Nov 23, 2018 7:54 pm
Forum: Battlestar Galactica Deadlock
Topic: Anabasis manual & rules&
Replies: 3
Views: 519

Re: Anabasis manual & rules&

-- How is salvage calculated? If I destroy more Cylon cap ships, does that increase my salvage points going into the next jump? At the moment, our assumption is that more kills equals more salvage. However, we (by which I mean the regulars on Discord) have not yet gone into the depth of it, so at t...
by Ghawkins
Sat Nov 10, 2018 5:46 pm
Forum: Battlestar Galactica Deadlock
Topic: "Wobbly" Missile Trails?
Replies: 5
Views: 566

Re: "Wobbly" Missile Trails?

To add to zakblood; The change to the missiles was requested by a variety of people, myself included. In the show, the Cylon missiles never fly in a straight line at their target, always wobbling along the way. You can see in this video that the Cylon missiles coming from the basestars go all over t...
by Ghawkins
Sun Jul 01, 2018 5:06 pm
Forum: Battlestar Galactica Deadlock
Topic: Washed-Out Viper/Ship Highlights in Console Campaign (bug?)
Replies: 1
Views: 787

Re: Washed-Out Viper/Ship Highlights in Console Campaign (bu

Back in the beta, I brought up the same point. The red livery on the vipers was almost grey when watching the autocam footage. The devs followed up on it and it appears that it's actually the result of the "light" coming from the star. Some maps you'll fight on have a more blue-ish hue, others more ...
by Ghawkins
Tue Dec 19, 2017 10:49 pm
Forum: Battlestar Galactica Deadlock
Topic: The Jupiter Class Battlestar
Replies: 11
Views: 3936

Re: The Jupiter Class Battlestar

Now to the guy that brings up Arleigh Burkes.... as I have stated above refute and overhauls are made for improvements to add better technology or modernize. The Flight I and Flight II are weapon and radar packages of the Arleigh Burke and does not remove anything from the hull of the Arleigh Burke...
by Ghawkins
Wed Dec 13, 2017 10:10 pm
Forum: Battlestar Galactica Deadlock
Topic: All fighters target (bug)
Replies: 3
Views: 568

Re: All fighters target (bug)

This is no bug. It's rather a misunderstood feature. All squadrons you launch in a single turn end up in the same squadron group. You can check if they belong to the same group by checking the squadron icons in the ship list and seeing if they have a "1" next to them. Using the menu (spacebar) on th...
by Ghawkins
Tue Sep 26, 2017 12:09 pm
Forum: Battlestar Galactica Deadlock
Topic: Bug report thread
Replies: 14
Views: 1734

Re: Bug report thread

lamefrog wrote:I have no words for this bugSSSSS!
You shoud integrate some bug reporter to the game, 21-st century already
Posing what the bug is you experienced might be more useful than just posting the logs. Searching for a needle in a haystack is only so much fun.
by Ghawkins
Thu Sep 07, 2017 8:22 pm
Forum: Battlestar Galactica Deadlock
Topic: Flight pod issue and some suggestions
Replies: 5
Views: 834

Re: Flight pod issue and some suggestions

IainMcNeil wrote:Thanks for the feedback but sorry I'm not understanding the issue?

Image

I circled the issue in red. It's on the front of the flight pod.
by Ghawkins
Fri Aug 25, 2017 10:02 am
Forum: Battlestar Galactica Deadlock
Topic: Mod Support
Replies: 2
Views: 598

Re: Mod Support

The developers have confirmed that the game will not have mod support at release.
by Ghawkins
Fri Aug 25, 2017 2:20 am
Forum: Battlestar Galactica Deadlock
Topic: Price
Replies: 16
Views: 1389

Re: Price

If it's normal operating procedure for the company (in this case publisher) to not reveal the price pre-release, it's far easier to not deviate from that, than it is to evaluate every game and developer to decide if the price should be released or not.
by Ghawkins
Sun Aug 20, 2017 10:44 am
Forum: Battlestar Galactica Deadlock
Topic: Ship Number Cap?
Replies: 11
Views: 1966

Re: Ship Number Cap?

It's exactly the number of ships in a modern carrier battlegroup? Carrier Strike Group compositions vary wildly. The Carl Vinson's strike group had only 4 escorts plus the carrier, while the George H.W. Bush at one point had 14 escorts. Admittedly, that was the group's composition just after the Gu...
by Ghawkins
Thu Jun 29, 2017 9:30 pm
Forum: News & Announcements
Topic: Battlestar Galactica Deadlock - Gameplay reveal!
Replies: 6
Views: 27386

Re: Battlestar Galactica Deadlock - Gameplay reveal!

Like I already stated, I shouldn't have watched since now I can barely wait. Was great watching the stream, thanks for hosting it.

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