Search found 22 matches

by MojoAmok
Wed Aug 07, 2019 7:59 pm
Forum: Field of Glory: Empires
Topic: Cavalry and Battle Frontage Solution
Replies: 49
Views: 2430

Re: Cavalry and Battle Frontage Solution

I quite like the proposal - it's intuitive and representative of how FOG 2 battles play out, so we can build an army composition that has similar performance in both systems (ie. my FOG 2 cavalry can get clogged up in rough terrain and end up not doing much).
by MojoAmok
Fri Jul 26, 2019 7:01 pm
Forum: Field of Glory: Empires
Topic: Forests could be more obvious on the map
Replies: 6
Views: 369

Re: Forests could be more obvious on the map

I would also be in favor of some trees popping up on the map as well and they already have some nice tree models and textures for the battle maps. It would be out of scale in the same manner as the settlements and the armies, but it should be fine. Maybe not to everyone's tastes and could potentiall...
by MojoAmok
Thu Jul 25, 2019 4:28 pm
Forum: Field of Glory: Empires
Topic: an historical game ?
Replies: 29
Views: 1618

Re: an historical game ?

In FOGE, I think the North African Pikes the Palace Guard for the most part - is that right? I don't recall seeing other Pikes, but those should be changed to something else. The Sacred Band are also a bit too dark-skinned and the North African spears use the same model as them, but with different c...
by MojoAmok
Thu Jun 06, 2019 2:52 pm
Forum: Field of Glory: Empires
Topic: ROME CHARGES INTO BATTLE! Battle Export System
Replies: 2
Views: 520

Re: ROME CHARGES INTO BATTLE! Battle Export System

Going by this one video, it looks like semi-competent FOG 2 play will get better results for the player than the FOG:E auto-resolve feature. Lionheart is a very watchable Youtuber, but that wasn't deft play and he still managed to get a rather decisive victory despite not really understanding some o...
by MojoAmok
Wed Jun 05, 2019 6:55 pm
Forum: Field of Glory: Empires
Topic: Will 'FOG:E' be available on GOG?
Replies: 7
Views: 1399

Re: Will 'FOG:E' be available on GOG?

Yes, thanks for the heads up, Devoncop. It seems like it might not come to GOG, but it doesn't really matter to me in practice given the arrangement here.
by MojoAmok
Sat May 11, 2019 3:27 pm
Forum: Field of Glory: Empires
Topic: I saw the challenge 2's export,still can't continue the battle when win it in FOG2
Replies: 14
Views: 1107

Re: I saw the challenge 2's export,still can't continue the battle when win it in FOG2

Cheers, devoncorp and rbodleyscott The origin of those battle-continuations makes more sense now knowing that they were a publisher inclusion as I can't think of anything else in FOG 2 that I would consider counter-intuitive. It is what it is and we can always just let the battle end normally in FOG...
by MojoAmok
Sat May 11, 2019 6:19 am
Forum: Field of Glory: Empires
Topic: I saw the challenge 2's export,still can't continue the battle when win it in FOG2
Replies: 14
Views: 1107

Re: I saw the challenge 2's export,still can't continue the battle when win it in FOG2

I love FOG 2, but the manual continuation of the battles after the "enemy has lost heart" prompt doesn't make any sense. 95+% of my FOG games have been in campaign mode which lacks this feature, but in the game modes that do allow it, the only reason the battle formally continues is that the enemy, ...
by MojoAmok
Wed May 01, 2019 4:18 pm
Forum: Dev Diaries
Topic: Field of Glory: Empires Dev Diary #9 Battle System
Replies: 19
Views: 2376

Re: Field of Glory: Empires Dev Diary #9 Battle System

Add more units at least as in Fog:II,please. I think the idea is that these are giant blocks of troops and representing manipular formations of - for example - Triarri as a distinct unit is below the scale of these battles. The Heavy foot blocks represented here are more like thousands of men and t...
by MojoAmok
Fri Apr 26, 2019 5:51 pm
Forum: Field of Glory: Empires
Topic: Huge negative critics on Imperator:Rome
Replies: 23
Views: 2406

Re: Huge negative critics on Imperator:Rome

Yeah, I did notice that, though I'm not entirely sure what it means for FOG-E in either positive or negative. I think Firaxis with the CIV series and then Paradox with their grand strategy titles have an issue with their newest releases seeming shallow because they get compared to the final iteratio...
by MojoAmok
Tue Apr 23, 2019 12:56 pm
Forum: Field of Glory: Empires
Topic: Will 'FOG:E' be available on GOG?
Replies: 7
Views: 1399

Will 'FOG:E' be available on GOG?

I notice that Fantasy Generals 2 has a GOG page, but 'FOG:E' does not, so I was wondering if it would be available for purchase there. Yay or nay? A related question: I'm not averse to Steam, but have FOG 2 on GOG, so if I have the DRM free version of FOG 2, would I be able to sync the battles with ...
by MojoAmok
Sun Apr 14, 2019 2:40 pm
Forum: Field of Glory: Empires
Topic: Force size when exporting battles to FOG 2?
Replies: 2
Views: 766

Re: Force size when exporting battles to FOG 2?

Much appreciated for the in-depth breakdown, Loki. That sounds like an excellent system and I'll be quite interested to see how the units translate by type.

Thanks!
by MojoAmok
Sat Apr 13, 2019 3:47 pm
Forum: Field of Glory: Empires
Topic: Force size when exporting battles to FOG 2?
Replies: 2
Views: 766

Force size when exporting battles to FOG 2?

Sorry if this has been answered, but I was wondering how many FOG 2 units would be generated from their FOG: E counterparts when we export our battles - anyone know? I was eyeballing the announcement stream where they did an export and it looked like it might have been a 2:1 ratio where the FOG: E u...
by MojoAmok
Fri Apr 12, 2019 4:53 pm
Forum: Field of Glory: Empires
Topic: Campaign features you'd like to see in FoG:Empires
Replies: 41
Views: 4614

Re: Campaign features you'd like to see in FoG:Empires

Am I only thinking that FoG:Empires is a just a fast made copy of Imperator Rome? That's well off the mark. Imperator Rome isn't even out yet as something to 'copy' and development on FOG:E would have started long ago - in the release stream, they said they'd been working on the new engine for some...
by MojoAmok
Tue Apr 09, 2019 7:12 pm
Forum: Field of Glory: Empires
Topic: Field of Glory: Empires - The Challenge
Replies: 8
Views: 1412

Re: Field of Glory: Empires - The Challenge

That was a great stream, further cementing my enthusiasm. The auto-battle feature in the base game is well out in front of the competition and that's without even considering the FOG 2 tie-in. Also, I really liked the depth of the buildings balanced with elegance. I'm sure it will take a while to fu...
by MojoAmok
Tue Apr 09, 2019 7:12 pm
Forum: Field of Glory: Empires
Topic: Field of Glory: Empires - The Challenge
Replies: 8
Views: 1412

Re: Field of Glory: Empires - The Challenge

Double post - sorry
by MojoAmok
Mon Apr 08, 2019 8:44 pm
Forum: News & Announcements
Topic: Fantasy General II is announced!
Replies: 24
Views: 6146

Re: Fantasy General II is announced!

Wow - this has my attention!
by MojoAmok
Mon Apr 08, 2019 8:44 pm
Forum: News & Announcements
Topic: Fantasy General II is announced!
Replies: 24
Views: 6146

Re: Fantasy General II is announced!

Wow - this has my attention!
by MojoAmok
Mon Apr 08, 2019 8:41 pm
Forum: Field of Glory: Empires
Topic: Re: Field of Glory: Empires Dev Diary #1 - A Brief Overview
Replies: 18
Views: 2340

Re: Field of Glory: Empires Dev Diary #1 - A Brief Overview

I got GOG version of FOG 2 to run on my iMac using the Porting Kit: http://portingkit.com/game/1357 It was actually quite an easy process and I have literally never seen a crash (with quite a few hours of play). I'd love to think I could do the same with FOG: Empires, but it seems like Bootcamp is g...
by MojoAmok
Sat Mar 30, 2019 2:54 pm
Forum: Field of Glory: Empires
Topic: Field of Glory: Empires Unveiled!
Replies: 122
Views: 17364

Re: Field of Glory: Empires Unveiled!

I'm late to the party, but extremely excited by this game as well. I'm on a Mac find Bootcamp to be a bit of a hassle, but I'm going to do it for this one and make it a day-one purchase. I love what I'm seeing with the strategy layer elements, but the ambition of tying this in with FOG 2 is what pus...
by MojoAmok
Fri Jul 07, 2017 5:44 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: How much latitude does Slitherine have with 40k?
Replies: 4
Views: 1501

Re: How much latitude does Slitherine have with 40k?

Thanks for the heads up on that - I'm certainly hoping that a larger license can be secured as the game is a tremendous amount of fun (I'm at 40 hours already after just getting it during the Steam sale, which is a rather rare volume of play for me at this point). I'm trying to find which factions w...

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