Search found 2036 matches

by bebro
Wed Jan 16, 2019 10:33 am
Forum: Order of Battle Series
Topic: IS OOB really and truely dead?
Replies: 11
Views: 382

Re: IS OOB really and truely dead?

I apppreciate the interest voiced in the OP, but beyond that it's like Erik said. The game has not been abandoned and is not dead at all.
by bebro
Tue Jan 15, 2019 11:08 am
Forum: Order of Battle Series
Topic: Given up - for now (partly my own fault), but with reasons & discussion.
Replies: 13
Views: 457

Re: Given up - for now (partly my own fault), but with reasons & discussion.

It's certainly playable with the preset core. All the early play (before the actual beta release) was done without any core import as this was not even implemented at this point.
by bebro
Mon Jan 14, 2019 1:36 pm
Forum: Order of Battle Series
Topic: Given up - for now (partly my own fault), but with reasons & discussion.
Replies: 13
Views: 457

Re: Given up - for now (partly my own fault), but with reasons & discussion.

Re OP: I would say there's nothing wrong in playing a lower difficulty - they are there to be used. Scn/cam-wise I do think difficulty can and even should vary within a campaign - an scn in Poland 1939 should not play like Sov in 1941 for example, not to mention late war stuff. For the whole debate ...
by bebro
Fri Jan 11, 2019 3:29 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Unit Issues 7.1.4
Replies: 67
Views: 2175

Re: [Unit-Request] Soviet units

I have added these unit requests to the bug db. (...) There will be additions still, but these are not fully determined yet, and not so quick to produce. As for specific types, I'm not a fan of the pesky ;) T-90 as it never went into production afaik and there are alternatives that were produced, l...
by bebro
Tue Jan 08, 2019 1:03 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Vanishing Plane
Replies: 11
Views: 365

Re: Vanishing Plane

Hm, I did play a couple turns of the most recent scn you upped - but it still works fine for me.

I set Green to AI, and played as brown, airplanes appeared ca. at turn 10, and are still there at 14:
planes_test.jpg
planes_test.jpg (508.69 KiB) Viewed 236 times
Not other air units were spawned in that time for green or brown.
by bebro
Tue Jan 08, 2019 11:18 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Vanishing Plane
Replies: 11
Views: 365

Re: Vanishing Plane

EDIT: I made another multiplayer playtest, this time it happend to a FW-190. Spawned in turn 7 - moves - disappeared in turn 8. It's not in the unit list anymore. The first FW190 stays and does fine. Don't know if the vanished one ever was in the unit list. It seems that always the last airplane th...
by bebro
Mon Jan 07, 2019 2:07 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Vanishing Plane
Replies: 11
Views: 365

Re: Vanishing Plane

I did a test run out of the editor. For that I set green to AI, and copied the Spawn Braun 3 trigger, then set him to fire right at the start to save time. In this way it fired correctly, I got all three planes and they worked fine over several turns, non did vanish, pls. see pic (with 3 planes from...
by bebro
Mon Jan 07, 2019 10:01 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Vanishing Plane
Replies: 11
Views: 365

Re: Vanishing Plane

Have you checked the unit bar on the side which lists all your units if the Stuka is still there? You can bring it up by clicking the "force" button in the scn.

Hard to say from here what's going on - but if you attach the scn (zip) we could take a look.
by bebro
Mon Jan 07, 2019 9:29 am
Forum: Order of Battle : World War II - Scenario Design
Topic: AI Types - What are the differences
Replies: 8
Views: 209

Re: AI Types - What are the differences

Got it...but here's another question regarding Artillery and AA.... Will artillery be limited to firing as far as the Local Defense defines? If I assign an artillery piece to Local Defense (5), will it only fire 5 hexes? I have been using all artillery on Local Defense (8) and things seem ok, but I...
by bebro
Sat Jan 05, 2019 11:32 am
Forum: Order of Battle Series
Topic: Order of Battle: U.S. Pacific
Replies: 8
Views: 364

Re: Order of Battle: U.S. Pacific

Are you refering to the free-to-play bootcamp scenario? Though IIRC it has 30 turns. However, if you bought a full DLC you need to unlock it using the keys you got for this purchase, then the rest of the scenarios (of the DLC/campaign you paid for) gets unlocked for playing. If you buy further DLCs ...
by bebro
Fri Jan 04, 2019 2:04 pm
Forum: Order of Battle Series
Topic: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss
Replies: 250
Views: 11853

Re: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss

Thanks for the feedback. Re your suggestion: Personally I'd be ok with Eng/Bautruppe repairing foxholes, "normal" (=wood) bunkers. I'd be more reluctant for the concrete bunkers as I think the more complex bunkers were difficult to build, so (probably) not so easy to repair. I could imagine it as "s...
by bebro
Wed Jan 02, 2019 6:20 pm
Forum: Order of Battle : World War II - Tech Support
Topic: EndSieg Market Garden Glitch
Replies: 8
Views: 368

Re: EndSieg Market Garden Glitch

If you shoot down the transport planes the game counts these as destroyed, not the parastroopers, so yes, the paras need to be on the ground, not in the planes.

We can make that more clear in the description for the objective.
by bebro
Wed Jan 02, 2019 1:43 pm
Forum: Order of Battle : World War II - Tech Support
Topic: EndSieg Market Garden Glitch
Replies: 8
Views: 368

Re: EndSieg Market Garden Glitch

Oetting wrote:
Wed Jan 02, 2019 1:25 pm
Had a Jagtpanther (7 CP) moved in, message popup and the Unit removed.

OK, BUT i got only 5 CP back!
Jagdpanther only needs 5 CP (the Panther *tank* needs more) so this looks ok, and you should be able to deploy it again.
by bebro
Fri Dec 28, 2018 5:15 pm
Forum: Order of Battle Series
Topic: Operation Winter Storm victory conditions
Replies: 2
Views: 188

Re: Operation Winter Storm victory conditions

Thx for the feedback. If we are talking about the secondary objectives along the Chir river line it is WAD though, as the requirement is "hold 2" - so losing no. 3 means failure. If the objective allows to retake them it should be part of the description, like for example in ES it says stuff like "h...
by bebro
Thu Dec 27, 2018 3:36 pm
Forum: Order of Battle Series
Topic: Trimming My Core
Replies: 9
Views: 673

Re: Trimming My Core

"Warbonds" refers to the cheat code named this way, which gives you additional RP.
by bebro
Wed Dec 26, 2018 3:21 pm
Forum: Order of Battle Series
Topic: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss
Replies: 250
Views: 11853

Re: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss

Glad you like it! Re SpecOps: Not sure what's about the actions behind enemy lines. The paratroopers can be repaired to full at the start and the fuel depot is very close to the starting positions anyway. The other operation gives you US infantry with 4 strength and damages enemy infantry by 3. Ther...
by bebro
Sun Dec 23, 2018 2:06 pm
Forum: Order of Battle Series
Topic: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss
Replies: 250
Views: 11853

Re: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss

What about 7.1.5? Any release date? I don't have a precise ETA yet, but the beta is planned to run into january for now. I'm a little bit underwhelmed by the air force management in this campaign as it seems like always taking all fighter units with highest small air attack values is the best choic...
by bebro
Fri Dec 21, 2018 12:00 pm
Forum: Order of Battle Series
Topic: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss
Replies: 250
Views: 11853

Re: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss

Hm, would be nice to hear from Mojko how he does in the last scns, where he's not on the defensive.

But maybe he has enough stuff (or RP to buy it) in his pool beyond arty.
by bebro
Wed Dec 19, 2018 8:49 am
Forum: Order of Battle : World War II - Tech Support
Topic: Current Bugs - Version 7.1.4
Replies: 123
Views: 4551

Re: Current Bugs - Version 7.1.4

I don't understand why you need to remove a commander. You can simply elect to not assign the commander to a unit. If a commander is already assigned to a unit, you can un-assign it. I understand he wants them to be perma-dead. AndreyBacerage: the commanders are not meant to be permanently lost, th...
by bebro
Wed Dec 19, 2018 8:35 am
Forum: Order of Battle : World War II - Tech Support
Topic: Panzerkrieg Caucasus Bugs
Replies: 16
Views: 454

Re: Panzerkrieg Caucasus Bugs

People are people and there always will be gossip and speculations. Sure. Doesn't make everything a good point though, or something that others have to leave unanswered. No, instead you come by with a sarcastic comment and dismiss the people who are trying to help you make the game better. It's sad...

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