Search found 589 matches

by MikeC_81
Wed Nov 13, 2019 5:50 pm
Forum: Field of Glory II: Tech Support
Topic: Hillside Texture Glitch
Replies: 12
Views: 336

Re: Hillside Texture Glitch

There is a decent chance for a fix coming in the next set of Radeon drivers coming this December. This affects, to my knowledge, all GPUs based on the latest Navi architecture cards. So basically all 5xxx models released within the past 6 months. AMD cards using the older Polaris chips should be una...
by MikeC_81
Sun Nov 03, 2019 5:10 am
Forum: Field of Glory II Digital League
Topic: Early Middle Ages: winners post your results here . . .
Replies: 145
Views: 3711

Re: Early Middle Ages: winners post your results here . . .

Division A

MikeC (Viking (Ireland) 780AD with Scots-Irish ally) beat Triarii (Spanish 900-1049 AD with Andalusian ally) 49-23
by MikeC_81
Fri Nov 01, 2019 5:17 am
Forum: Field of Glory II
Topic: Heavy Weapon anti-armour effect revamp
Replies: 90
Views: 2301

Re: Heavy Weapon anti-armour effect revamp

And I say HW in Late Medieval is not as good as HW in antiquity age to smash armor. How do you know that though? How do you define "not as good as?" Here is what I know. Falxs did not come to dominate the Classical era. The Romans didn't immediately switch weapons when they encountered the Thracian...
by MikeC_81
Fri Nov 01, 2019 4:03 am
Forum: Field of Glory II
Topic: Heavy Weapon anti-armour effect revamp
Replies: 90
Views: 2301

Re: Heavy Weapon anti-armour effect revamp

ILate Medieval Polearm against armor - very poorly. The prevalent plate armor worn by DISMOUNTED knights can defend Halberd. But Halberd has the advantage against MOUNTED knight as it can hook the rider off. This is not remotely close to being true. If you were at Crecy or Verneuil as a dismounted ...
by MikeC_81
Fri Nov 01, 2019 12:52 am
Forum: Field of Glory II
Topic: Heavy Weapon anti-armour effect revamp
Replies: 90
Views: 2301

Re: Heavy Weapon anti-armour effect revamp

This is not true. A small blade fixed to a long pole allows the user the ability to leverage the length of the polearm for superior angular momentum and impart as much kinetic force as a heavier weapon of a shorter length. In fact, it is preferable from a weapon design standpoint to increase the di...
by MikeC_81
Fri Nov 01, 2019 12:29 am
Forum: Field of Glory II
Topic: Heavy Weapon anti-armour effect revamp
Replies: 90
Views: 2301

Re: Heavy Weapon anti-armour effect revamp

The Dane Axe has a surprisingly thin blade that makes it lighter/easier to use, but makes it less effective against heavy armor because you're now missing the added weight and strength of that metal. So, no, it wasn't developed as an anti-armor weapon. The reach of the weapon, combined with the fac...
by MikeC_81
Thu Oct 31, 2019 7:23 pm
Forum: Field of Glory II
Topic: Heavy Weapon anti-armour effect revamp
Replies: 90
Views: 2301

Re: Heavy Weapon anti-armour effect revamp

We shouldn't be worried about what armour the HW unit has. If both are "protected" and one has HW and one doesn't, then the guys with HW *should* have an advantage here. Why? (Historical evidence not gut feeling) I am not quite sure what evidence you need other than the progression of weapons used ...
by MikeC_81
Wed Oct 30, 2019 7:15 pm
Forum: Field of Glory II
Topic: Heavy Weapon anti-armour effect revamp
Replies: 90
Views: 2301

Re: Heavy Weapon anti-armour effect revamp

Maybe the Thracian armour could be reduced from Protected to Some-Armour. They do have shields but the Rhomphaia would have to be used two handed for best effect. With the system and values I suggested it would leave then at 2.5 POA disadvantage vs hoplites. >>Lightly-Protected(25) HW vs Protected(...
by MikeC_81
Wed Oct 30, 2019 2:56 pm
Forum: Field of Glory II
Topic: Please don't make me come and get you.
Replies: 111
Views: 3126

Re: Please don't make me come and get you.

There seems to be some confusion about the reason my post. It is not about losing to these tactics. I won both games shown (another reason to take me up on my offer). The issue is the severe annoyance of hunting down someone while racing the clock since it took half the game to get to contact. You a...
by MikeC_81
Wed Oct 30, 2019 2:50 pm
Forum: Field of Glory II
Topic: Heavy Weapon anti-armour effect revamp
Replies: 90
Views: 2301

Re: Heavy Weapon anti-armour effect revamp

A reduction instead of cancellation could be good, though it might require changing some unit costs. I think one of the main items of importance is making sure that, in a clash between two equally armored units in which only one has heavy weapon, that that unit still gets some benefit from wielding...
by MikeC_81
Wed Oct 23, 2019 11:59 pm
Forum: Field of Glory II Digital League
Topic: Classical Antiquity: winners post your results here . . .
Replies: 169
Views: 4044

Re: Classical Antiquity: winners post your results here . . .

Div A

MikeC Romans def XLegione Samnite 52-21
by MikeC_81
Sun Oct 20, 2019 4:38 pm
Forum: Field of Glory II Digital League
Topic: Classical Antiquity: winners post your results here . . .
Replies: 169
Views: 4044

Re: Classical Antiquity: winners post your results here . . .

Div A

MikeC_81 (Roman) def youngr (Italian Tribes) 42-15
by MikeC_81
Fri Oct 18, 2019 3:33 am
Forum: Field of Glory II
Topic: Please don't make me come and get you.
Replies: 111
Views: 3126

Re: Please don't make me come and get you.

Hadn't realized that chased-off non-routed units can be counted for the percentage. Units that pursue their way off the map aren't I'm pretty sure. How does it work for the chased-off units exactly, do they counts towards the percentage until they return or do they only count if they are not return...
by MikeC_81
Thu Oct 17, 2019 3:11 am
Forum: Field of Glory II
Topic: Please don't make me come and get you.
Replies: 111
Views: 3126

Re: Please don't make me come and get you.

melm wrote:
Thu Oct 17, 2019 3:05 am

But all he has is massed archers and mobs, and a few Sparabara if I am correct. He surely can't confront your pikes in the open. Too suicidal. I don't really think it egregious.
An excuse that can't be applied to a tournament like the DL where players get to pick what they want.
by MikeC_81
Thu Oct 17, 2019 3:09 am
Forum: Field of Glory II
Topic: Moving through a ZOC
Replies: 96
Views: 2210

Re: Moving through a ZOC

This might or might not achieve what you want. However, whether it would or not is largely beside the point. The real issue is whether I (as game designer) want to turn the game into even more of a game of geometry (and invisible but impenetrable force fields) rather than fighting than it is alread...
by MikeC_81
Wed Oct 16, 2019 7:59 pm
Forum: Field of Glory II
Topic: Please don't make me come and get you.
Replies: 111
Views: 3126

Re: Please don't make me come and get you.

You can't legislate against this behaviour as it is not a discreet action. A farce which is totally allowable under your rules . . . Make your mind up, Mike. How are those two statements in-congruent with each other??? Mike, I am in full agreement with your first example , but not on you second, fo...
by MikeC_81
Wed Oct 16, 2019 4:00 am
Forum: Field of Glory II
Topic: Please don't make me come and get you.
Replies: 111
Views: 3126

Re: Please don't make me come and get you.

Another question is that how can we distinguish the behavior as cowardice or tactic? Heavy foot or cavalry in woods may sound cowardice and passive play, but maybe they are waiting for the right moment to rush out. E.g. One can place 7 squadrons of cavalry to a woods almost on the edge of the map. ...
by MikeC_81
Tue Oct 15, 2019 11:22 pm
Forum: Field of Glory II
Topic: Arrows vs Armour: Agincourt Myth Busting
Replies: 20
Views: 1056

Re: Arrows vs Armour: Agincourt Myth Busting

I have never felt comfortable with the mass of troops breaking ranks with a mad dash forward from 100 meters concept. That is just Hollywood/TV. It relates in no way to historical battle tactics. (Any more than the ludicrous testudo-like representation of shieldwalls in Last Kingdom). Sadly the med...
by MikeC_81
Tue Oct 15, 2019 11:09 pm
Forum: Field of Glory II
Topic: medium spears cost the same as hoplites?
Replies: 13
Views: 501

Re: medium spears cost the same as hoplites?

Point for point, medium foot scales much better the higher up the quality ladder you go in size and quality. If you had a choice between a Medium Foot army and a Heavy Foot army with the same unit capabilities, the Medium Foot is more cost-effective in almost every way and there is no reason to redu...
by MikeC_81
Tue Oct 15, 2019 6:57 pm
Forum: Field of Glory II
Topic: Moving through a ZOC
Replies: 96
Views: 2210

Re: Moving through a ZOC

@GrayMouser. The rule change is easy. A move is only allowed by a unit if it does not conflict with any ZoC rules instead of arbitrarily picking one and ignoring the others. Maybe, Im not so sure its desirable though based on some things I just observed. Its hard to think of "changes" when what we ...

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