Search found 44 matches

by Oleksandr
Sun Dec 29, 2019 6:19 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 1078
Views: 112162

Re: Erik's campaigns

I tried to play Philippines 1941 campaign, and all specializations are available from the beginning, so it makes no sense to pursue any secondary objectives which provide specialization points Now that is a really old campaign... Anyway, fixed the specs and updated the campaign in the first post. T...
by Oleksandr
Sun Dec 29, 2019 2:59 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 1078
Views: 112162

Re: Erik's campaigns

I tried to play Philippines 1941 campaign, and all specializations are available from the beginning, so it makes no sense to pursue any secondary objectives which provide specialization points
by Oleksandr
Mon Dec 23, 2019 1:34 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 1078
Views: 112162

Re: Erik's campaigns

Hi Erik! Thanks for all your work, I'm playing the forgotten army and it is very fun. However, I've noticed some issues: In task force z, I've destroyed enemy carriers (two of them) and a battleship, but the objectives were not completed and I got no specialization points. In Kota Bharu, the objecti...
by Oleksandr
Sun Aug 18, 2019 1:52 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Current Bugs - Version 8.1.0
Replies: 73
Views: 2943

Re: Current Bugs - Version 8.1.0

Did anyone notice that enemy infantry heads (or helmets) are now visible when they are moving through forests in the fog of war? Playing Endsieg now, and noticed this behaviour from soviet troops. Kind of gamebreaking ((( Can't capture on screenshot for some reason Screenshot = F9 :idea: yes, I tri...
by Oleksandr
Sun Aug 18, 2019 10:56 am
Forum: Order of Battle : World War II - Tech Support
Topic: Current Bugs - Version 8.1.0
Replies: 73
Views: 2943

Re: Current Bugs - Version 8.1.0

Did anyone notice that enemy infantry heads (or helmets) are now visible when they are moving through forests in the fog of war? Playing Endsieg now, and noticed this behaviour from soviet troops. Kind of gamebreaking ((( Can't capture on screenshot for some reason
by Oleksandr
Sat Feb 23, 2019 1:43 pm
Forum: Order of Battle Bug Submissions
Topic: [Gameplay Bug][Battle of Britain/Some bombers not counted towards vp][New]
Replies: 0
Views: 322

[Gameplay Bug][Battle of Britain/Some bombers not counted towards vp][New]

Some of German bombers do not trigger victory points, seems that mostly the ones which come from North and South. I have just destroyed a He-111 bomber coming in from the South, but it definitely did not trigger the event and did not count toward victory points
by Oleksandr
Sat Feb 23, 2019 1:12 pm
Forum: Order of Battle Bug Submissions
Topic: [Graphics][texture missing][New]
Replies: 5
Views: 1147

[Graphics][texture missing][New]

Big gun in Battle For Britain mod is missing texture when destroyed.

https://imgur.com/a/9c7p03O
by Oleksandr
Fri Feb 22, 2019 6:28 am
Forum: Order of Battle : World War II - Tech Support
Topic: Current Bugs - Version 7.1.6
Replies: 46
Views: 3694

Re: Current Bugs - Version 7.1.6

Is anybody experiencing a graphic bug when there are clearly outlined areas on the screen which have different color temperature - similar to a dirty lens effect? They stay static relative to the screen when moving screen around and do not depend on scenarios. Are easily visible when moving screen a...
by Oleksandr
Thu Feb 21, 2019 7:58 pm
Forum: Order of Battle Bug Submissions
Topic: [Graphics][Dirty lens effect][New]
Replies: 0
Views: 314

[Graphics][Dirty lens effect][New]

There are clearly outlined areas on the screen which have different color temperature - similar to a dirty lens effect. They stay static relative to the screen when moving screen around and do not depend on scenarios. Are easily visible when moving screen around. Borders of some areas shown by arrow...
by Oleksandr
Tue Feb 19, 2019 9:27 pm
Forum: Order of Battle : World War II - Tech Support
Topic: game patched on Steam in last few days?
Replies: 6
Views: 560

Re: game patched on Steam in last few days?

HOLY MOTHER OF GOD IT FINALLY HAPPENED! Been waiting for a patch for months.

Time for some good old Blitzkrieg lads! :mrgreen:
by Oleksandr
Tue Nov 13, 2018 8:49 pm
Forum: Order of Battle Series
Topic: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss
Replies: 252
Views: 25853

Re: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss

Attention :!: :!: :!: :idea: Before you start playing, you need to change the unit.csv file You will notice that there is no Fw 190F available to buy when you start Endsieg. There is an error in the game file, please delete the date "1943" ... Fw 190F is a very universal and powerful weapon, so thi...
by Oleksandr
Wed Aug 01, 2018 8:05 am
Forum: Order of Battle Series
Topic: Any patch upcoming?
Replies: 35
Views: 3220

Any patch upcoming?

I'm just wondering when can the players expect a new patch? There are still some bugs, which have been discussed in various topics.
by Oleksandr
Wed May 16, 2018 12:30 pm
Forum: Order of Battle Series
Topic: A long beach. With trenches. Sandstorm - Review and Discuss
Replies: 114
Views: 12043

Re: A long beach. With trenches. Sandstorm - Review and Disc

Can we also expect a patch which will fix old bugs and issues?
by Oleksandr
Wed Mar 14, 2018 8:57 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Burma Road - Churchill AVRE and Crocodile stats bug
Replies: 6
Views: 959

Re: Burma Road - Churchill AVRE and Crocodile stats bug

I think it has not been changed, buy Wasp (much cheaper :wink: ) or Mathilda Frog ... :roll: Eh, finished the DLC long ago... Just was hoping they have finally fixed it for new players... Or for a possible replay :) I'm planning to implement these changes in my mod . Any suggestions for the stats a...
by Oleksandr
Tue Mar 13, 2018 7:16 am
Forum: Order of Battle Series
Topic: Burma Road campaign issues
Replies: 30
Views: 4949

Re: Burma Road campaign issues

This is a fun little campaign, but has several minor bugs and missing items. Several units have bad or missing values, wrong dates of entry, etc. The Gloster Meteor is missing, and actually even though you can take advanced aeronautics as a specialization, there is NO associated plane! Obviously, t...
by Oleksandr
Sun Mar 11, 2018 8:45 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Burma Road - Churchill AVRE and Crocodile stats bug
Replies: 6
Views: 959

Re: Burma Road - Churchill AVRE and Crocodile stats bug

kondi754 wrote:I think it has not been changed, buy Wasp (much cheaper :wink: ) or Mathilda Frog ... :roll:
Eh, finished the DLC long ago... Just was hoping they have finally fixed it for new players... Or for a possible replay :)
by Oleksandr
Sun Mar 11, 2018 5:37 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Burma Road - Churchill AVRE and Crocodile stats bug
Replies: 6
Views: 959

Re: Burma Road - Churchill AVRE and Crocodile stats bug

Soooo... is this going to be fixed? At the moment these units are pointless - along with the whole specialization
by Oleksandr
Sat Mar 03, 2018 6:26 pm
Forum: Order of Battle Series
Topic: Tanks are slower than infantry in 5.2.9
Replies: 13
Views: 1106

Re: Tanks are slower than infantry in 5.2.9

Indeed, as they say "better is the enemy of good". I am playing blitzkrieg at the moment, and I like the balance and how the missions play out so far :D
by Oleksandr
Sat Mar 03, 2018 4:55 pm
Forum: Order of Battle Series
Topic: Tanks are slower than infantry in 5.2.9
Replies: 13
Views: 1106

Re: Tanks are slower than infantry in 5.2.9

Well, I might say we have at least some sort of consistency here. And these numbers are logical. Except that I would expect tanks to move faster on roads (although one can argue that driving a tank for one hour vs a poor GI walking is very much different from moving a tank battalion vs infantry batt...
by Oleksandr
Sat Mar 03, 2018 8:57 am
Forum: Order of Battle Series
Topic: Tanks are slower than infantry in 5.2.9
Replies: 13
Views: 1106

Re: Tanks are slower than infantry in 5.2.9

Thanks, PoorOldSpike. So, as far as I understand, terrain modifiers work differently for different types of units. So direct comparison of movement points for different types of units doesn't work. Well, at least tanks are still faster than infantry :D Somewhat...

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