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by GabeKnight
Wed Mar 22, 2023 8:12 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Scenario for Feedback - Mission Albany - 101st on D-Day
Replies: 7
Views: 624

Re: Scenario for Feedback - Mission Albany - 101st on D-Day

First of all, thanks for sharing! :D A very interesting take on "income/reinforce" in a scen. :shock: :) Played on middle diff., quite hard to do a MajorVic, especially on the first try not knowing the map... (but that may not be a bad thing, just saying) As the previous poster stated, the...
by GabeKnight
Sun Mar 12, 2023 9:26 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78018

Re: Spanish Civil War Mod & Campaign (v0.90)

Thank you again, Bruce, for doing your CSI thing on this campaign/mod. I think it's really special and deserves it. :D Two thoughts of mine, though: - don't forget that you're also using the "Horst-Hack" OoB version, thus changing e.g. the mine-damage-model compared to vanilla (-> Northern...
by GabeKnight
Sun Mar 12, 2023 9:13 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Mod graphic help
Replies: 2
Views: 305

Re: Mod graphic help

Sorry to say, but you need to adjust the scale of the model in the 3D software before exporting to OoB. :( I don't know where you got this from, but I guess you do not have the original model, but simply the MDB file, right? Sorry, doesn't work like that. Or, maybe, our " deus ex machina "...
by GabeKnight
Sun Mar 12, 2023 9:09 pm
Forum: Order of Battle Series
Topic: Try modding this! The Human Torpedo
Replies: 9
Views: 1049

Re: Try modding this! The Human Torpedo

Hey you modders, here is a challenge: Try modding this! The Human Torpedo Funny thing, it's already in the game! The Brit. SBS_Canoe unit on water. :lol: You just have to assign a ship-attack value to them. They already dive submerged when moving... :shock: ( :arrow: https://www.slitherine.com/foru...
by GabeKnight
Sat Mar 04, 2023 11:27 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78018

Re: Spanish Civil War Mod & Campaign (v0.90)

Looks like Bru has gone to the Dark Side (Mods) :wink: :lol: Yeah, true... :lol: But to be fair, I remember it took some convincing for you, too, to join "our side"... :lol: Otherwise scenarios a and b are always identical, except that there are secondary objectives in norte and Palma tha...
by GabeKnight
Fri Mar 03, 2023 9:38 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78018

Re: Spanish Civil War Mod & Campaign (v0.90)

LND, I have to give it to you that although playing on middle diff., it's been a long time since I had the feeling that I *could* possibly lose a battle/scenario in OoB. Strange feeling... :wink: :lol: Bruce, with OoB 9.x version they introduced some new "campaign branch variable" that can...
by GabeKnight
Thu Feb 23, 2023 6:40 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78018

Re: Spanish Civil War Mod & Campaign (v0.90)

I resolve to put aside all other matters and finally get to playing this mod! Bruce, you won't regret it. Promise! :D With your eyes for detail, I'm sure you'll appreciate all the work LND must have put into this project. I'd highly recommend to put this mod into the "community crate" onc...
by GabeKnight
Thu Feb 23, 2023 11:24 am
Forum: Order of Battle Series
Topic: Allies Victorious discussion?
Replies: 48
Views: 3799

Re: Allies Victorious discussion?

My Lancaster Elite Strategic Bomber Nice. Buy hey, get some "bomber" commander into an US "FlyingFortress" thingy and you'll get that achievement in no time... :wink: :D I have two US bombers with commanders but I’m already in the last scenario of this DLC : Your're right, those...
by GabeKnight
Thu Feb 23, 2023 11:08 am
Forum: Order of Battle : World War II - Tech Support
Topic: New Units 3D details
Replies: 8
Views: 1005

Re: New Units 3D details

Sorry, but I really don't care about all this nitpicking.

And please don't point fingers. Even if you didn't mess up the cavalry animation personally, who cares?

You're the dev, fix your game, please.
by GabeKnight
Thu Feb 23, 2023 10:59 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Spanish Civil War Mod & Campaign (v0.90)
Replies: 442
Views: 78018

Re: Spanish Civil War Mod & Campaign (v0.90)

LND, the whole presentation of your mod is more than professional; and you are the only one to use the "masks" on the campaign map screen correctly, as far as I know. :D The whole new rewrite of the spec tree is great, every single one spec description was modified to fit the theme of this...
by GabeKnight
Mon Feb 06, 2023 3:55 am
Forum: Order of Battle Bug Submissions
Topic: [Immersion Bug] [Japan, Guadalcanal, Event misfire] [v9.0.0.]
Replies: 3
Views: 2413

Re: [Immersion Bug] [Japan, Guadalcanal, Event misfire] [v9.0.0.]

Thanks for checking, Bruce. Yeah, it looks okay at first glance, but the problem is that the "turn start" trigger-event condition fires on any turn, that means it activates during the AI's turn. You can see the reveal happening then. The player gets the popup (too late) on their own turn w...
by GabeKnight
Sun Feb 05, 2023 10:07 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Shards' Scenarios
Replies: 54
Views: 7834

Re: Shards' Scenarios

I might let the player control the Coastal Battery [...] No, no, better not. [...] the ai sometimes fires, sometimes doesn't. Not sure why.. I thought maybe you forgot them in some "inactive" AI team. Maybe LOS issue? Maybe too weak. I see no problem giving it full health. It's gonna be d...
by GabeKnight
Sun Feb 05, 2023 8:33 am
Forum: Order of Battle Series
Topic: Winter Wars - East Karelia (S09) - 40 arty kills in 10 turns
Replies: 10
Views: 886

Re: Winter Wars - East Karelia (S09) - 40 arty kills in 10 turns

I'd say it was easier on higher diff. [...] Definitely. This objective's slightly troublesome, and no problem on higher difficulties, but seriously... I'd imagine it to be a real nightmare on difficulty level I... :lol: You would need an army of arties... :lol: I guess "15" is an okay com...
by GabeKnight
Sun Feb 05, 2023 8:23 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Shards' Scenarios
Replies: 54
Views: 7834

Re: Shards' Scenarios

- didn't understand the "perimeter" sec. obj.; although I did get it awarded at scen end. I suspect you're too good a player to get pushed back far enough for that obj to matter, but I will give it a double check, see if I can figure out what past me intended. Yeah, I saw the VP markings,...
by GabeKnight
Sun Feb 05, 2023 7:58 am
Forum: Order of Battle Bug Submissions
Topic: [Gameplay Bug][Mines reveal concealed units][1.0.0+]
Replies: 10
Views: 1105

Re: [Gameplay Bug][Mines reveal concealed units][1.0.0+]

It's getting really a bit absurd now folks. Why would enemy mines allow upgrading? [...] Seriously? My question would rather be: Why should enemy mines prevent upgrading? And prevent the "flanking" mechanic? Before, sometimes it felt like a bug if I could not upgrade my tank to another mo...
by GabeKnight
Sun Feb 05, 2023 7:36 am
Forum: Order of Battle : World War II - Scenario Design
Topic: OoB v9.2.5 - Fixes & Tweaks
Replies: 46
Views: 2775

Re: OoB v9.2.5 - Fixes & Tweaks

Is it possible to reactivate this old button (much more aesthetic) to start the briefing as it was the case in the past ? I know it's suuuuuuuper silly but I was thinking the same thing and have to agree with Mr. T ... I'd like to be able to click on the image again, too ... :lol: Hey Horst, I'm st...
by GabeKnight
Sun Feb 05, 2023 7:22 am
Forum: Order of Battle Bug Submissions
Topic: [Immersion Bug] [Japan, Guadalcanal, Event misfire] [v9.0.0.]
Replies: 3
Views: 2413

Re: [Immersion Bug] [Japan, Guadalcanal, Event misfire] [v9.0.0.]

"mini bump"
...to honor the Hebrew God whose Ark this is...

(full quote: "And take back one kadam to honor the Hebrew God whose Ark this is", Indy 1981)
by GabeKnight
Sun Feb 05, 2023 7:13 am
Forum: Order of Battle Bug Submissions
Topic: [Graphical Bug] [special effects regress] [since v8.6.1]
Replies: 16
Views: 1736

Re: [Graphical Bug] [special effects regress] [since v8.6.1]

I'm gonna "bump" this topic for as long as I'm active here and play this great game...

To me, it's just sad to see those cool effects gone missing since some update years ago. :(

While my own PC hardware becomes more and more powerful... :roll:
by GabeKnight
Sun Feb 05, 2023 7:08 am
Forum: Order of Battle : World War II - Tech Support
Topic: New Units 3D details
Replies: 8
Views: 1005

Re: New Units 3D details

Agreed, no errors here.

But how about the US M5A1 Stuart unit bug: "barrel has wrong pivot orientation and recoils 'down' "? That should be right down your alley, right?
by GabeKnight
Sun Feb 05, 2023 7:01 am
Forum: Order of Battle Series
Topic: Allies Victorious discussion?
Replies: 48
Views: 3799

Re: Allies Victorious discussion?

terminator wrote: Tue Jan 31, 2023 9:28 pm My Lancaster Elite Strategic Bomber
Nice. Buy hey, get some "bomber" commander into an US "FlyingFortress" thingy and you'll get that achievement in no time... :wink: :D

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