Search found 18 matches

by ronehjr
Sat Jan 25, 2020 3:56 pm
Forum: Field of Glory: Empires
Topic: Peace treaties(beta)
Replies: 1
Views: 100

Peace treaties(beta)

I continue to get more peace offers even after I have accepted previous peace offers. They offer different terms, so I'm wondering if I am missing something about the nature of peace treaties.
by ronehjr
Wed Jan 22, 2020 2:02 am
Forum: Field of Glory: Empires
Topic: Alliance: Is it working effectively?
Replies: 8
Views: 287

Re: Alliance: Is it working effectively?

So far I've found that alliance results in my allies armies wandering around my territory aimlessly.
by ronehjr
Sun Dec 08, 2019 5:28 am
Forum: Field of Glory: Empires
Topic: Declaring war on a nation that your ally is at war with
Replies: 3
Views: 176

Re: Declaring war on a nation that your ally is at war with

It doesn't seem right to me. I thought I was there in time to intervene. I was not only the ally of Syracuse, Carthage had declared war on me. There should have been a battle. But for some reason the game showed I was not at war with Carthage. Who had declared war on me. When I reloaded and declared...
by ronehjr
Sun Dec 08, 2019 4:34 am
Forum: Field of Glory: Empires
Topic: Declaring war on a nation that your ally is at war with
Replies: 3
Views: 176

Declaring war on a nation that your ally is at war with

I am playing as Rome. I allied with Syracuse, who is at war with Carthage. Carthage then declared war on me. I landed troops in Syracuse, Carthage invaded, and my troops were forced to go back on the transports. I reloaded, declared war on Carthage, and fought a battle next turn. So what's up with t...
by ronehjr
Tue Dec 03, 2019 3:55 am
Forum: Field of Glory: Empires
Topic: Carthage Ai
Replies: 3
Views: 296

Carthage Ai

I am playing my first game as Rome, I'm 82 turns in(229 BC), and Carthage has done nothing yet. Is this normal? I know it's not historical. I'm playing on average difficulty, don't know what effect this has. I have watched one Rome playthrough, and Carthage was similarly ineffective. I hope these ar...
by ronehjr
Sun Jul 07, 2019 2:15 am
Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
Topic: Re: Gladius Bug Reports
Replies: 3
Views: 496

Re: Gladius Bug Reports

You people want us to buy your dlc(which I do), you need to respond to bug reports. The game is barely playable since the last patch. I continue to get the same error over and over.
Gladius.error.rar
error log
(6.53 KiB) Downloaded 24 times
by ronehjr
Mon Jul 01, 2019 1:14 am
Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
Topic: Re: Gladius Bug Reports
Replies: 3
Views: 496

Re: Gladius Bug Reports

I re-installed my game. Now it crashes when I re-load in game. When I exit and re-start I can load saves. Not ideal, but better.
by ronehjr
Sat Jun 29, 2019 6:39 am
Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
Topic: Re: Gladius Bug Reports
Replies: 3
Views: 496

Re: Gladius Bug Reports

My saved game did not stay in the files. How do I get the saved game files to stay in attachments?
by ronehjr
Sat Jun 29, 2019 6:37 am
Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
Topic: Re: Gladius Bug Reports
Replies: 3
Views: 496

Re: Gladius Bug Reports

I have gotten this error message 2 games in a row.

Renedered.ccp:124: bool_cdecl
proxy::video::Renederer::acquireNextImageANDSubmitCommands(void):
Failed to submit to queue.
by ronehjr
Wed Jan 30, 2019 3:58 pm
Forum: Field of Glory: Empires
Topic: Campaign features you'd like to see in FoG:Empires
Replies: 41
Views: 4916

Re: Campaign features you'd like to see in FoG:Empires

Four turns per a year with seasons.

I second this.
by ronehjr
Thu Jan 17, 2019 4:34 am
Forum: Field of Glory: Empires
Topic: Please set the turn time to one season per a turn
Replies: 55
Views: 4699

Re: Please set the turn time to one season per a turn

Why can't we have more than one option? Like other games of its kind.
by ronehjr
Sat Jan 05, 2019 5:05 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Help, a tide of Obelisks
Replies: 9
Views: 1626

Re: Help, a tide of Obelisks

Devastators backed up by more devastators proceeded by tacs with meltas to take the brunt of the punishment. Unless you are producing your own top tier units, devastators are the best anti-armor unit for the cost the SM have. If you can get apothecaries do that.
by ronehjr
Tue Dec 11, 2018 7:12 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Modding?
Replies: 2
Views: 629

Re: Modding?

Thank you
by ronehjr
Mon Dec 10, 2018 4:25 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Modding?
Replies: 2
Views: 629

Modding?

Can this be done?
by ronehjr
Wed Nov 21, 2018 1:22 am
Forum: News & Announcements
Topic: Field of Glory: Empires Event on Twitch
Replies: 7
Views: 7888

Re: Field of Glory: Empires Event on Twitch

I have been hoping for this type of game since Field of Glory. When will you be taking my money?
by ronehjr
Fri Jul 20, 2018 5:30 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Opinion of the game
Replies: 6
Views: 778

Re: Opinion of the game

"All of the factions will just produce super units and the factions who can expand will over run the Space Marines and Necron." I was a beta testor and I had this complaint also. Of course this applies to all games of its type. Developers do not understand how to make special units special. Except n...
by ronehjr
Fri Jul 20, 2018 5:25 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Necrons too powerful
Replies: 13
Views: 1701

Re: Necrons too powerful

Agreed. I played as the Necrons and conquered everything with 12 units(2 destroyers, 2 barges, 4 warriors, 3 heroes, and the walker) independents included, without losing a unit. Now I am playing against Necrons as Space Marines also and am holding my own for now but they have at least 2 cities and ...

Go to advanced search