Search found 164 matches

by edward77
Mon May 13, 2019 2:16 pm
Forum: Scenario Design
Topic: Works in progress
Replies: 53
Views: 9310

Re: Works in progress

Added Dennewitz and now working on Lutzen 1813.
by edward77
Sat Apr 27, 2019 9:02 pm
Forum: Scenario Design
Topic: Works in progress
Replies: 53
Views: 9310

Re: Works in progress

Spent too much time with Campaign Series Middle East but finally got back to my first love P&S. Greatly enjoyed Gravelotte, Borodino and Dresden. Posted Jena_1806, Auerstadt_1806 and Wagram_1809 last week and I'm currently testing Dennewitz.
by edward77
Sun Apr 07, 2019 7:48 pm
Forum: Scenario Design
Topic: Marlborough Battles
Replies: 7
Views: 1165

Re: Marlborough Battles

Cronos, Thanks for acknowledgment on MP Malplaquet and Ramillies. I'm curious to know what were the balance corrections?
by edward77
Sun Apr 07, 2019 7:24 pm
Forum: Scenario Design
Topic: Jena- Auerstadt 1806
Replies: 0
Views: 330

Jena- Auerstadt 1806

I have just sent Richard two new Napoleonic scenarios, the battles of Jena 1806 V2 and Auerstadt 1806. We have seen tremendous development in P & S of mods, scenarios and colours for the Napoleonic period. In particular many of the larger scenarios have been done, Waterloo, Borodino, Friedland, Aust...
by edward77
Thu Nov 22, 2018 12:46 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Tutorial: Create Unit Skins
Replies: 26
Views: 3380

Re: Tutorial: Create Unit Skins

Installed 7.1.4 but not the update. Trying to get the skins trigger to work. Ok for standard defaults but cannot get imported skins to work. These are 512 x 512 png files, created by users, taken from this site and placed in the skin folder using the standard format <skin name>_<category>_<nation>.p...
by edward77
Wed Nov 21, 2018 8:10 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Middle East Oil War updated
Replies: 0
Views: 335

Middle East Oil War updated

I have updated this scenario to 7.1.4, adding some of the new Endseig units along with a few changes and tweaks. Any constructive comments are welcome.
viewtopic.php?f=374&t=84819&p=716708#p716708
by edward77
Fri Nov 16, 2018 6:33 pm
Forum: Order of Battle Series
Topic: Endsieg Problem
Replies: 6
Views: 679

Re: Endsieg Problem

Thanks Terminator & Gabeknight. Did exactly what you suggested and it now works ok. Thanks for the ad too!
by edward77
Thu Nov 15, 2018 9:52 pm
Forum: Order of Battle Series
Topic: Endsieg Problem
Replies: 6
Views: 679

Re: Endsieg Problem

Yes, checked for updates, none required.
by edward77
Thu Nov 15, 2018 6:43 pm
Forum: Order of Battle Series
Topic: Endsieg Problem
Replies: 6
Views: 679

Endsieg Problem

Updated to 7.1.4 and added Endseig. I was planning to update one of my scenarios "The Middle East Oil War 1946" with some of the new units but it no longer works, neither will it load into the Editor. I have checked my other scenarios in the editor which are all fine. I appreciate that its early day...
by edward77
Sun Oct 28, 2018 5:02 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: AI thinks forever
Replies: 9
Views: 701

Re: AI thinks forever

I seem to be getting the same AI thinking forever problem again. Quite flumexed! Below is a table comparing two of my scenarios. The first is Takimnobo 46, my first major Oob scenario, a hypothetical Allied invasion of two Japanese islands. The second is my latest scenario Celles 44, the southern se...
by edward77
Wed Sep 19, 2018 8:40 pm
Forum: Order of Battle Series
Topic: OOB Expansions I don't want to see
Replies: 25
Views: 2340

Re: OOB Expansions I don't want to see

Surely the next step is to carry on where Panzerkreig left off. King Tigers, JagPanthers, JagPzIV, Su100 and IS2s here we come .
by edward77
Thu Sep 06, 2018 12:59 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: AI thinks forever
Replies: 9
Views: 701

Re: AI thinks forever

Gabe, AI thinking problem has returned.The maximum number units/AI team = 7
Have put scenario in Dropbox.
Link is:- https://www.dropbox.com/s/khwvnmcgrjded ... 4.zip?dl=0
Please have a look it. Many thanks
by edward77
Wed Sep 05, 2018 3:04 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: AI thinks forever
Replies: 9
Views: 701

Re: AI thinks forever

Many thanks Bru. Smaller teams solved the problem!
by edward77
Tue Sep 04, 2018 9:29 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: AI thinks forever
Replies: 9
Views: 701

AI thinks forever

Please help! Developing Korsun 44, a large scenario with some AI acceptable thinking delays but close to completion, having run through it several times. Did some fine tuning and suddenly the AI on first turn thinks forever. Double checked all triggers, AI commands etc but cannot get back to a worka...
by edward77
Fri Aug 03, 2018 1:52 pm
Forum: Order of Battle Series
Topic: Editor Supply Output Query
Replies: 2
Views: 254

Re: Editor Supply Output Query

Shards, Ah right. Thank you for that. I had not noticed the sign.
by edward77
Thu Aug 02, 2018 8:45 pm
Forum: Order of Battle Series
Topic: Editor Supply Output Query
Replies: 2
Views: 254

Editor Supply Output Query

Bru888, I am developing an Operation Konrad scenario,the Axis attempt to break the Russian encirclement of Budapest in Jan 1945. To do this I need a mechanism for gradual turn by turn loss of supply output and one off increases in supply output for each successful air lift into the city. Such a mech...
by edward77
Fri Jul 27, 2018 6:07 pm
Forum: Order of Battle Series
Topic: Different skins
Replies: 296
Views: 24323

Re: Different skins

Help Please! I have imported a selection of skins from the forum. I can get single unit skins at the start of a scenario but however I try I cannot get them to appear via the skins trigger in the Editor. On a winter setting I just keep getting black units on a dark grey background.
by edward77
Sat Jul 21, 2018 12:28 pm
Forum: Order of Battle Series
Topic: Vote for next dlc
Replies: 46
Views: 3045

Re: Vote for next dlc

Carry on from Kursk with KonigsTiger, JagPzV, etc
by edward77
Sat Jul 21, 2018 12:08 pm
Forum: Order of Battle Series
Topic: Different skins
Replies: 296
Views: 24323

Re: Different skins

The progress on skins is terrific especially using adherbals simple procedure. Is it possible to get an overview now on what works and what does not work. eg Why do some skins work in the scenario but not in the editor. Where do the general_n skins fit in? What are the correct settings for the skins...
by edward77
Mon Jul 16, 2018 9:55 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Edward77's Scenarios
Replies: 9
Views: 1739

Re: Edward77's Scenarios

GabeKnight, Thanks for your comments. Ok no no bridges. Cannot explaln how some of the Occupy Triggers had no hex defined. Just a glitch. I was aware of the Soviet Fuel Depot take over not working as they are the same side. I only brought in the Fuel Depots as a secondary objective to try and solve ...

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