Search found 1367 matches

by Robotron
Mon Aug 03, 2020 12:41 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1629
Views: 144311

Re: NEW UPDATE 11.1! AUG1st 2020

I wonder if Unwichtig's mysterious glitches result from cruft and patching miscues piling up over time. How can you be sure that you and your MP partner are on exactly the same page, have both modded the game properly and in the exact same way? It is interesting to speculate whether many of the rep...
by Robotron
Sun Aug 02, 2020 9:00 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1629
Views: 144311

Re: NEW UPDATE 11.1! AUG1st 2020

makes correct installation of PotzBlitz as easy as can be. Easier than copy/paste a single folder? Anyway, personally I'd advise against downloading anything from Softpedia. They used to bundle their setups with malware in the past and I won't touch their stuff again. The developer's "homepage" poi...
by Robotron
Sun Aug 02, 2020 8:09 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1629
Views: 144311

Re: NEW UPDATE 11.1! AUG1st 2020

that only leaves the vienna problem, the empty hex was once surrounded by 6 units but none of them walked into vienna, russian units was killed few turns ago. Well, that's an issue rooted in the deeper regions of AI calculations coded by other people and to ascertain any defects there is like searc...
by Robotron
Sun Aug 02, 2020 6:56 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1629
Views: 144311

Re: NEW UPDATE 11.1! AUG1st 2020

Your crash log is from V11.0? of the mod, here's an excerpt from the log: ++++++++++++++++++POTZBLITZV11.0++++++++++++ What is the version number displayed on the intro popup? It should read V11.1 Clipboard02.jpg Also after launching the game the logfile should mention the new V11.1 right at the beg...
by Robotron
Sun Aug 02, 2020 2:40 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1629
Views: 144311

Re: NEW UPDATE 11.1! AUG1st 2020

You won both games on the exact same turn, what a strange coincidence. :shock:
by Robotron
Sun Aug 02, 2020 11:08 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1629
Views: 144311

Re: NEW UPDATE 11.1! AUG1st 2020

Phew, that's good to hear.

By the way: which CP war plans were taken for both matches?
by Robotron
Sat Aug 01, 2020 5:53 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1629
Views: 144311

Re: NEW UPDATE 11.1! AUG1st 2020

V11.1
https://drive.google.com/file/d/1lvz3EX ... H6rY-/view

This contains minor tweaking, corrections and some more chrome to add to flavor but no new features.
Also singleplayer vs CP AI is a bit easier now.

Please use only this version for new matches to facilitate bugfixing.
by Robotron
Sat Aug 01, 2020 2:18 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1629
Views: 144311

Re: NEW UPDATE 11.02! JUL18th 2020

Then your friend must have accidentally issued the challenge using vanilla CTGW or a very early version of the mod. The crash says: game/game_events.lua:2234(global DOWserbia) game/game_events.lua:2234: attempt to concatenate field 'eventcounter' (a nil value) This means that in script game_events.l...
by Robotron
Sat Aug 01, 2020 12:31 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1629
Views: 144311

Re: NEW UPDATE 11.02! JUL18th 2020

About the crash:

The crash happens during the first Entente turn.

Who issued the challenge?
Who is playing Entente?
by Robotron
Sat Aug 01, 2020 12:10 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1629
Views: 144311

Re: NEW UPDATE 11.02! JUL18th 2020

he must not surrender right? we must realy finish it until one side collapses to see the final screen right?
Play whatever way you like, but it would really be helpful if I could see a final screenshot that shows the victory event and the resources box.
by Robotron
Fri Jul 31, 2020 10:17 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1629
Views: 144311

Re: NEW UPDATE 11.02! JUL18th 2020

The crash bug is caused by one of the opponents using an ancient version of my mod or maybe not using my mod at all. The error points at a vital variable introduced in Potzblitz since when the diplo-point system was introduced, and that variable is missing in that match. Maybe that person forgot to ...
by Robotron
Wed Jul 29, 2020 11:44 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1629
Views: 144311

Re: NEW UPDATE 11.02! JUL18th 2020

@unwichtig: so, how's your match going?
by Robotron
Sun Jul 26, 2020 10:48 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1629
Views: 144311

Re: NEW UPDATE 11.02! JUL18th 2020

I used this tripwire in mp. I left Warsaw poorly defended, friend took it for free. But in fact I just wanted uk to join early. Worked. Next run I had the royal Navy under command which is more important than Warsaw. I guess having GB join Entente with a delay of 3 turns after Russia lost Warsaw se...
by Robotron
Sun Jul 26, 2020 9:44 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1629
Views: 144311

Re: NEW UPDATE 11.02! JUL18th 2020

Good for you that GB at least already joined Entente, else you could have written off GB joining Entente anytime soon by attacking Belgium.

Is this situation from CP going "Aufmarsch Ost" or "Rupprecht"?
by Robotron
Sun Jul 26, 2020 8:51 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1629
Views: 144311

Re: NEW UPDATE 11.02! JUL18th 2020

Good find!
Is the screenshot from singleplayer or multiplayer?
If from singleplayer please upload the autosave so I can test it.
If from multiplayer: bad luck from a bug. You'll have to wait for V11.1
by Robotron
Sun Jul 26, 2020 12:16 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1629
Views: 144311

Re: NEW UPDATE 11.02! JUL18th 2020

i played the schliefenplan both on single (4 times) and multiplayer (once), but the "Rheinbridges" event never happened. That was new in mod 11 so i was hoping to trial it, but does not seem to be appearing. From my understanding this should be an early CP event decision if the schliefenplan wash c...
by Robotron
Sat Jul 25, 2020 1:26 am
Forum: Field of Glory II Digital League
Topic: dkalenda has been expelled from the tournament for multiple re-loading of turns during his matches . . .
Replies: 261
Views: 5914

Re: PBEM Cheater ran rampant in FoG2

Well, Slitherene are not EA or Steam, so expecting them to have the means to provide foolproof systems to detect cheaters or even pay dedicated personnel to do this job is quite unrealistic to begin with. Nonetheless, this is a rather tragic issue to say the least.
by Robotron
Fri Jul 24, 2020 11:35 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1629
Views: 144311

Re: NEW UPDATE 11.02! JUL18th 2020

Can you explain what this paragraph does -- Extra income for AI on highest difficulty level if game.type == Game.TYPE_SINGLE and alliance.id ~= playerAlliance.id then local percentage = 50 -- start with lower bonuses first 5 turns if game.turn <= 5 then percentage = percentage - percentage / game.t...
by Robotron
Fri Jul 24, 2020 12:26 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1629
Views: 144311

Re: NEW UPDATE 11.02! JUL18th 2020

The MP reinforcement cost is 10x highers than it used to be Ah, I see...the raised manpower repair cost was originally meant to be only for British Expeditionary Force. My oversight caused it to be applied to all Entente nations without industrial warfare techs. Fix is in attachment. Apply just lik...
by Robotron
Thu Jul 23, 2020 7:02 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1629
Views: 144311

Re: NEW UPDATE 11.02! JUL18th 2020

Closing the Dardanelles via event will: - speed up Ottoman war entry - unlock the "Shelling of Sevastopol" event if Goeben BC is present at Constantinople The event can also trigger randomly but at a very small chance, so it is usually in the interest of the CP player to trigger the event once Goebe...

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