Search found 10 matches

by mercenarius
Sun Dec 03, 2017 4:02 am
Forum: Hannibal: Rome and Carthage
Topic: Very Enjoyable Game
Replies: 1
Views: 1590

Re: Very Enjoyable Game

Thanks! And sorry for the delay in posting a response. Once I get my "unified" login name straightened out I'll check here more often. :D
by mercenarius
Wed Nov 06, 2013 6:04 am
Forum: Hannibal: Rome and Carthage
Topic: New game - same engine
Replies: 9
Views: 6163

Re: New game - same engine

First of all, I am terribly sorry that it has taken me so long to post a reply. :oops: Yes, as you so keenly observed, weeks have stretched into months. I am not quite ready to post any prototypes but we're getting closer. The graphics work is moving along but progress has been unexpectedly slow. :s...
by mercenarius
Wed Mar 13, 2013 10:31 pm
Forum: Hannibal: Rome and Carthage
Topic: New game - same engine
Replies: 9
Views: 6163

Re: New game - same engine

Yes, it is. I have engaged an artist after much searching. I don't have anything to post publicly - yet - but I hope to do so in 4-6 weeks. The large scale of the game makes the main strategy map a big project for the artist so it's hard to be precise.
by mercenarius
Sat Aug 13, 2011 6:33 pm
Forum: Hannibal: Rome and Carthage
Topic: One command reserved for Hannibal - why?
Replies: 5
Views: 4358

It's a little long in coming, but you got your feature request. :D

This is included in the new 1.0.4 update for "Hannibal." There is a public beta now available:

http://www.matrixgames.com/forums/tm.asp?m=2883194
by mercenarius
Fri May 27, 2011 9:23 pm
Forum: Hannibal: Rome and Carthage
Topic: One command reserved for Hannibal - why?
Replies: 5
Views: 4358

How about changing it so you reduce the commands by one, but say that Hannibal activates for free? That's not a bad suggestion, but I am concerned that it might confuse some players. I am leaning towards the elimination of the rule as the simplest solution. I'll have to think about this a bit. I do...
by mercenarius
Thu May 26, 2011 1:23 am
Forum: Hannibal: Rome and Carthage
Topic: One command reserved for Hannibal - why?
Replies: 5
Views: 4358

The reason is that Hannibal generates his own extra Command Phase each turn by virtue of his initiative. So, really, you are getting a certain number of assignable Commands plus an extra one for Hannibal. And therefore one must be reserved for Hannibal since - in a sense - he creates the resources f...
by mercenarius
Tue Mar 01, 2011 7:10 pm
Forum: Hannibal: Rome and Carthage
Topic: Improving the AI
Replies: 2
Views: 3764

First off, I want to congratulate you on finding a soft spot in the AI. You're right about the move to Spain. I am working on a patch to bring the game to version 1.0.3 and I'll try to add something that will work around this. Now, you seem to be using the "Standard First Move" option. That has the ...
by mercenarius
Wed Feb 16, 2011 10:10 pm
Forum: Hannibal: Rome and Carthage
Topic: Length of the game?
Replies: 1
Views: 3211

I find that a game typically takes me about 3-4 hours. Some games are shorter if I win or lose :evil: quickly.
by mercenarius
Tue Nov 30, 2010 12:07 am
Forum: Hannibal: Rome and Carthage
Topic: Suggestions, troop types, etc.
Replies: 4
Views: 4516

Hi "Mago" Thanks for your interest. You make a number of good points. But I don't think that I am going to make any changes of this sort to the game right now. I will try to justify this decision: 1) You're right that most of Rome's allied manpower did not come from Latin communities. And I have men...
by mercenarius
Fri Nov 26, 2010 12:49 am
Forum: Hannibal: Rome and Carthage
Topic: Great game!
Replies: 3
Views: 3627

You can get a general sense of how many recruits are available in a province by right clicking on it and then using the "Advanced Details" button in the report dialog.

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