Search found 22 matches

by harley9699
Fri Sep 28, 2018 9:05 pm
Forum: Field of Glory II
Topic: Automatic pushback/pursuit with infantry absolutely ruins this game
Replies: 132
Views: 7086

Re: Automatic pushback/pursuit with infantry absolutely ruins this game

My suggestion: Make it where an individual small unit will only advance if they have at least one friendly unit either adjacent, or one square back (diagonally). That would at least place some sort of check on these mad dashes behind enemy lines. This would only apply to infantry, of course. I am n...
by harley9699
Thu Sep 06, 2018 1:17 am
Forum: Afghanistan '11: Tech Support
Topic: Invisible units after 1.1.2
Replies: 6
Views: 1101

Re: Invisible units after 1.1.2

Disable Steam overlay, run the game and check if the issue persists. https://support.steampowered.com/kb_article.php?ref=9394-yofv-0014 I've done all of the above and still have units disappear. Sent the log to the devs. Kinda hard to win when your units disappear then run out of rations and fuel. :P
by harley9699
Wed Jul 18, 2018 9:55 pm
Forum: Panzer Corps 2
Topic: Panzer Corps 2 - Dev Diary #1
Replies: 48
Views: 7631

Re: Panzer Corps 2 - Dev Diary #1

Loved the read and the ideas. Great 3D work. As some have said, the shadows are a bit much, but hell, it's very, very EA. Really liked RVallant's Campaign idea as well. Most of all, for me: the more aspects of Order of Battle's play you can put in, the better it'll be. (see you've already started wi...
by harley9699
Fri May 04, 2018 8:05 pm
Forum: News & Announcements
Topic: Aggressors: Ancient Rome is announced!
Replies: 17
Views: 36842

Re: Aggressors: Ancient Rome is announced!

AlexDetrojan wrote:Well done Slitherine! This one looks like it may become a classic. You're in beta, so what would be the likely timeline for release?
Cheers
Alex
Bottom of this page http://www.matrixgames.com/news/2584/Ag ... announced! says Q3.
by harley9699
Tue Jan 09, 2018 9:24 pm
Forum: Order of Battle Series
Topic: Unit Navigator Tool
Replies: 161
Views: 18818

Re: Unit Navigator Tool

This absolutely fantastic, man. Great job! I will definitely be using this.
by harley9699
Mon Mar 21, 2016 12:51 pm
Forum: News & Announcements
Topic: Polaris Sector Site is online!
Replies: 7
Views: 8665

Re: Polaris Sector Site is online!

Yes. Yes, waiting for the release is killing me.
Glad you have a site though.......if I live long enough to see the release.
by harley9699
Tue Feb 02, 2016 1:42 pm
Forum: Tech Support
Topic: Strobe Light Start
Replies: 5
Views: 1714

Re: Strobe Light Start

Try the following: Delete a file named "Settings" in the Windows documents folder at: ...\Documents\My Games\BA2 Run the game and check if the issue persists. Thanks guys, it was actually this one. For helping anyone in the future, it was actually the file "Options". Deleted it, then it fired right...
by harley9699
Tue Feb 02, 2016 6:51 am
Forum: Tech Support
Topic: Strobe Light Start
Replies: 5
Views: 1714

Strobe Light Start

Think I've only fired up BA2 a couple of times since the last expansion install. (I know, I know...)
Now, when I try to start it, turns the screen into a strobe light!
Win 7, 64x
Latest nvidia drivers. Tons more PC/juice than needed. No problems in the past.
Ideas?
Thanks.
by harley9699
Mon Jul 20, 2015 11:54 am
Forum: Order of Battle : World War II - Tech Support
Topic: Java Sea
Replies: 2
Views: 328

Re: Java Sea

Cool. Ok, thanks.
by harley9699
Mon Jul 20, 2015 2:53 am
Forum: Order of Battle : World War II - Tech Support
Topic: Java Sea
Replies: 2
Views: 328

Java Sea

Maybe I'm missing something here since searching the forums didn't find anyone else with this problem. In playing the Japanese in the Java Sea Mission part of the campaign, the land units' ships don't move---at all. All of the ships work fine. If I buy a carrier for a couple of my planes, they work ...
by harley9699
Sat May 02, 2015 2:21 am
Forum: Order of Battle Series
Topic: can you open up the beta forums now to the general public?
Replies: 19
Views: 3036

Re: can you open up the beta forums now to the general publi

Never played with the beta, but it's a good deal. I play Panzer Corps with a self-induced no undo button rule. :)
by harley9699
Sat May 02, 2015 1:34 am
Forum: Order of Battle Series
Topic: Question: Terrain/Unit traits
Replies: 7
Views: 1156

Re: Question: Terrain/Unit traits

Great! Came in here solely for the purpose of seeing if I had missed a terrain mouseover/tooltip.
by harley9699
Fri Mar 27, 2015 12:06 pm
Forum: Battle Academy 2 – Eastern Front
Topic: Kursk
Replies: 17
Views: 3706

Re: Kursk

Guess I mixed up my dates. Thought Kursk was supposed to be out yesterday. Has a new date been set?
by harley9699
Mon Dec 15, 2014 12:17 am
Forum: General Discussion
Topic: Any teens here?
Replies: 23
Views: 4461

Re: Any teens here?

I found Squad Leader at 16. First 'real' pc wargame was Steel Panthers.

Note: When I first saw this topic's title I thought, "Oh my God! Pervs openly hunting? Here??? I'm going to have to drive a real Sherman up somebody's a..........oh, ok. It's innocent. Whew."
by harley9699
Mon Oct 27, 2014 12:20 pm
Forum: Pike & Shot
Topic: Napoleonic next ?
Replies: 16
Views: 2118

Re: Napoleonic next ?

I think there are more than enough tactical simulation of the napoleonic era. What is still missing is more a grand-strategy game with a "grand campaign" option than another simulation of Waterloo/Austerlitz/Leipzig. I personnaly believe than a Northern Wars expansion would be much more appropriate...
by harley9699
Tue Aug 10, 2010 9:33 pm
Forum: Battle Academy
Topic: Saves
Replies: 5
Views: 399

Actually, no. Win7 must be different. Doesn't matter what I name the saves, the progress of saves is in a numerical sequence. (e.g. I name it: Sandstorm03b---in the Save folder, it's titled/listed as: 217.LSF) That's why I couldn't find the saves! Odd, huh? I remember, back in the day, Steel Panther...
by harley9699
Tue Aug 10, 2010 5:07 am
Forum: Battle Academy
Topic: A suggestion to increase replayability infinitely
Replies: 34
Views: 1725

Random map generation simply RULES! Absolutely one of the best parts of any great war game...esp. when you're wanting to play a bit more ahistorical.
However, this one's editor seems pretty good so far. Haven't done a lot, too busy playing. :) Does seem rather pliable though.
by harley9699
Tue Aug 10, 2010 5:00 am
Forum: Battle Academy
Topic: Scale and buildings
Replies: 15
Views: 1258

"Although I guess you could do something where you have a 'lookout' attribute on a unit, then have a command to set it, which allows them to see a lot further, but makes them more vulnerable to fire. " That'd be way cool. Also would like to see the fog-of-war change with turning a vehicle: increase...
by harley9699
Tue Aug 10, 2010 4:54 am
Forum: Battle Academy
Topic: Saves
Replies: 5
Views: 399

Thank you very much! Actually, if the files saved as what WE named them, we could have found them with a simple Search of the hard drive. Don't know if that's possible now or not...
Thanks again!
by harley9699
Mon Aug 09, 2010 11:06 pm
Forum: Battle Academy
Topic: Saves
Replies: 5
Views: 399

Saves

REALLY stupid, I know---but, where are the Saved Games on Win7 kept? Need to delete a ton of them. Thanks!

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