Search found 55 matches

by Commander Scott
Fri Sep 18, 2020 5:36 pm
Forum: Battlestar Galactica Deadlock
Topic: Suggest for update: more attention to campaign mode fleet points, blueprints, dlc ship availability
Replies: 11
Views: 286

Re: Suggest for update: more attention to campaign mode fleet points, blueprints, dlc ship availability

There’s no need to worry about new DLC that only focuses on the multiplayer side of the game. They quietly announced during Wednesday’s preview stream that Armistice and the Modern Ships Pack are the final add-ons for Deadlock. What that means for future support and bug fixes is anyone’s guess, but ...
by Commander Scott
Fri Sep 18, 2020 8:16 am
Forum: Battlestar Galactica Deadlock
Topic: Season 2 of Battlestar Galactica Deadlock comes to an end on September 24th
Replies: 32
Views: 1019

Re: Season 2 of Battlestar Galactica Deadlock comes to an end on September 24th

From Wednesday’s stream with SgtZdog and Sir Wagglepuss III, we now have a few details confirmed. First, the Valkyrie has six heavy guns topside, two on the ventral surface and eight point defence cannons per broadside arc. The Mercury has ten forward firing battlestar artillery, four topside, eight...
by Commander Scott
Sat Sep 12, 2020 1:25 am
Forum: Battlestar Galactica Deadlock
Topic: Season 2 of Battlestar Galactica Deadlock comes to an end on September 24th
Replies: 32
Views: 1019

Re: Season 2 of Battlestar Galactica Deadlock comes to an end on September 24th

The Jupiter II alligator head only has six artillery guns, rather than the canon eight. Looks like I'm going to be wrong about this when Armistice is released, because the Deadlock Facebook page has been posting screenshots taken by TeacherGalante using the photo mode, and Galactica is pictured wit...
by Commander Scott
Thu Sep 10, 2020 12:46 am
Forum: Battlestar Galactica Deadlock
Topic: Season 2 of Battlestar Galactica Deadlock comes to an end on September 24th
Replies: 32
Views: 1019

Re: Season 2 of Battlestar Galactica Deadlock comes to an end on September 24th

I’m only using episodic canon as reference points, so I assume Odin and Asgard are fan-made designations? Since the picture shows two ships in the same external configuration as Valkyrie herself appeared in Hero and The Plan, I would suggest she’s of the type that fits that criteria. I haven’t inclu...
by Commander Scott
Wed Sep 09, 2020 8:18 pm
Forum: Battlestar Galactica Deadlock
Topic: Season 2 of Battlestar Galactica Deadlock comes to an end on September 24th
Replies: 32
Views: 1019

Re: Season 2 of Battlestar Galactica Deadlock comes to an end on September 24th

Actually, I’m with you on the Blood & Chrome Galactica . I vastly prefer the Jupiter Mk. II layout in Deadlock. I do like the extra flashes of red paint they put on the ship in B&C though. :) One minor correction though. The Jupiter II alligator head only has six artillery guns, rather than the cano...
by Commander Scott
Sun Sep 06, 2020 4:28 pm
Forum: Battlestar Galactica Deadlock
Topic: Season 2 of Battlestar Galactica Deadlock comes to an end on September 24th
Replies: 32
Views: 1019

Re: Season 2 of Battlestar Galactica Deadlock comes to an end on September 24th

I'm loving the idea of returning to Ragnar Anchorage. It did feel like we had unfinished business with the station. That's a good gods damn call! Also, love the image of Columbia. I really hope this isn't the last DLC. If anything can we have DLC that fills the story in between the campaign again? ...
by Commander Scott
Sat Sep 05, 2020 9:43 pm
Forum: Battlestar Galactica Deadlock
Topic: Season 2 of Battlestar Galactica Deadlock comes to an end on September 24th
Replies: 32
Views: 1019

Re: Season 2 of Battlestar Galactica Deadlock comes to an end on September 24th

Hi there folks, this my first time making a post on the BSG: Deadlock forum I have some concerns regarding a screenshot showing the Guardian Basestar model on your steam page for the Modern Ship Pack, it seems almost identical to a model made for the Fall of Kobol mod for Sins of the Solar Empire w...
by Commander Scott
Sat Sep 05, 2020 5:22 pm
Forum: Battlestar Galactica Deadlock
Topic: Season 2 of Battlestar Galactica Deadlock comes to an end on September 24th
Replies: 32
Views: 1019

Re: Season 2 of Battlestar Galactica Deadlock comes to an end on September 24th

Hey OregonUK, good to see a fellow Brit here. :) Unfortunately, for what I can only assume are balancing issues, the artillery loadout is completely different on the DLC Mercury . I’ve taken a couple of pictures from the teaser trailer, and highlighted the batteries as best I can. The main thing to ...
by Commander Scott
Fri Sep 04, 2020 3:14 pm
Forum: Battlestar Galactica Deadlock
Topic: Season 2 of Battlestar Galactica Deadlock comes to an end on September 24th
Replies: 32
Views: 1019

Re: Season 2 of Battlestar Galactica Deadlock comes to an end on September 24th

Holy frak! This is something else. I have some questions though: 1. Are PS4 and Xbox One players getting this at the same time as PC players? 2. Does the increased fleet cap not apply to campaign officers? I'm sure most of us were looking forward to expanding those fleets. 3. Can we get a rundown of...
by Commander Scott
Fri Sep 04, 2020 2:54 pm
Forum: Battlestar Galactica Deadlock
Topic: Artemis Mk. II Anyone?
Replies: 8
Views: 444

Re: Artemis Mk. II Anyone?

Well, there's no Artemis Mk. II, but holy frak, the Season 2 Finale is wish fulfilment run amok. :D
by Commander Scott
Tue Aug 25, 2020 6:13 am
Forum: Battlestar Galactica Deadlock
Topic: Without a Battlestar in a fleet is it fun or challenging?
Replies: 1
Views: 207

Re: Without a Battlestar in a fleet is it fun or challenging?

To be honest, from the moment I unlock the Artemis , the officers of my twelve defence fleets get one as soon as they have enough points for it. I find them far too well rounded to leave out. So by the time I unlock the Heracles in Sin and Sacrifice, most of my fleets are already configured. The mai...
by Commander Scott
Mon Aug 24, 2020 4:06 am
Forum: Battlestar Galactica Deadlock
Topic: Artemis Mk. II Anyone?
Replies: 8
Views: 444

Re: Artemis Mk. II Anyone?

To be perfectly honest with you, Clothos and the “Six” being one and the same is a conclusion I’ve drawn based on the info dump following the S&R op, and the similarities between the character art and the CGI model used in B&C. I’m afraid I forget to mention that, as I’m out of practice when it come...
by Commander Scott
Sun Aug 23, 2020 1:18 am
Forum: Battlestar Galactica Deadlock
Topic: Artemis Mk. II Anyone?
Replies: 8
Views: 444

Re: Artemis Mk. II Anyone?

I’d love to hear a few lines of fleet chatter from the Cylon raiders. Simple things like orders being given, and the “By Your Command” acknowledgement would be great. I go back and forth on a few bits of Blood & Chrome to be honest. I have no problem with Valkyrie being in it for example, because sh...
by Commander Scott
Sun Aug 23, 2020 12:17 am
Forum: Battlestar Galactica Deadlock
Topic: Artemis Mk. II Anyone?
Replies: 8
Views: 444

Re: Artemis Mk. II Anyone?

It’s interesting you mention the flight pod openings, because the Defender has a large Artemis-style opening at the forward end, and a smaller aft one like on the TOS Galactica miniature. Honestly, at a minimum, I’d want any Artemis update to be able to accommodate a support ship the size of the old...
by Commander Scott
Sat Aug 22, 2020 1:53 am
Forum: Battlestar Galactica Deadlock
Topic: Artemis Mk. II Anyone?
Replies: 8
Views: 444

Artemis Mk. II Anyone?

Does anyone else think we may get a Mk. II Artemis in the Armistice update? As we all know, narratively speaking the Artemis -class has been outdated since we first got access to her. Two very prominent TOS battlestar details were also changed, the flight pod arms and the engine block, both of which...
by Commander Scott
Thu Aug 20, 2020 10:07 am
Forum: Battlestar Galactica Deadlock: Tech Support
Topic: A Number of Issues During the Campaigns - PS4
Replies: 3
Views: 321

Re: A Number of Issues During the Campaigns - PS4

I found a few new problems today. First, when using raptors and sweepers to disable mines, you have to do it before the ship they came from is destroyed, otherwise the mines can't be disabled. I'm sure I don't have to tell you what a giant pain in the arse that is when dealing with a swarm of virus ...
by Commander Scott
Wed Aug 19, 2020 2:32 am
Forum: Battlestar Galactica Deadlock: Tech Support
Topic: A Number of Issues During the Campaigns - PS4
Replies: 3
Views: 321

Re: A Number of Issues During the Campaigns - PS4

Upon joining the Ghost Fleet, I'm unable to rename the Artemis -class battlestar Pinatubo and the Minotaur -class gunship Bishop . All other default Ghost Fleet ships can be renamed. Also, I've meant to mention this for a long time, but kept forgetting. When starting an after action replay, all gun ...
by Commander Scott
Tue Aug 18, 2020 11:31 pm
Forum: Battlestar Galactica Deadlock
Topic: Multiple Officers per Fleet
Replies: 5
Views: 519

Re: Multiple Officers per Fleet

I'm right there with you, Fisher. I just can't see a feasible way to continue the story without creating a lot of new assets. If they do tell the story of the Cylon Holocaust though, I'd love to see our character in the CIC set used for Pegasus . Heck, imagine if it turned out our character was Admi...
by Commander Scott
Mon Aug 10, 2020 11:19 pm
Forum: Battlestar Galactica Deadlock: Tech Support
Topic: A Number of Issues During the Campaigns - PS4
Replies: 3
Views: 321

Re: A Number of Issues During the Campaigns - PS4

A small update. Following Mission 8: Galleon, of the Resurrection campaign, there is a dialogue tree called Hell of a Call. In it, Doc Cottle addresses Commander Nash as captain. A simple mistake to be sure, but one that really should have been caught when the line was recorded since it breaks immer...
by Commander Scott
Mon Aug 03, 2020 12:15 pm
Forum: Battlestar Galactica Deadlock: Tech Support
Topic: A Number of Issues During the Campaigns - PS4
Replies: 3
Views: 321

A Number of Issues During the Campaigns - PS4

In the base campaign, during Chapter 10: Negotiation, Clothos’ basestar becomes inert after announcing The Commander has control. In Chapter 12: Galactica, the civilian ships are no longer booby trapped when approached by the investigating fleet. In the Sin and Sacrifice campaign, after playing Miss...

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