Search found 37 matches

by hnox
Thu May 14, 2020 2:09 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1798
Views: 161952

Re: POTZBLITZ V10.2 MAY 8th 2020

Okay, then it's not my fault, that bug has been around since vanilla V1.66 CTGW and it's something that can't be fixed by me because the LOS-logic is not moddable. Probably the units will become visible again after the turn they were moved. See this post here from 2015 when that happened to myself,...
by hnox
Thu May 14, 2020 11:14 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1798
Views: 161952

Re: POTZBLITZ V10.2 MAY 8th 2020

Concerning Malta: it might be caused by Britain not correctly registering as being already part of the Entente for visibility purposes. Were the invisible units clickable? Did the units re-appear on turn 5 or were they still missing on turn 5? 1. Yes, they are clickable! (Didn't check). The ship is...
by hnox
Thu May 14, 2020 6:48 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1798
Views: 161952

Re: POTZBLITZ V10.2 MAY 8th 2020

1. However, Russian combat strength is boosted as long as the initial Russian attack bonus is in play, see manual 4.8 That may be the case. 2. Hnox must have been rather unlucky to not draw that event in either of your games before turn 4. Note that if CP successfully play " Diplomatic Poker ", Ent...
by hnox
Thu May 14, 2020 6:21 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1798
Views: 161952

Re: POTZBLITZ V10.2 MAY 8th 2020

Hi, Robotron. Malta pre-dreadnought is missing and the port is not available for French units. Not sure if this is a feature, just asking. Situation is this: French navy is actively chasing Goeben. UK just joined CE this very turn, "King G. inspects fleet" event was played. Multiplayer. It's the sec...
by hnox
Wed May 13, 2020 3:29 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1798
Views: 161952

Re: POTZBLITZ V10.2 MAY 8th 2020

Hi, Robotron.

The Russian supply indicator works fine. Much appreciated. Playing entente is much easier this way. Thanks!
by hnox
Sat May 09, 2020 10:44 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1798
Views: 161952

Re: POTZBLITZ V10.2 MAY 8th 2020

Now testing with Cocolo. Thanks!
by hnox
Thu Apr 16, 2020 7:31 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1798
Views: 161952

Re: POTZBLITZ V10.1 MAR 4th 2020

Thanks.

All this will help to keep the awareness.
by hnox
Thu Apr 09, 2020 6:38 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1798
Views: 161952

Re: POTZBLITZ V10.1 MAR 4th 2020

So, to make things short, I add here my humble proposal: Noted: - 1 tank per tank tech hard limit. - light cruiser upkeep raised to 2 PP - make US resistant to influence Proposal: - no upkeep for submarines and free repairs but cost raised to 20PP? Proposal: - Keep convoy warfare abstract as in sing...
by hnox
Thu Apr 09, 2020 4:22 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1798
Views: 161952

Re: POTZBLITZ V10.1 MAR 4th 2020

New proposal: Dreadnought: build time: 15 turns, cost: 75 PP Battlecruiser: build time: 10 turns, cost: 50 PP My builts: for the British a single Dreadnought and 3-4 Battlecruisers, 3 subs, and 25+ light cruisers. The french only built a single sub. A small remark from me about the naval arms race ...
by hnox
Mon May 20, 2019 7:20 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1798
Views: 161952

Re: POTZBLITZ V9.3 MAY11th 2019

Do you still have the autosaveEndturn of the last turn (turn 24) to check you had indeed an army corps in the queue too? This is a MP against Cocolo, so no savegame available, I'm afraid. The game is just an agony right now, but we are testing and making our own experiments just to see what happens...
by hnox
Sat May 18, 2019 6:55 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1798
Views: 161952

Garrison in production queue bug

Not sure if I already reported this one for V7 or so, but a full British army corps in queue has become into a humble garrison. Not the first time I see this. Game is for v9.2 Log date: 2019-05-18 08:36:59 [08:36:59][9688]Steam not running [08:36:59][9688]Renderer: ANGLE (Intel(R) HD Graphics 5500 D...
by hnox
Tue Apr 23, 2019 10:54 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1798
Views: 161952

Re: POTZBLITZ V9.2 APR6th 2019

2. Ask your opponent if he saw that cavalry retreat with unit strength 4 or if he saw it destroyed. For some reason destroyed units are sometimes displayed as retreating during replay. Yes, that is: the replay was showing an alternate reality. I was like thinking on that cav as an anchor and then I...
by hnox
Tue Apr 23, 2019 10:54 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1798
Views: 161952

Re: POTZBLITZ V9.2 APR6th 2019

2. Ask your opponent if he saw that cavalry retreat with unit strength 4 or if he saw it destroyed. For some reason destroyed units are sometimes displayed as retreating during replay. Yes, that is: the replay was showing an alternate reality. I was like thinking on that cav as an anchor and then I...
by hnox
Tue Apr 23, 2019 10:35 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1798
Views: 161952

Re: POTZBLITZ V9.2 APR6th 2019

missing cav.png That Russian cavalry between Czernowitz and Tarnopol, gets attacked in MP, CP turn, and then is forced to retreat to Tarnopol, finishing CP gameturn with 4 pts strength. In my turn is missing, disappeared. : ( Can't tell if its missing because an event. Any ideas, or is it a bug? Up...
by hnox
Tue Apr 23, 2019 8:28 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1798
Views: 161952

Re: POTZBLITZ V9.2 APR6th 2019

A crash, but no serious. Multiplayer, entente side. I've tried to deploy a new Cruiser at the Red Sea. Avalaible all sea hexes allow a normal deploy, but Yanbu port appears also as available. I mistakenly deployed there. [10:09:29][10664]ENT CHANCE/ROLL:60/404 [10:09:29][10664]MINES END [10:10:01][1...
by hnox
Tue Mar 26, 2019 1:22 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1798
Views: 161952

Re: POTZBLITZ V9.02 MAR20th 2019

Hi. Not sure of the effect of lowering the cruiser costs. Being so cheap, you can surround all transports with an effective belt of cruisers (works only on MP). If the problem is having the british subs so strong in the Baltic, you better can put a couple more german ligth cruisers. If the problem i...
by hnox
Sat Mar 23, 2019 5:04 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1798
Views: 161952

Re: POTZBLITZ V9.02 MAR20th 2019

Hi, still too busy to go into a MP match right now. Anyway, I've tested some turns with CP single player. Just a couple of comments. Belgians do weird things. In 2 matches (had to restart due to 9.1, then 9.2) they left Brussels empty. Russians start quite hard, but that seems good. Will report any ...
by hnox
Sat Mar 09, 2019 11:20 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1798
Views: 161952

Re: POTZBLITZ V8.11, MAR 1st

Robotron wrote:
Fri Mar 08, 2019 12:10 am
Concerning V8.20 here's what will be changed (upload tomorrow evening so you guys can comment on this)

Let's hear your opinions.
Will try an opening with Cocolo after 8.20 is released and will compare with our 7.x and 8.11 experiences.

Will gladly accept that challenge with you.
by hnox
Sat Mar 09, 2019 11:17 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1798
Views: 161952

Re: POTZBLITZ V8.11, MAR 1st

Can you please slow down the entrenchment for the Russians, Turks, Romanians, Bulgars, Austrians and Italians? I could assign negative values to some of those so research will take longer but this would have consequences to ALL fronts those nations are fighting on and which were not known for movem...
by hnox
Thu Mar 07, 2019 3:39 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1798
Views: 161952

Any multiplayer experiences with 8.xx?

Hi. I've finished my second multiplayer game, and I have some comments. But, first of all... May I ask how many of you have played a multiplayer game with version 8.x? I go first with some general remmarks: Subs and light cruisers. It seems to me that subs are quite strong against surface ships othe...

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