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by Kerensky
Sat Oct 20, 2018 1:21 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 56
Views: 7166

Re: Panzer Corps 2 - Dev Diary #4

So, even with Panzer Corps rules and stats, the situation is not as desparate. I did not even need to call in air support or employ run out of ammo tactics. HOWEVER, I fully agree that this situation where you need to tackle Hummels with odd units, while your tanks stand nearby and stupidly wait is...
by Kerensky
Fri Oct 19, 2018 9:14 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 56
Views: 7166

Re: Panzer Corps 2 - Dev Diary #4

These triangles and pentagonal spearheads... PzC II could become a game of geometry.

VICTORY THROUGH GEOMETRY!
by Kerensky
Fri Oct 19, 2018 9:10 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 56
Views: 7166

Re: Panzer Corps 2 - Dev Diary #4

Here's a situation I foresee. Defender: https://i.imgur.com/lCKUi4D.jpg Attacker: https://i.imgur.com/INyfI3e.jpg Normally, what happens? Those 3 tanks swoop down and murder those 2 arty and 2 infantry in transport, completely spoiling the attack on the VH. I drive my wurfrahman point blank on my fi...
by Kerensky
Fri Oct 19, 2018 8:31 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 56
Views: 7166

Re: Panzer Corps 2 - Dev Diary #4

And really, you can make this triangle much more efficiently than this. Why do you need the most expensive Jagdpanther. Throw in a much cheaper Nashorn who has a gun that is just as powerful. And Nashorn is a mid war unit. Built a 1943 triangle with Narshorn in the back, and Wurfrahmen or Panzerwefe...
by Kerensky
Fri Oct 19, 2018 8:15 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 56
Views: 7166

Re: Panzer Corps 2 - Dev Diary #4

If I understood your above posts correctly, you argued that AT support has some fundamental, theoretical problems. But I don't quite understand what these problems are. Along the same lines, you could argue that arty support in PzC has a fundamental problem: in a triangle of three artilleries each ...
by Kerensky
Fri Oct 19, 2018 2:06 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 56
Views: 7166

Re: Panzer Corps 2 - Dev Diary #4

What could the rules be for all 'offensive combined arms' effects. Attack a unit with friendly infantry adjacent. The first (only the first) attack against a target during your turn ignores all support fire. Call it ' diversion '. So having extra infantry to act as diversion is a counter to turtle t...
by Kerensky
Fri Oct 19, 2018 1:42 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 56
Views: 7166

Re: Panzer Corps 2 - Dev Diary #4

It's obvious the tactics of handling this situation will have to change from PzC to PzC2. The solution for your impasse example is that you should suppress enemy artillery first with bomber or your artillery and then attack the AT with your infrantry. It's just a different rock paper scissors game,...
by Kerensky
Fri Oct 19, 2018 1:10 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 56
Views: 7166

Re: Panzer Corps 2 - Dev Diary #4

Well, first of all, in such a triangle the AT is not covered at all from armoured attackers. For these units Jagdpanther covered with two arties is not harder than the same Jagdpanther all alone. How do you deal with a lone Jagdpanther in the open in Panzer Corps? Also, you are of course right that...
by Kerensky
Thu Oct 18, 2018 11:33 am
Forum: Panzer Corps : AAR's
Topic: Grand Campaign Dual Let's Play - Lt Joker & Braccada
Replies: 44
Views: 2734

Re: Grand Campaign Dual Let's Play - Lt Joker & Braccada

Intense indeed. I still always enjoy a good Wassigny AAR. Well done. :)
by Kerensky
Fri Sep 28, 2018 8:11 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 56
Views: 7166

Re: Panzer Corps 2 - Dev Diary #4

The proposed change won't make towed AT viable for you to use, it will make it viable against you. The AI tanks will never attack you if you have AT around. They already only really attack on leap days. They're chicken the rest of the time and they certainly don't attack AT of any kind very often. ...
by Kerensky
Thu Sep 27, 2018 11:08 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 56
Views: 7166

Re: Panzer Corps 2 - Dev Diary #4

What you describe is what is great on paper and with perfect positioning and time for that, but what ends up happening is that terrain type, multiple units from different directions, need for resupply, etc. will screw up any "perfect" defence. Moreover, a good player will use his/her artillery to s...
by Kerensky
Thu Sep 27, 2018 9:17 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 56
Views: 7166

Re: Panzer Corps 2 - Dev Diary #4

2) No word so far on how you are going to make recon viable. Remove the recon move penalty, make them so ft targets, make them not take up a unit slot, but do something. I dunno, I always found cheap recon to be useful, if expendable. In the Grand Campaign I found them to be necessary, if you got h...
by Kerensky
Thu Sep 27, 2018 9:00 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 56
Views: 7166

Re: Panzer Corps 2 - Dev Diary #4

Overstrength. Yea that was talked about, but my major concern was this mechanic was a growth system. Something you slowly earned as you played. It's become a staple of gaming, the need to grow as you play. This is why people hate multiplayer systems that don't dish out rewards, they don't see any re...
by Kerensky
Thu Sep 27, 2018 8:45 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 56
Views: 7166

Re: Panzer Corps 2 - Dev Diary #4

Interesting diary, but as always I have practical concerns. I'm surprised by taking the step to potentially disable the turn limit, but I don't actually see it as a problem. The real question is how it will affect individual scenarios. If everyone can potentially last for infinite turns, does everyo...
by Kerensky
Wed Sep 26, 2018 8:14 pm
Forum: Panzer Corps 2
Topic: I'm exhausted and concerned
Replies: 6
Views: 629

Re: I'm exhausted and concerned

I'm not surprised to see my prediction came true, but it still feels a little bad. Still, hopefully be better for it in the long run, and more time will be used wisely.
by Kerensky
Tue Sep 11, 2018 3:22 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #3
Replies: 66
Views: 19638

Re: Panzer Corps 2 - Dev Diary #3

Interesting comment from someone who expanded USA from one scenario to three in the vanilla campaign, after it was already planned and produced. ;) But of course, in a game like this, where campaign can only be created after many other aspects of the game are finalized, you guess correctly that cam...
by Kerensky
Mon Sep 10, 2018 9:23 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #3
Replies: 66
Views: 19638

Re: Panzer Corps 2 - Dev Diary #3

As I mentioned in dev diary #2, the new campaign will be a middle ground between the old PzC vanilla and GC in terms of size. I don't think it is realistic to split any single battle into 5-6 scenarios in the base game, but we'll see what we can do. :) Well that seems to be a very telling comment. ...
by Kerensky
Thu Aug 30, 2018 12:25 am
Forum: Panzer Corps
Topic: Replacing core units for 1st scenario of campaign (Poland)
Replies: 6
Views: 535

Re: Replacing core units for 1st scenario of campaign (Poland)

And here we see using this method I got the game to read my 1939 END, 1940 start CORE and import it into Poland of the Vanilla base campaign. 100% tested, verified, and working. https://i.imgur.com/suZVkPB.jpg Again, as niki pointed out, the lack of deployment hexes will affect this first Poland sce...
by Kerensky
Thu Aug 30, 2018 12:13 am
Forum: Panzer Corps
Topic: Replacing core units for 1st scenario of campaign (Poland)
Replies: 6
Views: 535

Re: Replacing core units for 1st scenario of campaign (Poland)

Actually, it should be trivially easy. I specifically made sure what you are requesting is possible to do. For any intrepid player that wanted to continue to play with their Grand Campaign army in new adventures, either modded or official. This is why Grand Campaign 1945 E and W both save your CORE ...
by Kerensky
Wed Aug 29, 2018 9:57 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #2
Replies: 95
Views: 20776

Re: Panzer Corps 2 - Dev Diary #2

1) I found the balanced scenarios in Panzer Corp to be decent and the Soviet Corp ones were quite poor (square map with troops on each side). Soviet Corp historic scenarios were great but not balanced in PBEM. My point is many of the historic maps were great but from a PBEM perspective most were ve...

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