Search found 153 matches

by Geffalrus
Fri May 17, 2019 1:48 pm
Forum: Field of Glory II Digital League
Topic: The Rally Point (discussion and questions)
Replies: 848
Views: 34580

Re: The Rally Point (discussion and questions)

It would be a similar nightmare as the Moors army that Rex is using in the KO tournament. I played several games against him using that army this season and it's hard work and very frustrating! I don't know, the Biblical bracket is full of massed archers and Sparabara.........just the type of thing...
by Geffalrus
Thu May 16, 2019 12:05 pm
Forum: Field of Glory II Digital League
Topic: Late Antiquity, reserve places only now . . .
Replies: 42
Views: 1045

Re: Late Antiquity recruitment is now open . . .

1. Roman 379-424 AD
2. Palmyran 258-273 AD
3. Byzantine 493-550 AD
4. Frank 496-599 AD
by Geffalrus
Thu May 16, 2019 11:50 am
Forum: Field of Glory II Digital League
Topic: Early Middle Ages, reserve places only now . . .
Replies: 33
Views: 659

Re: Early Middle Ages recruitment is now open . . .

1. Polish 966-1057 AD
2. Viking 900-1049 AD
3. Byzantine 988-1041 AD
4. Arab (Umayyad) 685-750 AD
by Geffalrus
Thu May 16, 2019 11:47 am
Forum: Field of Glory II Digital League
Topic: Classical Antiquity reserve places only now . . .
Replies: 41
Views: 965

Re: Classical Antiquity recruitment is now open . . .

1. Antigonids
2. Pyrrhics
3. Macedonian 355-329
4. Thessalian
by Geffalrus
Thu May 16, 2019 11:42 am
Forum: Field of Glory II Digital League
Topic: Themed Event, reserve places only now . . .
Replies: 18
Views: 373

Re: Themed Event recruitment is now open . . .

Oh hell yeah, I want a piece of this!
by Geffalrus
Mon Apr 29, 2019 12:25 pm
Forum: Field of Glory II: Tournaments & Leagues
Topic: Tournament handicaps for armies/terrain
Replies: 20
Views: 1017

Re: Tournament handicaps for armies/terrain

As I mentioned I first tried a game with me playing the Thracians and he was playing the Romans - I lost as there are no good quality troops in a Thracian army except for the heavy cavalry, and precious few of them. The Romans had to be beaten, then beaten again or chased off the field. If the Thra...
by Geffalrus
Sun Apr 28, 2019 9:06 pm
Forum: Field of Glory II Digital League
Topic: The Dustbin
Replies: 7391
Views: 125470

Re: Provisional outline for the Themed Event in Season 5

That's a neat idea. If you're going to do the conquest of Gaul, don't forget to include the Germans. :)
by Geffalrus
Sun Apr 28, 2019 6:51 pm
Forum: Field of Glory II: Tournaments & Leagues
Topic: Tournament handicaps for armies/terrain
Replies: 20
Views: 1017

Re: Tournament handicaps for armies/terrain

He is putting forward a suggestion that does not need to be accepted in its entirety or at all for that matter. After playing for a few seasons you will realise why he put forward that suggestion. And now you are now quibbling on the difference between grading and rating? Really! *rubs temples His ...
by Geffalrus
Sun Apr 28, 2019 10:55 am
Forum: Field of Glory II Digital League
Topic: The Dustbin
Replies: 7391
Views: 125470

Re: Provisional outline for the Themed Event in Season 5

SpeedyCM wrote:
Sat Apr 27, 2019 9:39 pm
If memory serves that was what was done in the 1st season themed event.
D'oh! I joined 3 seasons too late. :lol:
by Geffalrus
Sun Apr 28, 2019 10:51 am
Forum: Field of Glory II: Tournaments & Leagues
Topic: Tournament handicaps for armies/terrain
Replies: 20
Views: 1017

Re: Tournament handicaps for armies/terrain

But........those elite cohorts cost almost twice as much as the 42 point Thracian infantry units. How was he not going after your flanks while your powerful units were tangling with his cheap units in good terrain? As for your second scenario........I'm not sure it proves your point in the way you t...
by Geffalrus
Sun Apr 28, 2019 12:06 am
Forum: Field of Glory II: Tournaments & Leagues
Topic: Tournament handicaps for armies/terrain
Replies: 20
Views: 1017

Re: Tournament handicaps for armies/terrain

Yes, possibly but that is already happening. You might be confusing quality with grading. At the moment it is not clear if the high quality infantry and cavalry armies perform better than the mass, low quality medium/heavy foot armies. So which are the currently higher graded armies, those with goo...
by Geffalrus
Sat Apr 27, 2019 6:53 pm
Forum: Field of Glory II Digital League
Topic: The Dustbin
Replies: 7391
Views: 125470

Re: Provisional outline for the Themed Event in Season 5

That looks awesome. Definitely want to get signed up for that. Good army diversity in the groups. Kind of want to suggest a War of the Diadochi themed group with the Antigonids, Lysimachids, Ptolemaics, and Seleucids, but I realize that might be a bit......monochromatic and pike heavy in comparison.
by Geffalrus
Sat Apr 27, 2019 3:46 pm
Forum: Field of Glory II: Tournaments & Leagues
Topic: Tournament handicaps for armies/terrain
Replies: 20
Views: 1017

Re: Tournament handicaps for armies/terrain

Correct but that is because the rules haven't stabilised yet. For example shooting was downgraded after the first season. Once the rules do stabilise the grading of armies will become obvious as it did in FOG1. Vakarr's idea of then letting low graded opponents pick the terrain against higher grade...
by Geffalrus
Sat Apr 27, 2019 1:17 pm
Forum: Field of Glory II
Topic: Macedon 260-148 BC: Where did the lancers go?
Replies: 1
Views: 466

Re: Macedon 260-148 BC: Where did the lancers go?

I've seen this discussed a couple times in various places. One of the most recent was - oddly enough - on the forum for the Rome 2 Total War mod, Divide et Impera. Here's the thread from their preview section where one of the developers talks about their interpretation of late Macedonian and Epirote...
by Geffalrus
Wed Apr 24, 2019 6:27 pm
Forum: Field of Glory II: Tournaments & Leagues
Topic: Tournament handicaps for armies/terrain
Replies: 20
Views: 1017

Re: Tournament handicaps for armies/terrain

I agree. Look at the winning armies in seasons 1-4 in the FOG Digital League. Very varied. I'd say terrain, far more than points, is the thing that will majorly swing a battle. A large stream, rough terrain coverage, and predominant elevation can nullify army advantages in power units, ranged optio...
by Geffalrus
Wed Apr 24, 2019 2:56 pm
Forum: Field of Glory II: Tournaments & Leagues
Topic: Tournament handicaps for armies/terrain
Replies: 20
Views: 1017

Re: Tournament handicaps for armies/terrain

Not disagreeing on the underlying concept, but determining army ranking for tournaments seems kind of.......subjective.
by Geffalrus
Tue Apr 09, 2019 1:18 pm
Forum: Field of Glory II
Topic: Double-Breaks Far too Frequent
Replies: 151
Views: 4684

Re: Double-Breaks Far too Frequent

Yes, something like that. War bands are among the most volatile units in the game. But the key findings for me were that that although the RNG was working correctly, it could quite decisively favour one player over the other for quite short sequences of results that would often be decisive in the c...
by Geffalrus
Sat Apr 06, 2019 6:15 pm
Forum: Field of Glory II
Topic: Why is pike POA dependent on casualties?
Replies: 19
Views: 1123

Re: Why is pike POA dependent on casualties?

I think we need to see more numbers on the exact combat impact of casualties on pikes vs other units. It's relatively easy to see the POA drop on Deep Pike, but at least from my view, it's less clear what the combat impact of casualties on normal units translates to. If a pike and a hoplite take an ...
by Geffalrus
Sat Apr 06, 2019 2:01 pm
Forum: Field of Glory II
Topic: How can you beat Macedonians with Indians?
Replies: 4
Views: 690

Re: How can you beat Macedonians with Indians?

Rough terrain, steep hills, and deep rivers. Those will all prevent the phalanxes from effectively engaging you in melee. Individual pikes are quite expensive compared to your archers, so you should be able to have a numbers advantage and threaten flanks. In the open, it gets tricky, obviously. No e...
by Geffalrus
Fri Apr 05, 2019 12:44 am
Forum: Field of Glory II
Topic: I've struggled hard to like this game...
Replies: 67
Views: 3114

Re: I've struggled hard to like this game...

Talk more than play? Well I've been too busy playing to talk, but I guess I'm obligated to now. Having dabbled in FoG1, the RNG results are far, far, less crazy in FoG2, and the ability to order lights to 'hold' in the face of, say, cataphracts was just ridiculous. There is not a reluctance to acce...

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