Search found 152 matches

by Greetings44
Fri Aug 02, 2019 4:22 pm
Forum: Pike & Shot : Tournaments & Leagues
Topic: 2019 Tournament
Replies: 189
Views: 30990

Re: 2019 Tournament

Damn that was quick Steve, I was still trying to remember my password. But the scores were Covenanters 54% Royalists 55% 6 points each? Good luck for the next round.
by Greetings44
Sat Jun 29, 2019 10:42 pm
Forum: Pike & Shot : Tournaments & Leagues
Topic: 2019 Tournament
Replies: 189
Views: 30990

Re: 2019 Tournament

Game sup for Pantherboy pw round3a and Awesum4 pw round3b
by Greetings44
Mon May 20, 2019 9:28 pm
Forum: Pike & Shot : Tournaments & Leagues
Topic: 2019 Tournament
Replies: 189
Views: 30990

Re: 2019 Tournament

Games for Dobri and Snugglebunnies pw Round2a and Round2b
by Greetings44
Sat Apr 06, 2019 9:00 pm
Forum: Pike & Shot : Tournaments & Leagues
Topic: 2019 Tournament
Replies: 189
Views: 30990

Re: 2019 Tournament

Games posted passwords


awesum4 round1a

tralum round1b
by Greetings44
Thu Apr 04, 2019 8:42 pm
Forum: Pike & Shot : Tournaments & Leagues
Topic: 2019 Tournament
Replies: 189
Views: 30990

Re: 2019 Tournament

I'll be the extra one!
by Greetings44
Wed Jan 09, 2019 7:22 pm
Forum: Pike & Shot : Tournaments & Leagues
Topic: War for Europe and the Near East Campaign
Replies: 366
Views: 61562

Re: War for Europe and the Near East Campaign

Grand Sultan Greetings aka the lion cub of the north (for a short time)

game posted for awsum4 pw kitten


Challenge for waterhead in Sweden using Safavid Persians 1515-1590


For it is written (challenge tables rd 3) I am the Lion cub of the North
by Greetings44
Sat Dec 08, 2018 5:00 pm
Forum: Pike & Shot : Tournaments & Leagues
Topic: War for Europe and the Near East Campaign
Replies: 366
Views: 61562

Re: War for Europe and the Near East Campaign

Waterhead1985 Challenge for Finland accepted game posted but I can only find Swedish 1635-1648 in extra nations V3. Password Olut.

If challenges are still going in:-

I'll challenge Awesum4 for Germany using Safavid Persian 1515-1590

And Dilly 'O' Dilly for Portugal using Safavid Persian 1515-1590
by Greetings44
Mon Dec 03, 2018 7:43 pm
Forum: Pike & Shot : Tournaments & Leagues
Topic: War for Europe and the Near East Campaign
Replies: 366
Views: 61562

Re: War for Europe and the Near East Campaign

Game posted for ahuyton password kiwi.

Challenge for waterhead1985 for Austria, I'll use Safavid Persian 1515-1590

The Moroccan Moles advances in Persia have been rebuffed, leaving behind some exotic headgear.
by Greetings44
Thu Nov 29, 2018 6:54 pm
Forum: Pike & Shot : Tournaments & Leagues
Topic: War for Europe and the Near East Campaign
Replies: 366
Views: 61562

Re: War for Europe and the Near East Campaign

Ahuyton your scouts are ineffectual or colour blind. I will accept your challenge on behalf of Spain, what do you intend to use? Or do I get the choice due to poor scouting? :)
by Greetings44
Wed Nov 28, 2018 8:35 pm
Forum: Pike & Shot : Tournaments & Leagues
Topic: War for Europe and the Near East Campaign
Replies: 366
Views: 61562

Re: War for Europe and the Near East Campaign

Game posted for the Moroccan Mole, password sherbet. Keep hold of your hat.
by Greetings44
Fri Nov 02, 2018 5:42 am
Forum: Pike & Shot : Tournaments & Leagues
Topic: War for Europe and the Near East Campaign
Replies: 366
Views: 61562

Re: War for Europe and the Near East Campaign

Turks (11%) defeat Spanish (45%)
by Greetings44
Fri Oct 26, 2018 9:34 am
Forum: Pike & Shot : Tournaments & Leagues
Topic: War for Europe and the Near East Campaign
Replies: 366
Views: 61562

Re: War for Europe and the Near East Campaign

KiwiWarlord wrote: Thu Oct 25, 2018 8:48 pm Poles will be in need of a new homeland soon so Poland, 1652-1662, Challenges the Turks.
Game posted password Kiwi

In the spirit of relocating the Sultan will challenge Spain with Ottomans 1494-1559
by Greetings44
Sun Sep 30, 2018 5:37 pm
Forum: Pike & Shot : Tournaments & Leagues
Topic: War for Europe and the Near East Campaign
Replies: 366
Views: 61562

Re: War for Europe and the Near East Campaign

I'll have Turkey. I'm up for random terrain.
by Greetings44
Sat Mar 04, 2017 5:42 pm
Forum: FOGR Update
Topic: Bows
Replies: 109
Views: 30933

Re: Bows

What tactic would have worked? If the pike and shot charge in then they are only at evens at impact and in melee.[/quote] Don't expect an smaller unit to win, 40 points vs 64 points despite what technology they're employing! So use two units, split the fire, basic stuff really. Else the bow armed tr...
by Greetings44
Sat Mar 04, 2017 11:42 am
Forum: FOGR Update
Topic: Shooting death roll modifier
Replies: 2
Views: 1197

Shooting death roll modifier

Since during this period firearms were notoriously inaccurate and used at short range against dense targets Not many troops using shields to defend themselves against bow fire. I propose the death roll from shooting could be modified by the type of target. Add to death roll Target 0 Heavy foot, dete...
by Greetings44
Sat Mar 04, 2017 11:10 am
Forum: FOGR Update
Topic: Bows
Replies: 109
Views: 30933

Re: Bows

The bow should still get one short range shot. If you move to 4MU, the bow get a long range shot. In your opponents turn, the bow will move to 3 MU and get a short range shot. Unless they are occupying field defences or terrain they don't want to leave. I use field defences with my Ottomans. If the...
by Greetings44
Sat Mar 04, 2017 10:53 am
Forum: FOGR Update
Topic: Bows
Replies: 109
Views: 30933

Re: Bows

spedders wrote:Having just played at badcon, first and third were Western Sudanese, both of which beat every western army they faced, in no small part due to the power of 6 man warrior bow units out shooting 4 and 2 six packs.
Change of tactics required rather than rule change.
by Greetings44
Fri Feb 17, 2017 9:46 pm
Forum: FOGR Update
Topic: Bows
Replies: 109
Views: 30933

Re: Bows

Whilst the range of firearms might exceed that of bows their accuracy and hence effective range was far more restricted, various sources citing 50-80yds. The accuracy being reduced by using a smaller ball than the bore to aid reloading speed but promoting 'rattling' of the ball down the barrel durin...
by Greetings44
Sat Jan 28, 2017 10:57 am
Forum: FOGR Update
Topic: Updates - where we are at
Replies: 69
Views: 20957

Re: Updates - where we are at

The ability evade for light troops is negated by the unrealistic chance of being hit by firearms. Alternatively the -2 to the death roll could be implemented when firing at light troops/artillery with firearms.
by Greetings44
Thu Jan 19, 2017 6:06 pm
Forum: FOGR Update
Topic: Updates - where we are at
Replies: 69
Views: 20957

Re: Updates - where we are at

One change I would like to see is a -- poa when shooting at light troops and artillery when shooting with musket, carbine, arquebus and pistol. My reason being that these are inaccurate weapons shooting at a dispersed target. In Fog A I believe this wasn't perceived as a problem as the -2 applied to...

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