Search found 22 matches

by Gaznak
Fri Jan 10, 2020 8:15 pm
Forum: Field of Glory II
Topic: The Arab vs. Sassanid Persian list feels absolutely perfect. (a thank you)
Replies: 3
Views: 323

Re: The Arab vs. Sassanid Persian list feels absolutely perfect. (a thank you)

The TT Sassanid list is made even harder by your superior horse archers being not maneuverable and having to stand and take impacts at a disadvantage. I'll admit I was skeptical of having an army where basically the whole infantry body is superior grade but given the historical context and the effec...
by Gaznak
Wed Jan 01, 2020 6:19 pm
Forum: Field of Glory II
Topic: Which Armies/Units would you like to see
Replies: 26
Views: 1942

Re: Which Armies/Units would you like to see

Mubarizun seems like it wouldn't work as a standalone unit, since it wouldn't do its intended job - killing enemy champions. It would be used to kill skirmishers in game. Having trained, dedicated champion killers integrated into their fighting units could possibly be part of what justifies the supe...
by Gaznak
Thu Dec 19, 2019 8:03 pm
Forum: Field of Glory II
Topic: Should I have this much trouble with the Gauls/Germans with Caesar's Legions?
Replies: 3
Views: 388

Re: Should I have this much trouble with the Gauls/Germans with Caesar's Legions?

Assuming you are playing against the AI.. What works for me: I think its mostly a matter of balancing your ratios of legion quality. I would rather take 1 vet legion + 3 raw legions than 2 vet legions or 6 raw legions for example. Take enough superior and elite legions to cover the front spaces of y...
by Gaznak
Sun Dec 15, 2019 11:21 pm
Forum: Field of Glory II
Topic: What is the Historical/Concrete Explanation for How Lancers are typically used?
Replies: 2
Views: 354

Re: What is the Historical/Concrete Explanation for How Lancers are typically used?

The strategicon recommends that that cavalry that is forced back should retreat a distance of a few bowshots, do an about-face, and prepare for another charge. If that fails consecutively they should retreat behind the reserve line and support it. I think that is a fair description of the way charge...
by Gaznak
Thu Oct 31, 2019 7:11 pm
Forum: Field of Glory II
Topic: Which Armies/Units would you like to see
Replies: 26
Views: 1942

Re: Which Armies/Units would you like to see

I would like to see some of the more widely used single-texture units get at least one more variant. Armoured noble lancers are very widely used and every man wears the same getup. Adding some variants to their cloak colours would do a lot for them. This might be more nitpicky but I would like to se...
by Gaznak
Thu Oct 31, 2019 5:16 pm
Forum: Field of Glory II
Topic: Heavy Weapon anti-armour effect revamp
Replies: 104
Views: 3839

Re: Heavy Weapon anti-armour effect revamp

It does seem a little out of character that the reason I take thracians is mostly to defend hilltops, since they don't pursue.
by Gaznak
Wed Oct 30, 2019 3:26 pm
Forum: Field of Glory II
Topic: Heavy Weapon anti-armour effect revamp
Replies: 104
Views: 3839

Re: Heavy Weapon anti-armour effect revamp

Somewhat concerned about thracians beating up hoplites under proposed new system.
by Gaznak
Thu Oct 10, 2019 1:08 pm
Forum: Field of Glory II
Topic: What do you hope to see added before Fog II ends?
Replies: 101
Views: 6311

Re: What do you hope to see added before Fog II ends?

An option to hide predicted combat outcomes.
by Gaznak
Sat Sep 28, 2019 10:42 pm
Forum: Field of Glory II
Topic: What do you hope to see added before Fog II ends?
Replies: 101
Views: 6311

Re: What do you hope to see added before Fog II ends?

An option to toggle between "historical allies" and "any nation as ally" for what-if games.
by Gaznak
Mon Sep 16, 2019 11:12 am
Forum: Field of Glory II
Topic: Future DLC?
Replies: 52
Views: 3955

Re: Future DLC?

Ah, I was very unclear in my wording. I was writing it as a total. So yes, they would get +100 from "knight" and +100 from "lancer" for 200 total. I suspect knights may be better against spearmen than they are in tabletop or fog 1 based on some past comments by the devs, but I have nothing concrete ...
by Gaznak
Mon Sep 16, 2019 2:51 am
Forum: Field of Glory II
Topic: Future DLC?
Replies: 52
Views: 3955

Re: Future DLC?

I'm curious about how knights are going to be implemented. Maybe at impact 200 vs cav and 100 vs all foot? That would let them sweep aside other lancer cavalry and let average knights attack shieldwalls at even odds.
by Gaznak
Sun Sep 08, 2019 4:34 pm
Forum: Field of Glory II
Topic: Cataphracts : Rework Needed ?
Replies: 39
Views: 2034

Re: Cataphracts : Rework Needed ?

It seems like this thread is conflating a bunch of issues. Cataphract historicity, spam armies, mf spam armies, hf spam armies. I think the spam armies problem is just a difficult one since this game heavily rewards maneuver with auto drops on flank. Its almost always better to take more troops beca...
by Gaznak
Thu Sep 05, 2019 1:43 am
Forum: Field of Glory II
Topic: Moving through a ZOC
Replies: 148
Views: 4785

Re: Moving through a ZOC

Its because you are also in the secondary zoc of the cavalry unit. You are in two secondary zocs, and the game lets you move "away" from zoc, it has picked the cavalry one as more threatening and will let you move away from it. If the infantry was facing you directly you would be in their primary zo...
by Gaznak
Mon Sep 02, 2019 1:29 am
Forum: Field of Glory II
Topic: Are Warriors just Unmaneuverable Medium Foot
Replies: 2
Views: 264

Re: Are Warriors just Unmaneuverable Medium Foot

Don't warriors chase routed enemies?
by Gaznak
Tue Aug 20, 2019 5:38 pm
Forum: Field of Glory II
Topic: Too Easy for Routing Units to "Squeeze" out
Replies: 3
Views: 258

Re: Too Easy for Routing Units to "Squeeze" out

I think it's far more likely that routed men would push through friendly formation, running directly away from danger rather than collectively move in the weird paths that might temporarily move move them closer to enemy or even take them behind enemy lines. It would be nice if broken units could o...
by Gaznak
Sun Aug 18, 2019 4:45 pm
Forum: Field of Glory II
Topic: SUGGESTION: Changes To Victory Conditions
Replies: 30
Views: 1402

Re: SUGGESTION: Changes To Victory Conditions

I like the idea of lowering the % to win if the commander is killed. Right now that seems to have too little effect on the battle. I had an idea for implementing a system where once the battle is "lost" under the current system, instead of the battle ending, two things happen. 1) Every unit gets a -...
by Gaznak
Sun Aug 18, 2019 4:28 pm
Forum: Field of Glory II
Topic: Archers too weak
Replies: 31
Views: 1899

Re: Archers too weak

Longbows are in the game files right now if you want to take a look. They are equivalent to regular bows when shooting at up to protected, and better than reg bows when shooting at armored and above. They are outshot by crossbows when targeting heavy armor, but better in all other circumstances.
by Gaznak
Sun Jul 21, 2019 12:22 am
Forum: Field of Glory II
Topic: Favorite Matchups?
Replies: 4
Views: 500

Re: Favorite Matchups?

The later arab armies have lots of horse archers, though they are still mostly a mixed force. The initial arab conquest army is a horde of superior heavy spearmen.
by Gaznak
Sat Jul 20, 2019 10:48 pm
Forum: Field of Glory II
Topic: Favorite Matchups?
Replies: 4
Views: 500

Re: Favorite Matchups?

I've found the arab conquest armies pretty fun to play against. I recalled Edward Gibbon declaring that the armies of Trajan or Constantine would have sent them back into the desert. Well the army of Constantine got clobbered twice before I was able to win through some careful cavalry maneuvers. The...
by Gaznak
Sun Jun 30, 2019 12:16 am
Forum: Field of Glory II
Topic: Where are the Scara?
Replies: 8
Views: 735

Re: Where are the Scara?

If I recall correctly TT Carolingian armies had the option to take a better lancer, they were called retinue or palace troops or something. The upgrade didn't make them elite though, it made them drilled instead of undrilled. Maybe slight upgrade to into highly superior would approximate the same up...

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