Search found 90 matches
- Tue May 31, 2022 11:11 pm
- Forum: Field of Glory II: Medieval
- Topic: Feudal Pikemen unit
- Replies: 2
- Views: 339
Re: Feudal Pikemen unit
Ah so they do. Thanks, going to try them out.
- Tue May 31, 2022 10:53 pm
- Forum: Field of Glory II: Medieval
- Topic: Feudal Pikemen unit
- Replies: 2
- Views: 339
Feudal Pikemen unit
I found these guys in the scenario editor. Dismounted armoured cavalry in a pike formation. Are these a cut unit? I can't find them in any army list.
- Wed Dec 08, 2021 11:47 pm
- Forum: Field of Glory II Open Beta v.1.5.39
- Topic: Unit Cost Revisions
- Replies: 11
- Views: 1437
Re: Unit Cost Revisions
Assyrian heavy foot and guards I think is it.
- Mon Nov 15, 2021 2:42 am
- Forum: Field of Glory II
- Topic: A few questions about FoG II
- Replies: 23
- Views: 2016
Re: A few questions about FoG II
Ai fights its melees from most advantaged to least advantaged. In P&S non-light cavalry stand and eat charges where they are disadvantaged. In FOG2 many will evade, pulling your attacking troops along behind them. You will often find your lancers partially surrounded by enemy horse after their c...
- Sun Nov 14, 2021 5:14 pm
- Forum: Field of Glory II
- Topic: PoA modifier vs Disruption?
- Replies: 2
- Views: 672
Re: PoA modifier vs Disruption?
I'm pretty sure it works something like this:
Javelins:
50 (arbitrary number) x 1.32 = 66
66 x 0.74 = 48.84 final score.
Archers:
50 (arbitrary number) final score.
Archers have a higher final score.
Javelins:
50 (arbitrary number) x 1.32 = 66
66 x 0.74 = 48.84 final score.
Archers:
50 (arbitrary number) final score.
Archers have a higher final score.
- Fri Oct 22, 2021 8:51 pm
- Forum: Field of Glory II
- Topic: Fiction Book Recommendations
- Replies: 24
- Views: 5499
Re: Fiction Book Recommendations
This robot really likes Beowulf. Tolkien would be proud.
- Tue Sep 28, 2021 9:46 pm
- Forum: Field of Glory II
- Topic: Bows and slings
- Replies: 11
- Views: 2141
Re: Bows and slings
First I must admit that, in terms of playing this game, I like the current system that distinguishes ranges/accuracy depending on the unit/weapons (slings, infantry bows, mounted bows), whatever its actual historicity. That said, while I've never shot with a sling nor a bow and while I read a coupl...
- Sat Mar 27, 2021 3:20 pm
- Forum: Field of Glory II: Medieval Tech Support
- Topic: Units fighting across each other
- Replies: 1
- Views: 550
Units fighting across each other
Ran into a situation where some units are fighting through each other's engagements. https://i.imgur.com/eX87DMm.jpg Cavalry is fighting irregular foot across the superior warband/spearmen engagement. Unfortunately I don't have a save handy. The superior warband and the cavalry were both pursuing a ...
- Wed Mar 24, 2021 12:00 pm
- Forum: Field of Glory II: Medieval
- Topic: Fiction Book Recommendations
- Replies: 33
- Views: 5833
Re: Fiction Book Recommendations
Something a little different: The High Crusade by Poul Anderson is a short, fun pulpy novel about 14th century Englishman who slaughter an alien scoutship's crew and go on to embroil themselves in an intergalactic war. I thought it was surprisingly well written given the premise.
- Fri Feb 12, 2021 3:51 pm
- Forum: Field of Glory II: Medieval - Modding
- Topic: Modding Medieval's Terrain
- Replies: 100
- Views: 11052
Re: FoG II Terrain for Medieval! (UPDATED 2/6/2021) 9:30AM
Denser cattails would be more realistic for marshland. I work at a big wetland area and we have had to take drastic measures a few times in the last few decades to control plant growth (localized draining, dredging). At the density you have it the water level would be deep enough that it would be ba...
- Tue Feb 02, 2021 9:28 pm
- Forum: Field of Glory II
- Topic: My Top Ten Units
- Replies: 10
- Views: 1608
Re: My Top Ten Units
Not necessarily the most effective units but some of the ones I am fond of. 1) Well armed slaves/poorly armed slaves. I'm counting these as one unit "package" since you always get them together. Can't help but root for the underdogs. Well armed slaves in particular are simultaneously frust...
- Sun Dec 27, 2020 2:57 pm
- Forum: Field of Glory II
- Topic: Concerns about AI pathing for undrilled infantry
- Replies: 3
- Views: 927
Re: Concerns about AI pathing for undrilled infantry
I have the save file. Can I upload it as-is or does it have to be zipped or anything?
edit: I believe this worked..
edit: I believe this worked..
- Sat Dec 26, 2020 3:46 pm
- Forum: Field of Glory II
- Topic: Concerns about AI pathing for undrilled infantry
- Replies: 3
- Views: 927
Concerns about AI pathing for undrilled infantry
As far as I can tell, the AI is able to path its undrilled heavy foot in ways unavailable to the player. In the two screenshots I have attached (I am the vikings), showing the position at the end of my turn and then the position at the start of my next turn after the AI has moved, the AI has split i...
- Tue Dec 08, 2020 11:06 pm
- Forum: Field of Glory II
- Topic: Infantry charging heavy cavalry?
- Replies: 27
- Views: 4417
Re: Infantry charging heavy cavalry?
Apologies for the Necro. I went and read "The End of the Bronze Age" . While the author keeps calling the non close order, javelin swordsmen who he claims defeated chariot armies "skirmishers", upon closer inspection these are not light foot skirmishers at all. In game, these se...
- Tue Nov 24, 2020 6:35 pm
- Forum: Field of Glory II
- Topic: Infantry charging heavy cavalry?
- Replies: 27
- Views: 4417
Re: Infantry charging heavy cavalry?
Xenophon has a body of peltasts badly beating up Tisaphernes' horse Cunaxa. I recently read Robert Drews' book on the bronze age collapse, where his thesis is that the end of massed chariot warfare came about when they were completely outmatched by clouds of aggressive skirmishers who would shower ...
- Tue Nov 24, 2020 3:03 pm
- Forum: Field of Glory II
- Topic: Infantry charging heavy cavalry?
- Replies: 27
- Views: 4417
Re: Infantry charging heavy cavalry?
Xenophon has a body of peltasts badly beating up Tisaphernes' horse Cunaxa. I recently read Robert Drews' book on the bronze age collapse, where his thesis is that the end of massed chariot warfare came about when they were completely outmatched by clouds of aggressive skirmishers who would shower t...
- Thu Nov 19, 2020 9:51 pm
- Forum: Field of Glory II
- Topic: Bug? [Edit: Not a bug]
- Replies: 15
- Views: 2038
Re: Bug?
There is definitely something unintuitive about the movement costs. That levy skirmisher can do a "knight move" forward and over a square and finish with 2AP, and still be able to turn 360 degrees any direction it pleases, but a single diagonal has the aforementioned result.
- Thu Nov 05, 2020 1:02 am
- Forum: Field of Glory II - Open Beta 1.5.33
- Topic: Field of Glory II - Open Beta 1.5.33
- Replies: 5
- Views: 2551
Re: Field of Glory II - Open Beta 1.5.33
Also getting this error on steam.
Edit: looking at steamDB, it looks like the "beta" branch was updated but the "openbeta" branch is still the build it had assigned a few months ago.
Edit: looking at steamDB, it looks like the "beta" branch was updated but the "openbeta" branch is still the build it had assigned a few months ago.
- Sun Nov 01, 2020 7:25 pm
- Forum: Field of Glory II
- Topic: Question about pike POA
- Replies: 19
- Views: 3426
Re: Question about pike POA
Having played through a Pyrrhus v Romans campaign recently, my experience with fielding large numbers of regular and raw pikes reminds me of Zapp Brannigan from Futurama shouting "stop exploding you cowards!" as his army is obliterated.
- Mon Oct 26, 2020 5:49 pm
- Forum: Field of Glory II
- Topic: This is why it is hard to play even the best RTW2 mods!!!
- Replies: 15
- Views: 2623
Re: This is why it is hard to play even the best RTW2 mods!!!
Still, I pretty regularly play Fourth Age Total War, a Rome 1 mod. FATW is so good. Have you seen the Wainriders expansion they are working on? Its moving to the Alexander engine and set during the Third Age 1500 years or so prior to the book events. The factions in FATW minus the elves and orcs an...