Search found 17 matches
- Thu Aug 10, 2017 6:59 pm
- Forum: Polaris Sector
- Topic: Fleet Planner
- Replies: 10
- Views: 3863
Re: Fleet Planner
So what happened with this?
- Wed May 17, 2017 12:34 am
- Forum: Gettysburg: The Tide Turns
- Topic: Status of game
- Replies: 6
- Views: 4138
Re: Status of game
Sooooo, what is the status of the game?
- Mon Dec 05, 2016 12:43 pm
- Forum: Tech Support
- Topic: Steam key --collectors edition
- Replies: 1
- Views: 1482
Steam key --collectors edition
Hi, I'd like a steam key for the Shadows of the Shogun Collectors Edition. Where do I get it. It is not showing up where the other steam keys are. There is one for the Shadows of the Shogun base game.
- Mon Dec 05, 2016 12:41 pm
- Forum: Sengoku Jidai: Shadow of the Shogun
- Topic: Sengoku Jidai Gold!
- Replies: 5
- Views: 4271
Re: Sengoku Jidai Gold!
I just bought the collector's edition. That is what you are talking about, correct? If not, I'd like a refund and will wait until the gold edition comes out.
- Thu Jun 30, 2016 6:45 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: Black screen
- Replies: 1
- Views: 308
Black screen
I get a black screen when I click on play game from the initial dialogue box in the Steam version. You can see the mouse move. but that is it.
- Sun Jan 31, 2016 1:46 pm
- Forum: Polaris Sector
- Topic: Polaris Sector - First view - with Star Wars mod Alliance
- Replies: 100
- Views: 31250
Re: Polaris Sector - First view
Regarding the Space Battles Tactical First View video, are fighters always so easily wiped out? It seems like the lone ship within a matter of seconds killed twenty fighters at maximum range.
- Tue Apr 21, 2015 12:20 pm
- Forum: Sovereignty
- Topic: Sea areas economic value?
- Replies: 1
- Views: 569
Sea areas economic value?
Right now I don't really care much about a navy. The sea zones don''t add much to the game.
Suggestion: allow a player to own and improve sea zones adjacent to land territories they own. This would represent trade and fishing, etc. You would also have a reason to defend them.
Suggestion: allow a player to own and improve sea zones adjacent to land territories they own. This would represent trade and fishing, etc. You would also have a reason to defend them.
- Tue Apr 21, 2015 12:11 pm
- Forum: Sovereignty
- Topic: Automatic trading a possibility?
- Replies: 1
- Views: 455
Automatic trading a possibility?
Similar to the covert action tasks, how about an option to have an agent be a "trader"? This would open a simple screen allowing the player to say what they will give up and what they want and what nations to trade with. The order of preference would also be selected. The trader would go out and fin...
- Tue Apr 21, 2015 12:00 pm
- Forum: Sovereignty: Tech Support
- Topic: Game crashes on launch - Steam Version
- Replies: 6
- Views: 1666
Re: Game crashes on launch - Steam Version
The error was caused by having the resolution set to the larger screen, shutting the game down, disconnecting the external large screen, then launching with just the laptop screen. If you connect the external screen back up, change the resolution to the laptop resolution, shut down, disconnect and r...
- Mon Apr 20, 2015 5:22 pm
- Forum: Sovereignty: Tech Support
- Topic: Game crashes on launch - Steam Version
- Replies: 6
- Views: 1666
Re: Game crashes on launch - Steam Version
One possibility is that I typically use an external display (1920x1200) with my laptop. I now am on a trip and don't have the external display, just try 1080p laptop screen.
Is there a confir data file that I could check/edit to see if that might be the problem?
Is there a confir data file that I could check/edit to see if that might be the problem?
- Mon Apr 20, 2015 2:03 pm
- Forum: Sovereignty: Tech Support
- Topic: Game crashes on launch - Steam Version
- Replies: 6
- Views: 1666
Game crashes on launch - Steam Version
Using Steam I cannot get the game to run. I click on "Play Game" and the initial Gamemenu window comes up. I then click on its "Play Game" button and I get the following message. Sovereignty Error Report - Version: EA1.2 Build: 42 ========================================================= Sovereignty...
- Sun Nov 17, 2013 5:55 pm
- Forum: Shenandoah General Discussion Forum
- Topic: Pocket Tournament Round 3
- Replies: 30
- Views: 6689
Re: Pocket Tournament Round 3
Cream of Sum Yung Guy (6) vs. HardyGabriel (0)
Screwed him with a really short day when he played Axis. (Sorry!)
Cream of Sum Yung Guy (Allies) win
Cream of Sum Yung Guy(Axis) win
Screwed him with a really short day when he played Axis. (Sorry!)
Cream of Sum Yung Guy (Allies) win
Cream of Sum Yung Guy(Axis) win
- Mon Nov 11, 2013 2:14 am
- Forum: Shenandoah General Discussion Forum
- Topic: Pocket Tournament Round 2
- Replies: 36
- Views: 14616
Re: Pocket Tournament Round 2
Cream of Sum Yung Guy vs. Flanker
Axis vs Allies - Cream of Sum Yung Guy - Win
Allies vs Axis - Cream of Sum Yung Guy - Win
Axis vs Allies - Cream of Sum Yung Guy - Win
Allies vs Axis - Cream of Sum Yung Guy - Win
- Sun Nov 03, 2013 11:49 am
- Forum: Shenandoah General Discussion Forum
- Topic: Pocket Tournament Round 1
- Replies: 36
- Views: 9043
Results - Cream of Sum Yung Guy (4) vs Th3Bishop (1)
Cream of Sum Yung Guy (Allies) vs Th3Bishop (Axis) - Draw
Cream of Sum Yung Guy (Axis) vs Th3Bishop (Allies) - Axis win
Cream of Sum Yung Guy (Axis) vs Th3Bishop (Allies) - Axis win
- Wed Oct 23, 2013 9:33 pm
- Forum: Shenandoah General Discussion Forum
- Topic: Battle of the Bulge Pocket Tournament - Register Now
- Replies: 48
- Views: 12074
Re: Battle of the Bulge Pocket Tournament - Register Now
Cream of Sum Yung Guy
EST
EST
- Mon Mar 11, 2013 11:47 am
- Forum: Battle of the Bulge
- Topic: Reinforcing / Retreating
- Replies: 25
- Views: 4937
Re: Reinforcing / Retreating
I would like the ability to either reinforce a space or leave a space without causing a battle, but also cause a battle if I desire. Using a system where the location of your touch in a space matters might work. For example, touching the enemy unit would cause a battle when you move into the space. ...
- Thu Jun 07, 2007 4:48 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Zoom levels, Windowed mode, Wide Screen.
- Replies: 12
- Views: 6483
Have to throw in my two cents here and say I'm disappointed there won't be support for other resolutions as well. I play Gary Grigsby's World at War in windowed mode, where it is set at 1024x768, on my 1920x1200 monitor. It looks kind of silly. I've also tried it in full-screen mode, and it is sligh...