Search found 43 matches

by Alex20na
Thu May 28, 2020 10:31 am
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Adding medpacks to space-marines
Replies: 1
Views: 18

Re: Adding medpacks to space-marines

Hey everyone, So I'm new to modding Gladius, and I just want to add something rather simple (or at least so I THOUGHT). I wanted to give space marine tactical, assault, and terminator squads access to med-packs for free, at the start of the game. ...and I honestly can't figure out how to do it! Whe...
by Alex20na
Sun May 24, 2020 5:39 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: I'm afraid I'll break the AI
Replies: 3
Views: 79

Re: I'm afraid I'll break the AI

I tried these and the AI was suddenly producing mass carnifexes. When I made stronger units "weaker" by making them more expensive, it just made the AI weaker in general. Soooo, I guess I will have to trick the AI into producing mass infantry units by reassigning which buildings build what. If ther...
by Alex20na
Sun May 24, 2020 6:58 am
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: I'm afraid I'll break the AI
Replies: 3
Views: 79

Re: I'm afraid I'll break the AI

Hello everybody, I'm new to modding (which means I have no idea how it works and never did anything like it in my life) and I wanted to "fix" my Gladius a little so I could enjoy it more. I play vs the AI mainly so any changes I'd make would probably directly affect AI viability and thus potentiall...
by Alex20na
Thu May 21, 2020 3:27 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Roadmap 2020
Replies: 6
Views: 246

Re: Roadmap 2020

Hey everyone, I like Gladius a lot, it is the only 4X strategy that rings a bell for me, but the current state of the game is daunting: same 20 people play the multiplayer and we have near a zero understanding of a direction the game is going. I would like to ask devs to post a roadmap for Gladius'...
by Alex20na
Thu May 21, 2020 12:08 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Roadmap 2020
Replies: 6
Views: 246

Re: Roadmap 2020

Hey everyone, I like Gladius a lot, it is the only 4X strategy that rings a bell for me, but the current state of the game is daunting: same 20 people play the multiplayer and we have near a zero understanding of a direction the game is going. I would like to ask devs to post a roadmap for Gladius'...
by Alex20na
Tue Apr 14, 2020 12:12 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Neutral Pack
Replies: 51
Views: 6231

Re: Neutral Pack

Kabookie wrote:
Thu Mar 26, 2020 4:37 am
Updated for 1.5.3

also includes balance changes to some of the neutrals that had abilities that were too strong.
https://www.nexusmods.com/warhammer4000 ... ar/mods/14
Thank you! :)
by Alex20na
Fri Mar 20, 2020 6:44 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Level up file?
Replies: 0
Views: 137

Level up file?

Hello fellow gamers, is there a file that controls what is increased when a units levels up? I know it increases morale and damage but I wanna modify it just a little bit and I just can't find it anywhere. Maybe it's not even visible, maybe it's hard-coded. Some help would be appreciated!
by Alex20na
Fri Mar 13, 2020 4:57 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Any plans\chance for Adeptus Mechanicus?
Replies: 1
Views: 475

Re: Any plans\chance for Adeptus Mechanicus?

Maybe they will include Adeptus Mechanicus units in Imperial Guard faction, who knows. It's the same for me, I hope for a Daemon faction and Officio Assassinorum units.
by Alex20na
Sat Mar 07, 2020 9:14 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Suggestions
Topic: Unit limits
Replies: 0
Views: 199

Unit limits

When modifying the unit's xml file it would be nice if there would be an option to set unit limits per match. I don't like that sometimes the AI builds way too many heroes or builder units, for example my Necron allies had build the previous match so many Necron Lords that it wasn't funny at all, an...
by Alex20na
Thu Mar 05, 2020 9:27 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Road Building?
Replies: 7
Views: 543

Re: Road Building?

They build towns and cities and factories and space ships, but they can't build roads? Somehow I don't think so :) Don't take my words out of context bro. I just said that there is not even A SINGLE INSTANCE in which a 40k race build roads during a battle, so not lore friendly at all. Tyranids coul...
by Alex20na
Wed Mar 04, 2020 12:00 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Road Building?
Replies: 7
Views: 543

Re: Road Building?

This is not the scope of the game, at best roads should be sent down from space already built, there is no time to build them, it's not Civilization pace. Plus there is no way for the 40k races to build roads, they don't care at all about that...there was no instance in which any 40k race did that ...
by Alex20na
Mon Mar 02, 2020 11:47 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Suggestions
Topic: The t'au untis needs more armor .
Replies: 4
Views: 191

Re: The t'au untis needs more armor .

What Tau units do need is more range. I modded the Pulse Rifle to have a range of "3" and same with Pathfinder's weapons. Tau are meant to be WEAK/SQUISHY, but to take advantage of very long range. Regarding cities, who knows...may be a bug. I think if they supposed to be weak that should be counte...
by Alex20na
Mon Mar 02, 2020 3:20 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Suggestions
Topic: The t'au untis needs more armor .
Replies: 4
Views: 191

Re: The t'au untis needs more armor .

I already played 3 games with this faction 7v7 on very strong difficulty, most of the tau' units have a very weak armor and gets destroyed really easy especially against space marines units, not to mention the ty7 devilfish who has both weak armor and attack making it totally useless . Also i notic...
by Alex20na
Tue Feb 25, 2020 9:57 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Warhammer 40,000: Gladius - v1.5.0 Update
Replies: 5
Views: 713

Re: Warhammer 40,000: Gladius - v1.5.0 Update

I NEVER EVER EVER EXPECTED THIS!! This day was already wonderful, lots of good things happened in my life, but you made it even more wonderful, THANK YOU!!! <3
by Alex20na
Tue Feb 04, 2020 9:40 pm
Forum: Game Ideas
Topic: Stargate
Replies: 0
Views: 288

Stargate

It would be nice to make a Stargate game like 40K Gladius Relics of War....since there are plenty of races in both SG1 and Atlantis. Stargate is very underrated and it would be nice if you guys were the ones to break the ice.

Thank you for reading and have a nice day!
by Alex20na
Sat Jan 04, 2020 11:50 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Suggestions
Topic: Detailed race stats at the end of the match
Replies: 2
Views: 267

Re: Detailed race stats at the end of the match

Interesting idea, especially when you play against highest difficulty enemies ) I modified difficulty level names, for example, for Space Marines from "Primarch" I modified to "Chapter", so that means 1000 battle brothers. It helps with immersion. For example, let's say I invade a Space Marine home...
by Alex20na
Wed Jan 01, 2020 2:26 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Suggestions
Topic: Detailed race stats at the end of the match
Replies: 2
Views: 267

Detailed race stats at the end of the match

I wish we could have more detailed stats for each race at the end of the match, like, okay...for Astra Militarum: -Number of infantry units produced -Number of infantry units lost -Number of vehicles produced -Number of vehicles lost -Heroes produced -Heroes lost -Enemy infantry killed and things li...
by Alex20na
Tue Dec 24, 2019 1:43 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
Topic: Comissar execute ability crash.
Replies: 0
Views: 230

Comissar execute ability crash.

The game crashes whenever I try to use Lord Comissar's execution ability on allies or my own troops, and.....I never saw the AI use it.
by Alex20na
Mon Dec 16, 2019 4:28 pm
Forum: News & Announcements
Topic: Slitherine to debut new PC game "Starship Troopers - Terran Command" in 2020
Replies: 16
Views: 7606

Re: Slitherine to debut new PC game "Starship Troopers - Terran Command" in 2020

PoorOldSpike wrote:
Tue Dec 10, 2019 6:28 pm
In the film, Lt Rasczak has some good tactical advice for us all..:)

Image
But...what if you see a dog? :|

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