Search found 525 matches

by Myrddraal
Mon Jan 01, 2018 10:35 pm
Forum: Order of Battle Series
Topic: AI refuelling planes at airfields adjacent to player units
Replies: 7
Views: 1001

Re: AI refuelling planes at airfields adjacent to player uni

If you see this behaviour again, could you grab an end turn auto-save for me an upload it here?
by Myrddraal
Thu Apr 20, 2017 8:32 pm
Forum: Order of Battle Series
Topic: The Impressions of a Long-Time Panzer Corps Player
Replies: 37
Views: 6510

Re: The Impressions of a Long-Time Panzer Corps Player

Hi verstaubtgesicht, was that when starting a new game (that there were no units deployed)? If so, I don't suppose you could you open a topic in the tech support forum and upload the log file? It is called output_log.txt and sits in the <game root>\Order of Battle - WW2_Data\ folder. For Steam, the ...
by Myrddraal
Sat Mar 11, 2017 11:00 am
Forum: Order of Battle Series
Topic: Harder Ai
Replies: 13
Views: 1066

Re: Harder Ai

Raven, have you tried multiplayer? For those that master the AI, an MP match is guaranteed to mix things up.

Maybe kondi vs raven? :D
by Myrddraal
Mon Feb 20, 2017 9:29 pm
Forum: Order of Battle Series
Topic: Pbem Coral Sea- units freezing?
Replies: 3
Views: 341

Re: Pbem Coral Sea- units freezing?

Hi bjz,

When this happens in single player, is it reproducible from a savegame? If so, do you happen to have a savegame you could send us?
by Myrddraal
Thu Feb 09, 2017 4:01 pm
Forum: Order of Battle Series
Topic: Good Game!Share some How to for Hard mode
Replies: 10
Views: 1255

Re: Good Game!Share some How to for Hard mode

Hi flyingLance, you're welcome. It's not easy posting in a foreign language. What is your mother tongue?
by Myrddraal
Thu Feb 09, 2017 3:58 pm
Forum: Order of Battle Series
Topic: I am impressed with unit artwork and detail.
Replies: 118
Views: 12399

Re: I am impressed with unit artwork and detail.

The shell casings have always been there :) In the original game beta, we once had a bug where they were bright pink. It broke the immersion a bit, but made them easier to spot :)
by Myrddraal
Thu Feb 09, 2017 3:51 pm
Forum: Order of Battle Series
Topic: Light thread units are good at routing enemies?
Replies: 4
Views: 522

Re: Light thread units are good at routing enemies?

Also, specifically, when a unit retreats following combat more damage is done to that unit.
by Myrddraal
Sun Feb 05, 2017 11:56 am
Forum: Order of Battle Series
Topic: Blitzkrieg dlc - Is this "normal" difficult level?
Replies: 61
Views: 5945

Re: Blitzkrieg dlc - Is this "normal" difficult level?

You can press (and hold) the space bar to check whether the supply ship is providing supply to the land region. It will show all supply sources, and supply ships will be shown with an arrow showing exactly which region they are supplying.
by Myrddraal
Sun Jan 22, 2017 2:43 pm
Forum: Order of Battle Series
Topic: Blitzkrieg dlc - Is this "normal" difficult level?
Replies: 61
Views: 5945

Re: Blitzkrieg dlc - Is this "normal" difficult level?

Remember that in the campaign games, the AI receives very little to no income. Although the player usually has a much smaller force, this can be replenished and replaced throughout the scenario. Instead, the AI has many more units on the map, but as noted above, these tend to hold back to provide a ...
by Myrddraal
Fri Oct 07, 2016 5:50 pm
Forum: Order of Battle Series
Topic: Rearming torpedo bombers
Replies: 3
Views: 718

Re: Rearming torpedo bombers

It should still be true as far as I'm aware.
by Myrddraal
Mon Oct 03, 2016 4:25 pm
Forum: Order of Battle Series
Topic: [suggestion] Making logistics meaningful
Replies: 21
Views: 1800

Re: [suggestion] Making logistics meaningful

One of the big challenges with systems such as the one suggested is making it easy for the player to see what the current state of play is, and why. Supply has such as big impact that it has to be immediately obvious, at a glance, not only what your current supply situation is, but also what it woul...
by Myrddraal
Sat Sep 03, 2016 8:46 am
Forum: Order of Battle Series
Topic: Large Multiplayer Games / Results for Devs / Proposal
Replies: 3
Views: 369

Re: Large Multiplayer Games / Results for Devs / Proposal

Thanks Carl, it sounds like you're having fun with the engine, and the observations are interesting.

Could you post a screenshot of the maps you're using?
by Myrddraal
Tue Aug 16, 2016 7:02 pm
Forum: Order of Battle Series
Topic: Plans for the future (Part 4?)
Replies: 25
Views: 3542

Re: Plans for the future (Part 4?)

Regarding AI, although of course the focus is on Skirmish, we do continue make tweaks and small improvements to general performance where we can.
This is an iterative and incremental process.
by Myrddraal
Fri Jul 29, 2016 3:05 pm
Forum: Order of Battle Series
Topic: mandatory advance after combat
Replies: 6
Views: 672

Re: mandatory advance after combat

Hi hms, are you double clicking to attack?

It's only a single click to attack. You second click would issue the advance order.

Just a guess, but hopefully that's it.
by Myrddraal
Thu Jun 30, 2016 11:56 am
Forum: Order of Battle : World War II - Tech Support
Topic: slow computer play
Replies: 28
Views: 1699

Re: slow computer play

If you exclude the preview.png from your upload that should be fine, and will make the zip much smaller. The output log may be enough. It is called output_log.txt and sits in the <game root>\Order of Battle - Pacific_Data\ folder. For Steam, the default folder path usually is: C:\Program Files (x86)...
by Myrddraal
Thu Jun 30, 2016 10:05 am
Forum: Order of Battle : World War II - Tech Support
Topic: slow computer play
Replies: 28
Views: 1699

Re: slow computer play

Hi Skyrider, is this definitely the right savegame?

It looks like a custom scenario. If it is, could you upload the scenario files, and the output log that gets generated after you reproduce the issue?

Thanks!
by Myrddraal
Wed Jun 29, 2016 7:01 pm
Forum: Order of Battle : World War II - Tech Support
Topic: slow computer play
Replies: 28
Views: 1699

Re: slow computer play

Hi skyrider,

Could you upload the auto save from when it freezes? I can use it to reproduce the problem and find a solution.
by Myrddraal
Mon Jun 27, 2016 7:52 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Morning Sun Chongqing Ending
Replies: 6
Views: 494

Re: Morning Sun Chongqing Ending

Quick update, this will be fixed in the next patch.
by Myrddraal
Mon Jun 27, 2016 7:40 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Morning Sun Chongqing Ending
Replies: 6
Views: 494

Re: Morning Sun Chongqing Ending

Thanks, I will move this to tech support.
by Myrddraal
Mon Jun 27, 2016 6:20 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Morning Sun Chongqing Ending
Replies: 6
Views: 494

Re: Morning Sun Chongqing Ending

Hi Kane, could you upload the output.log file generated after reproducing this error? It will help us identify & solve the problem.

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