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by Athos1660
Thu Apr 11, 2024 5:09 pm
Forum: Field of Glory II
Topic: Volunteers needed to translate new strings for next update
Replies: 24
Views: 938

Re: Volunteers needed to translate new strings for next update

IDS_ALLOW_REROLLS, "Allow Restarts", IDS_REROLLS_PERMITTED, "Restarts Permitted", IDS_ALLOW_REROLLS, "Autoriser les redémarrages", IDS_REROLLS_PERMITTED, "Redémarrages autorisés", Good ! _________________________________________________________________________...
by Athos1660
Thu Apr 11, 2024 10:49 am
Forum: Field of Glory II
Topic: Volunteers needed to translate new strings for next update
Replies: 24
Views: 938

Re: Volunteers needed to translate new strings for next update

Hello Richard, Also, I am not convinced that it conveys the appropriate information: If "Autoriser les changements aléatoires de terrain" translates roughly as "Allow random terrain changes", I really don't think that conveys the information that you are allowing the map to be re...
by Athos1660
Wed Mar 20, 2024 5:30 pm
Forum: Field of Glory II
Topic: Volunteers needed to translate new strings for next update
Replies: 24
Views: 938

Re: Volunteers needed to translate new strings for next update

Here are a couple more strings and my attempt at tranlsating them. Comments invited. (...) French: IDS_ALLOW_REROLLS, "Autoriser les relances", IDS_REROLLS_PERMITTED, "Relances de carte autorisées", English is certainly the only langage where you can "re-roll a map" :w...
by Athos1660
Sun Feb 25, 2024 6:33 pm
Forum: Field of Glory II: Medieval
Topic: HYW French campaign opening battle
Replies: 21
Views: 653

Re: HYW French campaign opening battle

In game, the French armies (and their cavalry) start being effective around... 1625 AD...1650... 1670 for sure ! In Pike and Shot :)
by Athos1660
Sun Feb 25, 2024 11:46 am
Forum: Field of Glory II: Medieval
Topic: HYW French campaign opening battle
Replies: 21
Views: 653

Re: HYW French campaign opening battle

This first battle 'reenacts' the battle of Saint-Omer in 1340 where 3000 French faced 11000-16000 Anglo-Flemish (according to wiki). As others did, I found it difficult to win. But also very fun to play. (This battle was discussed in a thread called '100 YW French Campaign' on the 3rd DLC closed bet...
by Athos1660
Wed Feb 14, 2024 6:53 pm
Forum: Field of Glory II
Topic: Volunteers needed to translate new strings for next update
Replies: 24
Views: 938

Re: Volunteers needed to translate new strings for next update

I've just come across this thread. Nice translation in French ! Well done.
by Athos1660
Tue Jan 30, 2024 11:54 am
Forum: Pike & Shot
Topic: Deployment Options
Replies: 4
Views: 185

Re: Deployment Options

But we have, quand même, detached musketeers and commanded shots that are meant to have been detached from P&S just before the combat, not to mention 500 musketeer MF units. Thus modding lists with such additional shooting units is not very difficile.
by Athos1660
Thu Jan 04, 2024 6:14 pm
Forum: Pike & Shot
Topic: Future of Pike & Shot ? will it inevitably become Field of Glory P&S ?
Replies: 6
Views: 752

Re: Future of Pike & Shot ? will it inevitably become Field of Glory P&S ?

Juger Gonzo wrote: How is FoGII flawed?
It stops in 1500 :-)
by Athos1660
Thu Dec 28, 2023 11:33 am
Forum: Field of Glory II: Medieval - Modding
Topic: 18th Century mod - Frederick the Great's battles
Replies: 28
Views: 3600

Re: 18th Century mod - Frederick the Great's battles

Also some elements of reaction other than reaction fire (still performed by the inactive player) provided by the GMT rules could be food for thought, such as withdraw or interception (p. 14-16), if and only if the inactive player were able to choose whether or not to trigger the reaction : https://g...
by Athos1660
Thu Dec 28, 2023 11:13 am
Forum: Field of Glory II: Medieval - Modding
Topic: 18th Century mod - Frederick the Great's battles
Replies: 28
Views: 3600

Re: 18th Century mod - Frederick the Great's battles

btw GMT Musket & Pike series suggests a nice rule for Cavalry Ammunition Supply (p. 19, 10.7) : Cavalry went into battle with their pistols (and sometimes carbines) already loaded. Cavalry units have two “shots” before their pre-loaded weapons are expended. When a Cavalry unit fires, mark it wit...
by Athos1660
Thu Dec 28, 2023 11:01 am
Forum: Field of Glory II: Medieval - Modding
Topic: 18th Century mod - Frederick the Great's battles
Replies: 28
Views: 3600

Re: 18th Century mod - Frederick the Great's battles

1) ^ Their mistake when installing the mod may come from the message in OP : (...) Download Link ---> https://disk.yandex.by/d/Rz_a2-NwnptQTQ The archive should be unzipped at ...\Documents\My Games\ FieldOfGlory2 \CAMPAIGNS\.... (...) 2) Wondering about the opportuneness and the feasibility of modd...
by Athos1660
Tue Oct 17, 2023 3:29 pm
Forum: Field of Glory II: Medieval - Open Beta
Topic: Artillery
Replies: 12
Views: 534

Re: Artillery

Stuck in 1415

Image
by Athos1660
Fri Aug 04, 2023 8:19 pm
Forum: Field of Glory II: Medieval
Topic: errors in rise of the swiss campaign
Replies: 7
Views: 640

Re: errors in rise of the swiss campaign

For millennia, Politics have tried to shape History but the Muse Clio has turned a deaf ear to them.

I am not here to prevent you from posting :-)

Have fun.
by Athos1660
Wed Aug 02, 2023 8:50 am
Forum: Field of Glory II: Medieval
Topic: errors in rise of the swiss campaign
Replies: 7
Views: 640

Re: errors in rise of the swiss campaign

You’re definitely right to read Oman — it is very well written, pleasant to read, absorbing — as long as you are aware that it is not the most accurate reading on the subject, that it is outdated (1), so you can’t ask FoG2 to stick to it (agree with it). Good reading. Have fun with the game. ___ (1)...
by Athos1660
Mon Jul 31, 2023 4:47 pm
Forum: Field of Glory II: Medieval
Topic: errors in rise of the swiss campaign
Replies: 7
Views: 640

Re: errors in rise of the swiss campaign

I respectfully disagree with you about Oman. His books were written in the late nineteenth century and and early twentieth century, but that does not mean they were not accurate. In fact, I find Oman to be more convincing than more modern sources. The Historical science makes progress by integratin...
by Athos1660
Sat Jul 29, 2023 9:39 pm
Forum: Field of Glory II: Medieval
Topic: What is next for Field of Glory?
Replies: 21
Views: 2606

Re: What is next for Field of Glory?

Maybe the use of one-piece 3D models doesn't necessarily mean that the evolution of state, losses and formation of the units couldn't be shown during a battle. There are already cases of several models for one unit in the FoG series (e.g. a unit can be either mounted or dismounted). With this script...
by Athos1660
Tue Jul 25, 2023 8:52 am
Forum: Field of Glory II: Medieval
Topic: What is next for Field of Glory?
Replies: 21
Views: 2606

Re: What is next for Field of Glory?

Not all the current videogames follow the path of realism (as the FoG series did). Quite a few choose a more simplified|abstract|lowpoly but still nice way to represent reality, such as Lonely Mountains: Downhill or art of rally that are both indie games. So maybe the unanimated one-piece 3D models ...
by Athos1660
Wed Jul 12, 2023 4:49 pm
Forum: Field of Glory II: Medieval
Topic: What is next for Field of Glory?
Replies: 21
Views: 2606

Re: What is next for Field of Glory?

FoG2 simply is not designed with the highly mobile field artillery, much less horse artillery, in mind. Maybe this can be coded into the system, but I just don't know. Pike and Shot, the old version of FoG2 set during the Renaissance and the 17th century and made by the same developers has already ...
by Athos1660
Wed Jun 21, 2023 7:32 pm
Forum: Field of Glory II: Medieval
Topic: What is next for Field of Glory?
Replies: 21
Views: 2606

Re: What is next for Field of Glory?

No, that wasn't what I meant. But who knows ?

18th century Horse and musket, Fantasy or Ancient/modern Asia are among many other possibilities.

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