Search found 105 matches

by MoLAoS
Wed Feb 02, 2022 2:36 am
Forum: Field of Glory: Empires
Topic: Diplomacy/Politics In War Planning Question
Replies: 0
Views: 415

Diplomacy/Politics In War Planning Question

https://www.youtube.com/watch?v=3jltPHYJOZo&t=18s So ignoring the parts that are specific to CK3, how would people view this type of system for diplomacy and war planning in Empires? Too detailed taking away from the main focus? Difficult to get working in a less character centric system? The vi...
by MoLAoS
Mon Aug 05, 2019 2:18 pm
Forum: Field of Glory: Empires
Topic: Question for Developers - on 'map painting', decadence etc
Replies: 5
Views: 1277

Re: Question for Developers - on 'map painting', decadence etc

I hadn't come across the term 'map painting' until a recent discussion on something I posted last week, when this very useful phrase was used to describe the approach of less realistic games than Empires. Now, I can see that Empires represents a more subtle, challenging game than we would have with...
by MoLAoS
Sat Aug 03, 2019 3:16 am
Forum: Field of Glory: Empires
Topic: Population and power curve
Replies: 3
Views: 773

Re: Population and power curve

I am only now getting into the later game (Turn 130 currently on my Rhodes game). I can still only imagine Turn 500. I note that the map is full of people. The population overlay shows most of the world with 'High' population levels. This also means there are tons of buildings and trade goods every...
by MoLAoS
Sat Aug 03, 2019 3:14 am
Forum: Field of Glory: Empires
Topic: All of my generals are terrible. How do I get new ones??
Replies: 8
Views: 1486

Re: All of my generals are terrible. How do I get new ones??

Damn. That's bad news. My leader has the very bad military trait, I have two 0-0 generals, and a ton of enemies with stronger armies. I hate that something that arbitrary will basically end my glorious Massalia run. I wish there was a way around that. Has anyone figured out a way to edit the save f...
by MoLAoS
Fri Aug 02, 2019 3:30 pm
Forum: Field of Glory: Empires
Topic: Legacy from Culture?
Replies: 5
Views: 905

Re: Legacy from Culture?

... generally section 8 in manual have so many typos/inaccuracies yeah, sorry about that .. it is a bit rubbish I think the point is: 8.2.1. Gaining Legacy Legacy is gained from: ww Having regions with over 2,500 culture points per turn; ww Having regions with between 1,250 and 2,499 culture points...
by MoLAoS
Fri Aug 02, 2019 1:53 am
Forum: Field of Glory: Empires
Topic: OPM World Conquest on suicide. Feedback/bugs/thoughts (Yes its possible)
Replies: 57
Views: 8709

Re: OPM World Conquest on suicide. Feedback/bugs/thoughts (Yes its possible)

In case you missed it, shockk has not won the game yet. He posted that it would take 50 more turns to merely surpass the highest AI legacy. It would take even longer to actually reach the winning threshold. So WC is possible, but may not win the game any quicker than building legacy. By his own adm...
by MoLAoS
Thu Aug 01, 2019 5:36 pm
Forum: Field of Glory: Empires
Topic: OPM World Conquest on suicide. Feedback/bugs/thoughts (Yes its possible)
Replies: 57
Views: 8709

Re: OPM World Conquest on suicide. Feedback/bugs/thoughts (Yes its possible)

The point is that the AI is trying to win the legacy game. It doesn't react to a WC the way humans would because it's not programmed to recognize that play style. It can quite easily be tweaked to do that. It would even make sense for the AI to trigger mass revolt at some tipping point. That's the ...
by MoLAoS
Thu Aug 01, 2019 4:58 pm
Forum: Field of Glory: Empires
Topic: OPM World Conquest on suicide. Feedback/bugs/thoughts (Yes its possible)
Replies: 57
Views: 8709

Re: OPM World Conquest on suicide. Feedback/bugs/thoughts (Yes its possible)

The point is that the AI is trying to win the legacy game. It doesn't react to a WC the way humans would because it's not programmed to recognize that play style. It can quite easily be tweaked to do that. It would even make sense for the AI to trigger mass revolt at some tipping point. That's the ...
by MoLAoS
Thu Aug 01, 2019 4:24 pm
Forum: Field of Glory: Empires
Topic: OPM World Conquest on suicide. Feedback/bugs/thoughts (Yes its possible)
Replies: 57
Views: 8709

Re: OPM World Conquest on suicide. Feedback/bugs/thoughts (Yes its possible)

I'm not speaking about size exactly, although yeah, I don't think stable WC should be possible. It's just that ''rise and fall'' cycle that is the main feature of the game and which is supposed to create ''fun'' late game (according to my understanding) is not actually forced by current mechanics. ...
by MoLAoS
Thu Aug 01, 2019 3:22 pm
Forum: Field of Glory: Empires
Topic: OPM World Conquest on suicide. Feedback/bugs/thoughts (Yes its possible)
Replies: 57
Views: 8709

Re: OPM World Conquest on suicide. Feedback/bugs/thoughts (Yes its possible)

If you buy the game, then play any way you want. That's a universal truth. However, let's use truth in advertising shockk's strategy. In MP, the other humans would band together and crush a player using this. The AI doesn't do that, because it's programmed to actually play the Legacy game. The game...
by MoLAoS
Thu Aug 01, 2019 2:43 pm
Forum: Field of Glory: Empires
Topic: OPM World Conquest on suicide. Feedback/bugs/thoughts (Yes its possible)
Replies: 57
Views: 8709

Re: OPM World Conquest on suicide. Feedback/bugs/thoughts (Yes its possible)

If you buy the game, then play any way you want. That's a universal truth. However, let's use truth in advertising shockk's strategy. In MP, the other humans would band together and crush a player using this. The AI doesn't do that, because it's programmed to actually play the Legacy game. The game...
by MoLAoS
Thu Aug 01, 2019 1:39 pm
Forum: Field of Glory: Empires
Topic: OPM World Conquest on suicide. Feedback/bugs/thoughts (Yes its possible)
Replies: 57
Views: 8709

Re: OPM World Conquest on suicide. Feedback/bugs/thoughts (Yes its possible)

To sum up everything from MoLAos: "you were all wrong to disagree with me despite my poor arguments and aggressiveness". On the contrary I was never aggressive. It was other people who were aggressive and nitpicking. Instead of addressing point of statements they were always trying to loo...
by MoLAoS
Thu Aug 01, 2019 1:11 pm
Forum: Field of Glory: Empires
Topic: OPM World Conquest on suicide. Feedback/bugs/thoughts (Yes its possible)
Replies: 57
Views: 8709

Re: OPM World Conquest on suicide. Feedback/bugs/thoughts (Yes its possible)

Props to my man shockk for putting in the work on this. God knows I could never play a single game all the way to turn 250 or w/e. Mostly confirmed my major beliefs about the game that many people were ridiculing me for, so nice to see for sure. Had a ton of fun reading this. shockk even did it trul...
by MoLAoS
Thu Aug 01, 2019 12:40 pm
Forum: Field of Glory: Empires
Topic: Field of Glory: Empires Nation Modifiers – Which faction has the best set?
Replies: 8
Views: 3247

Re: Field of Glory: Empires Nation Modifiers – Which faction has the best set?

If you think the Dacians play similarly to the Arverni or even the Gothones you aren't paying attention :-) Depends on your definition of similarly I suppose. However what I meant was that Greeks states play similarly to other Greek states, Gallic states play similarly, etc. It wouldn't be very his...
by MoLAoS
Mon Jul 29, 2019 12:36 am
Forum: Field of Glory: Empires
Topic: Decadence is ruining this game for me...
Replies: 33
Views: 5870

Re: Decadence is ruining this game for me...

I agree with you Bombax. I'm sick of losing the Epirus short scenario in four or five turns and that's on Easy. Easy or very east if there were such a thing should give you a draw even if you do nothing. But the "Hard men" like to show how brilliant their minds are...... Thanks my friend,...
by MoLAoS
Mon Jul 29, 2019 12:29 am
Forum: Field of Glory: Empires
Topic: Field of Glory: Empires Nation Modifiers – Which faction has the best set?
Replies: 8
Views: 3247

Re: Field of Glory: Empires Nation Modifiers – Which faction has the best set?

This post is off to me. The list isn't endless and most factions play pretty similarly. There aren't really any unique nations outside of major historical stuff like Macedon, Diadochi, Carthage, Sparta, and Rome and Maurya. And even with Maurya its not that different. Basically their unique mechani...
by MoLAoS
Sun Jul 28, 2019 7:28 am
Forum: Field of Glory: Empires
Topic: Issue with Rebellions
Replies: 30
Views: 4734

Re: Issue with Rebellions

This all sounds pretty crazy to me. You definitely stop getting slaves when you have markets up. The losing a region even if you win the battle thing is real, though, and hopefully it gets patched. Also sell slaves totally works, but you never sell more than 25% or 10 whichever is lower. The moving ...
by MoLAoS
Sun Jul 28, 2019 7:23 am
Forum: Field of Glory: Empires
Topic: Anyone having fun?
Replies: 17
Views: 3315

Re: Anyone having fun?

While I appreciate all the great work that went into developing this fine product, my first impressions are mixed playing Rome. While I like the military management - very innovative - and 3M (Metal-Manpower-Money) management, I'm not caring for the management of decadence or of slaves or whatever ...
by MoLAoS
Sat Jul 27, 2019 8:37 am
Forum: Field of Glory: Empires
Topic: Can you make peace with somebody else's client state?
Replies: 10
Views: 1865

Re: Can you make peace with somebody else's client state?

benzidrine wrote: Sat Jul 27, 2019 7:24 am In my game Macedonia declared war on me then immediately became a Roman client state. I don't seem to be able to make peace with them and I have good relations with Rome.
Have exact same problem with my game. Can't peace out a client state that was at war with your when they got vassalized.
by MoLAoS
Fri Jul 26, 2019 10:06 pm
Forum: Field of Glory: Empires
Topic: Balancing Request
Replies: 5
Views: 950

Re: Balancing Request

Hi there, First, this game is pretty great, and the new concepts like Decadence present some interesting new dynamics. I would like to submit a few balancing/labeling issues you may want to consider. Easy is surprisingly hard. On easy, with a revolt risk of 3%, there is definitely going to be a rev...

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