Search found 30 matches

by bs_grom
Mon Oct 05, 2020 9:23 pm
Forum: Field of Glory: Empires
Topic: Bringing FOG2 Battles More In Line With Empires
Replies: 3
Views: 379

Re: Bringing FOG2 Battles More In Line With Empires

I believe FOG: E is doing well at the moment. I don't think this solution would be intuitive. It is more intuitive if, for example, Macedonia has several armies in the region and a weak commander then a second army will join the battle later. I think that if Frontage is to be well simulated, the map...
by bs_grom
Wed Sep 30, 2020 8:37 am
Forum: Field of Glory: Empires
Topic: Thureuphoroi
Replies: 3
Views: 284

Thureuphoroi

For some time I have not seen that the Hellenistic armies had Thureuphoroi units after being exported to FOG2.
Is it on purpose or a error?
by bs_grom
Wed Sep 16, 2020 6:12 am
Forum: Field of Glory: Empires
Topic: Stable Master
Replies: 1
Views: 169

Stable Master

I didn't notice this change before because it's not easy to build Stable Master, Master Armorsmith and Master Fletcher. I like the change, Master Fletcher +1 Ranged Attack. It is more useful because the support units are usually in the rear and do not use attack and defense parameters. The Stable Ma...
by bs_grom
Sun Aug 16, 2020 1:46 pm
Forum: Field of Glory: Empires
Topic: Battle experience
Replies: 2
Views: 237

Battle experience

What determines the granting of experience during battle for units.
I have conducted several practice battles and I cannot see any regularity.
I don't see a connection with the damage dealt, damage received, battle won, or the combat value of a unit.
by bs_grom
Sat Jun 27, 2020 9:28 am
Forum: Field of Glory: Empires
Topic: Regional decisions: forced march & motivate troops
Replies: 4
Views: 411

Re: Regional decisions: forced march & motivate troops

During the battle in empires, it didn't show me the changed value of the attack when I was the attacker.
When I hovered over the unit, nothing showed, and when the fight started and the dice were shown, there was no indication that the units had a larger attack.
All unit values ​​were unchanged.
by bs_grom
Thu Jun 25, 2020 8:38 pm
Forum: Field of Glory: Empires
Topic: Regional decisions: forced march & motivate troops
Replies: 4
Views: 411

Regional decisions: forced march & motivate troops

Can anyone explain to me how to find regional competitions "forced march" and "motivate soldiers" I chose both decisions. I met the conditions and the green with the general was highlighted in green. Both decisions should work from the next turn. However, apart from the icons in the region that the ...
by bs_grom
Wed Jun 24, 2020 2:57 pm
Forum: Field of Glory: Empires
Topic: Export battle to FOG2
Replies: 1
Views: 260

Export battle to FOG2

I noticed an error while playing epirus. I can't export the battle to FOG2 (I get the information that I can't export naval battle). After several attempts, it turned out that this happens when there are ships in the port, when there are no ships in the port, the battle is easily exported to FOG2. T...
by bs_grom
Tue Jun 23, 2020 12:35 pm
Forum: Field of Glory: Empires
Topic: Change capitol of Campania
Replies: 0
Views: 188

Change capitol of Campania

If I remember correctly, the capital of the Campania region is Neapolis and for a long time Capua was the largest city of this region and one of the three largest in Italy (Rome, Capua, Tarentum).Neapolis.
I think Capua was surpassed by Neapolis much later.
by bs_grom
Sun May 31, 2020 2:16 pm
Forum: Field of Glory: Empires
Topic: Royal Treasure
Replies: 6
Views: 485

Royal Treasure

The royal treasury cost me a lot of time to build it. After building it costs me 6 gold and 0.50 decadence. What are the benefits of having it. Disassembly him and I didn't get any gold.
by bs_grom
Sun May 31, 2020 11:04 am
Forum: Field of Glory: Empires
Topic: Pursuit formula
Replies: 3
Views: 279

Pursuit formula

How exactly does the formula for the pursuit look. I know that flanking modifier affects the pursuit but I don't know exactly what. Now I can't make the decision whether it's better to buy a regional unit instead of a regular or light infantry because I don't know how much more they inflict losses d...
by bs_grom
Thu May 28, 2020 12:27 pm
Forum: Field of Glory: Empires
Topic: Siege expert does not work.
Replies: 2
Views: 237

Siege expert does not work.

Siege expert does not work.
I am besieging the Romans of Taranto.
I have 13 siege value from units
and leader 1-1 siege expert +2 siege value.
I should have 2 siege value for leader +1 for 1 Atk and +2 for siege expert and I only have 3.
by bs_grom
Thu May 21, 2020 4:29 pm
Forum: Field of Glory: Empires
Topic: Movement bonus / penalty
Replies: 0
Views: 174

Movement bonus / penalty

I like the default battle mode in FOG Empires but I often use FOG2 mode if you want to get a better feel for the game. Commanders and units have features that give a bonus / penalty for movement. Movement in the original game affects evading, however, if I play battles only with FOG2, movement comma...
by bs_grom
Wed Apr 01, 2020 2:16 pm
Forum: Field of Glory: Empires
Topic: Terrain defense during assault
Replies: 4
Views: 520

Terrain defense during assault

what is the formula for terrain defense during assault? I know the walls give a bonus, but what exactly? Does it depend on the level? Does it depend on unbreached walls? Do unbreached walls affect frontage? Does terrain, e.g. mountains have an impact on terrain defense during assault. (I think so be...
by bs_grom
Tue Jan 14, 2020 10:41 am
Forum: Diplomacy Open Beta
Topic: Tribute
Replies: 3
Views: 654

Re: Tribute

Similar but there is a difference. Vassal cannot declare war or sign peace alone. Maybe the word tribute is not appropriate. War indemnity would be appropriate. If it was large enough that the country does not have such a sum, it would be spread over more turn. There are two well-known cases from hi...
by bs_grom
Sun Jan 12, 2020 10:38 pm
Forum: Diplomacy Open Beta
Topic: Tribute
Replies: 3
Views: 654

Tribute

It would be great if during a peace treaty one could demand a tribute from a defeated country for a certain number of turns. As Rome did, when he defeated the enemy completely but did not want to destroy him, but weaken him so that he would not threaten him in the future, i.e. imposing a high tribut...
by bs_grom
Fri Dec 20, 2019 6:06 pm
Forum: Diplomacy Open Beta
Topic: Comments on peace treaties and other deals
Replies: 30
Views: 2824

Re: Comments on peace treaties and other deals

I have no objections about the chances of peace because these were big but the enemy had two own regions, one lost but in the peace treaty there was no real chance that he would give it away and I had to destroy it.
by bs_grom
Wed Dec 18, 2019 3:17 pm
Forum: Diplomacy Open Beta
Topic: Comments on peace treaties and other deals
Replies: 30
Views: 2824

Re: Comments on peace treaties and other deals

My thoughts on the diplomacy system. it seems that the current warscore system giving points for captured provinces and winning battles is more useful for wars with large countries where we have the chance to fight several or many battles and conquer a lot of provinces. (I think because I haven't fo...
by bs_grom
Mon Dec 16, 2019 7:06 pm
Forum: Diplomacy Open Beta
Topic: Comments on peace treaties and other deals
Replies: 30
Views: 2824

Re: Comments on peace treaties and other deals

The cost of all regions we control should not be equal to the regions we have not control. I understand that the value of the developed province is greater than the less developed but ... often in unresolved conflicts, but not only in those where someone is already controlling the region, the losing...
by bs_grom
Mon Dec 16, 2019 6:51 pm
Forum: Diplomacy Open Beta
Topic: just conquered
Replies: 0
Views: 539

just conquered

The conquered marker no longer exists in the beta and you can't abandon the province now?
by bs_grom
Fri Dec 13, 2019 11:20 pm
Forum: Diplomacy Open Beta
Topic: How can I download the beta versions?
Replies: 3
Views: 685

How can I download the beta versions?

How do I play the beta?
I haven't found the installer anywhere. :cry:

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