This is why I signed up in the first place.
So yeah I'd love to be in this group.
Search found 1222 matches
- Wed Oct 16, 2019 7:38 am
- Forum: Panzer Corps 2
- Topic: Beta Boost - Dedicated Testers Wanted!
- Replies: 70
- Views: 12531
- Wed Jul 19, 2017 8:41 pm
- Forum: Gettysburg: The Tide Turns - Technical Support
- Topic: Gettysburg: The Tide Turns Bugs
- Replies: 14
- Views: 17877
Re: Gettysburg: The Tide Turns Bugs
Yes Please!!!IainMcNeil wrote:Are you sure you didn't win on day 1?
We're looking to add an option to continue even if you would have won but that will take a little longer.
- Sun Jul 16, 2017 10:42 pm
- Forum: Gettysburg: The Tide Turns - Technical Support
- Topic: Gettysburg: The Tide Turns Bugs
- Replies: 14
- Views: 17877
Re: Gettysburg: The Tide Turns Bugs
I see everyone is having the same issues I am – continuous freezing. I’ve had some of the others mentioned (unit advance). But also having a freeze issue while playing as CSA and the Union cavalry turn (which had been eliminated prior in the game) but it’s still trying to move it. Loving the game ot...
- Thu Jul 07, 2016 9:33 pm
- Forum: Team Assault
- Topic: windows 10 compatibility testing
- Replies: 3
- Views: 5491
Re: windows 10 compatibility testing
It’s a hidden gem. One of my all-time favorite games that I still play often.
- Tue Jul 05, 2016 12:32 pm
- Forum: Team Assault
- Topic: windows 10 compatibility testing
- Replies: 3
- Views: 5491
Re: windows 10 compatibility testing
Awesome news and good to hear.
many thanks on the testing and report on the results
. . . . . . Nice AAR as well
many thanks on the testing and report on the results
. . . . . . Nice AAR as well
- Sat Feb 27, 2016 3:11 am
- Forum: Team Assault : Tech Support
- Topic: Problems with the level editor
- Replies: 6
- Views: 4770
Re: Problems with the level editor
It’s been a long while since I was in the Level Editor – we’ll start with the simple things first just to make sure. The version for the Level Editor should be v0.61 (or at least that is the one I use.) You should be doing your work out of the folder C:\user\Documents\My Games\Levels\Level Name When...
- Sat Feb 27, 2016 2:24 am
- Forum: Team Assault : Tech Support
- Topic: Problems with the level editor
- Replies: 6
- Views: 4770
Re: Problems with the level editor
Gastonshow, sorry I didn't see your post until now.
Let me do some digging. this sounds some what familiar. I'll get back to you.
Let me do some digging. this sounds some what familiar. I'll get back to you.
- Wed May 21, 2014 10:56 pm
- Forum: Sovereignty
- Topic: Weekly Spotlight: Boruvian Empire
- Replies: 13
- Views: 10080
Re: Weekly Spotlight: Boruvian Empire
Same here!ichirou989 wrote:I have to say that I am really looking forward to the release of this game, and a large part of that is due to these Weekly Spotlights you've been doing, Breca. Thanks much for taking the time to give us these insights into the world of Sovereignty.
- Tue Apr 22, 2014 9:06 pm
- Forum: Sovereignty
- Topic: Weekly Spotlight: Hadrigel
- Replies: 14
- Views: 7274
Re: Weekly Spotlight: Hadrigel
. . . And thanks Breca for taking advice so willingly from us all. Says a lot.
- Mon Apr 21, 2014 1:00 pm
- Forum: Sovereignty
- Topic: Weekly Spotlight: Hadrigel
- Replies: 14
- Views: 7274
Re: Weekly Spotlight: Hadrigel
+1RedHawl wrote:Nice realm. But the Napoleonian-looking "Kavallerie" looks out of place
- Mon Apr 14, 2014 8:31 pm
- Forum: Sovereignty
- Topic: Weekly Spotlight: Azure Isles
- Replies: 13
- Views: 9776
Re: Weekly Spotlight: Azure Isles
Can you please just take my money now?
- Sun Apr 13, 2014 10:25 am
- Forum: Sovereignty
- Topic: Weekly Spotlight: Azure Isles
- Replies: 13
- Views: 9776
Re: Weekly Spotlight: Azure Isles
For some reason this week’s spotlight triggered a few questions I hope you don’t mind me asking: The Azure Isles seems a bit like a secondary type realm (I know looks can be deceiving, and that’s not actually my point here either). Can the player choose any realm they want to as their realm to play?...
- Sun Mar 23, 2014 10:29 am
- Forum: Sovereignty
- Topic: Weekly Spotlight: Boruvian Empire
- Replies: 13
- Views: 10080
Re: Weekly Spotlight: Boruvian Empire
Another question about heroes (and spells). Can you use them each turn or is there a cool down between usages? Example: Mercenary Captain can use Sea Dog. Can it do this every turn or only one turn and then not again until so many turns later?
And same question with spells too.
And same question with spells too.
- Sun Mar 16, 2014 11:23 am
- Forum: Sovereignty
- Topic: Weekly Spotlight: Brogen Hur
- Replies: 13
- Views: 7893
Re: Weekly Spotlight: Brogen Hur
I thought the same as RedHawl and was going to post his very words. But you’re saying heroes can come from any “race” and join up with any realm. Do they still have any sort of alliance to the realm or race that they came from? In other words in what you show here, if the Warlord (who looks very hum...
- Wed Mar 05, 2014 12:49 pm
- Forum: Sovereignty
- Topic: Hex based vs. Auto-battle
- Replies: 18
- Views: 11272
Re: Hex based vs. Auto-battle
Well then, I hope we can imply from this that Beta testing should open up soon?Breca wrote:Q2 is what we're targeting. I'll get with Slith to update.
Breca
. . . . . Please oh please
- Tue Feb 25, 2014 12:39 am
- Forum: Sovereignty
- Topic: Hex based vs. Auto-battle
- Replies: 18
- Views: 11272
Re: Hex based vs. Auto-battle
AbsolutelyRedHawl wrote:Keep up the good work chaps. I think that this project is raising some expectations (at least mine), and we love to dwell of updates however sparse they might be. That being said a monthly update even short and crisp could also help you create a sense of community around the project.
- Sun Jan 19, 2014 3:46 pm
- Forum: Sovereignty
- Topic: Hex based vs. Auto-battle
- Replies: 18
- Views: 11272
Re: Hex based vs. Auto-battle
great stuff. looks awesome!
- Sun Jan 19, 2014 12:42 pm
- Forum: Sovereignty
- Topic: Purchase Screen Screenshots
- Replies: 14
- Views: 11016
Re: Purchase Screen Screenshots
That is something Slitherine has over other publishers - they don't usually push out a game just to meet a deadline, they delay until it is right. I don't mind waiting - but at the same time, I sure am looking forward to this game. In the mean time - how about some more screen pics or more detail on...
- Sun Jan 19, 2014 12:23 pm
- Forum: Team Assault : Tech Support
- Topic: Runtime error!
- Replies: 33
- Views: 16960
Re: Runtime error!
I hate to see you unable to enjoy this awesome game. You can be sure if I come across anything else you will be the first to know.
So sorry for the troubles you are having.
So sorry for the troubles you are having.
- Tue Dec 10, 2013 12:12 pm
- Forum: Team Assault : Tech Support
- Topic: Runtime error!
- Replies: 33
- Views: 16960
Re: Runtime error!
In the config file under my games/team assault folder. Switches are in there