S It's a very different experience from the base game while hopefully still feeling like a Panzer Corps game. You can find it in the link below and I hope people enjoy :D https://steamcommunity.com/sharedfiles/filedetails/?id=3090164412 I am using "STEAM"... i followed the given listed &q...
I really enjoyed this video summary of 1946, and wanted to give it a highlight. https://www.youtube.com/embed/nGl-g4xHvto It really touches on the best nuances of 1946, not just mentioning atomic weapons , but their design and battlefield application. There are smart comments about the uniqueness o...
With the winter sale starting today I am wondering what the differences between the above two are because they look the same and the play mechanics are similar. Panzercorps2 in my opinion has better graphics but Order of Battle has scenarios for the Pacific Theatre although there is a DLC for Panze...
\Panzer Corps 2\PanzerCorps2\Content\Graphics\Units\DE my guess would be here but seems all are encrypted by unreal. sadly the tables to open them is not shipped with the game. edit: \Panzer Corps 2\PanzerCorps2\Content\Graphics\Data\UnitModels.csv this one looks promising sers, Thomas Ok so Unitmo...
any .csv table in the game can be modded. if ur lucky the camo is set in one of those. try searching here and in the subfolders: ..\Steam\steamapps\common\Panzer Corps 2\PanzerCorps2\Content sers, Thomas I dug around in those files for this exact thing but have come up short overall. The issue I ru...
So having come back to finally put out a mod I return to problems I ran into before. Notably this whole lack of unique models that makes it hard to have more than kinda what the base game has. Now I understand for vehicles this is pretty much how it has to be since we players cannot import new model...
Hope we have some Japanese infantry added in here. Would be awesome to see like a modeled roster from the Japanese would be awesome to finally see in action. The E series is something that looks like some interesting choices when we would otherwise be stuck with same couple tanks otherwise. Also rea...
Hated how there wasn't even a flavor difference (e.g. flag) between different British Empire units (e.g. Australian, New Zealand, Indian, South African, etc.). This remains to be seen if this is fixed in PC2 since there hasn't been a British campaign yet. The significant one that is missing atm is ...
So just wanted to make a post over finally getting around to posting a balance mod I started working on like years ago. I remember making a post about it a long time ago but finally got around to sorta finishing it and then uploading it to steam after coming back for AO 1946. I spent a lot of time ...
So just wanted to make a post over finally getting around to posting a balance mod I started working on like years ago. I remember making a post about it a long time ago but finally got around to sorta finishing it and then uploading it to steam after coming back for AO 1946. I spent a lot of time r...
So with AO 1946 close to coming out I want to make a post talking about some things that I hope are considered for the future. Some of these are unit ideas and others are more things for unique scenarios. The goal with this post is to maybe just get these ideas out there so the game can have greater...
Just an update I wanted to share but I finally got my first win on the mod as Central Powers! Managed to win in late 1917 with Britain and France giving up. Managed to reach Paris in 1914 and would take it in mid 1915. Although after that I essentially got stalemated and shifted focused to the Russi...
To answer both questions: 1. The AI is not restricted by the maximum build limit for "modern" units (fighters, subs, tanks etc.) as the player for the simple reason that I could not find a way to have the AI script respect the build limit. 2. Fighter planes are not meant to directly attac...
Robos advice is great. Depending on how you like to play, there are more "gamey" shortcuts in the early game. I always disband any fighter given at the start. Depending on the random rolls, I sometimes also disband a cruiser battleship (taking the 5% nm hit for granted), just so I can squ...
@robotron Thanks for the tips! I'll have to try it again as maybe I'm just rusty and not used to how much damage units deal. One issue I also keep having is that national morale keeps collapsing for seemingly the smallest of mistakes. Like I was fighting on the Eastern Front and lost a single unit c...
So I came back to this game and downloaded this mod but have been my ass handed to me. Playing as the central powers in 1914 and Russia just literally runs through me without a pause. I don't have enough troops especially since reserve corps seemingly can do nothing to defend against the larger corp...
I have to agree that the way we reached the end of the Eastern Front felt kinda rushed and overall was let down by it. I thought the grinding combat in stuff like Barca was honestly great and really enjoyed having to fight so hard against such potent Soviet troops but then it just ends so suddenly. ...
So assuming that method is working and all the files are where they should be (which is the case since you can launch the game). I believe the issue would be one of two things. 1. As Grondel said the editor might not have the right time frame for your units to appear. In the editor you can change it...
Just finished historical path. Minsk offensive would have been my favorite, if I had been able to use my core. Seriously, I started 1944 looking to fight overwhelming Soviet attacks, and it mostly didn’t happen. Meanwhile, Minsk scenario scenario was so well designed. Axis positions were vulnerable...