Search found 69 matches

by travling_canuck
Tue Jul 28, 2020 11:40 am
Forum: Field of Glory: Empires
Topic: Version 1.3.3. Money Income ¿Possible bug?
Replies: 8
Views: 580

Re: Version 1.3.3. Money Income ¿Possible bug?

Some possible reasons:
1. trade deals were accepted in which you sent gold to the other side
2. regional decisions came into effect
3. random events cost you gold
by travling_canuck
Mon Jul 27, 2020 3:59 am
Forum: Field of Glory: Empires
Topic: Loyalty Penalties
Replies: 1
Views: 123

Re: Loyalty Penalties

I suspect what you're looking at is the impact of the Revolt, not the reason for it.

In other words, what I think you're seeing is that the region is now suffering a 35% reduction in its Food output because it is in Revolt.
by travling_canuck
Mon Jul 13, 2020 12:28 pm
Forum: Field of Glory: Empires
Topic: Regional Decision: Prospecting?
Replies: 6
Views: 416

Re: Regional Decision: Prospecting?

Is this pure RNG? Or predestined, meaning if I fail to turn up anything valuable in Latium, I NEVER will? Thanks. No that's not fixed, you can get extra natural resources, but with diminishing chances if you have more than one already, and never more than 3 IIRC. Cool. I had guessed the limit was 2...
by travling_canuck
Sun Jul 12, 2020 5:31 pm
Forum: Field of Glory: Empires
Topic: Long move vs Short move
Replies: 4
Views: 366

Re: Long move vs Short move

Between the river between the starting- and final-regions and the road connection between the interim- and final-regions, does the first path not take up fewer movement points than the second? I suspect it's actually faster, notwithstanding that it's also longer.
by travling_canuck
Mon Jul 06, 2020 11:45 am
Forum: Field of Glory: Empires
Topic: Removing Impediments
Replies: 7
Views: 395

Re: Removing Impediments

I can confirm that it's working. I believe I've had every type of impediment now, and removed all of them (that can be removed) via their associated building. As Surt, says, sometimes it happens quickly, but often it takes a while, and sometimes it seems like it takes forever, but eventually the bui...
by travling_canuck
Mon Jul 06, 2020 11:38 am
Forum: Field of Glory: Empires
Topic: [Poll] Which nations have you played
Replies: 21
Views: 962

Re: [Poll] Which nations have you played

Pocus wrote:
Mon Jul 06, 2020 7:22 am
URL seems fine to me. Others have the issue?
I can access it.
by travling_canuck
Mon Jul 06, 2020 1:58 am
Forum: Field of Glory: Empires
Topic: where is Rome?
Replies: 1
Views: 258

Re: where is Rome?

My guess is Rome agreed to cede all it's territories to Etrusque. It wasn't an "absorb nation" agreement, or else their armies would have flipped, too. Might be a bug in that possibly Rome may have been trying to acquire all of Etrusque's regions and accidentally gave all of it's own land away inste...
by travling_canuck
Fri Jul 03, 2020 10:48 am
Forum: Field of Glory: Empires
Topic: [Poll] Which nations have you played
Replies: 21
Views: 962

Re: [Poll] Which nations have you played

In addition to nations listed (and voted) on the poll, I played Massalia in my first game, Judea in my second game, and I'm planning on playing Maurya next game.
by travling_canuck
Fri Jul 03, 2020 4:51 am
Forum: Field of Glory: Empires
Topic: Judea.
Replies: 2
Views: 291

Re: Judea.

At least some of them do, I can't say about all of them. For example, playing as Athens in the DLC, Plato's on his third attempt to get me to build an Academy. One of these days the RNG will dial that up as a build option while the event is live LOL
by travling_canuck
Fri Jun 26, 2020 2:30 am
Forum: Field of Glory: Empires
Topic: Auto creating provinces
Replies: 12
Views: 580

Re: Auto creating provinces

I cannot think of a situation where I would not want to create a province. So - why isn't it created automatically? I've waited in order to acquire another region of the province better suited to be the capital than the regions I held. Occasionally there may be instances where you want to wait beca...
by travling_canuck
Wed Jun 24, 2020 4:57 pm
Forum: Field of Glory: Empires
Topic: Germanic Malta
Replies: 2
Views: 274

Re: Germanic Malta

Pocus wrote:
Wed Jun 24, 2020 1:38 pm
That's now corrected, I'm surprised I thought it was corrected in the latest patch, is it a game you started before the patch?
Just started a new game to test, DLC plus most recent patch, and the starting pop in Malta is Hellenic.
by travling_canuck
Wed Jun 24, 2020 11:47 am
Forum: Field of Glory: Empires
Topic: No progress tokens for turn 94-135
Replies: 2
Views: 229

Re: No progress tokens for turn 94-135

Despite spending most of the time in the green zone Persia didn't receive any progress tokens. 3 save games available. In the DLC, Persia only gets progress tokens for capturing objective regions. It's in the Persia Modifiers tab before you start the game, under Achaemenid Imperialism: Any Token ch...
by travling_canuck
Thu Jun 18, 2020 9:30 pm
Forum: Field of Glory: Empires
Topic: Loyality Overlay & Revolts
Replies: 2
Views: 304

Re: Loyality Overlay & Revolts

If this is easy, I agree. Maybe add the In Revolt icon to the territory if applicable? The first time post-DLC I needed to check how many regions I had in revolt, I went to the Loyalty overlay to see if I could check there. When I realized I couldn't, I went back to the Ledger and scrolled through i...
by travling_canuck
Mon Jun 15, 2020 9:13 pm
Forum: Field of Glory II
Topic: Alternative Gameplay Mod v1.3
Replies: 239
Views: 11034

Re: Alternative Gameplay Mod v1.2

Thanks for continuing to work on this! I haven't had any time to fire up FOG2 recently, but when I do, I'm looking forward to trying out this mod.
by travling_canuck
Thu Jun 11, 2020 11:42 pm
Forum: Field of Glory: Empires
Topic: Region sort order by province
Replies: 7
Views: 491

Re: Region sort order by province

I second that. It'd be a nice quality of life improvement, if it wasn't a lot of work.
by travling_canuck
Thu Jun 11, 2020 1:09 am
Forum: Field of Glory: Empires
Topic: Version 1.3.3 is out!
Replies: 12
Views: 1826

Re: Version 1.3.3 is out!

Good piece of work. This is quite a substantial amount of improvements considering it's less than 3 weeks since the DLC was released. Thank you!
by travling_canuck
Sun Jun 07, 2020 3:07 pm
Forum: Field of Glory: Empires
Topic: Question: Is there any point on having a 0-0 general?
Replies: 15
Views: 805

Re: Question: Is there any point on having a 0-0 general?

Confirmed, there is no penalty in battle in Empires if no generals ... Now I think about it ... :twisted: At least then it will make sense to use that a 0-0. It's the 0-0 Cowards, Pampereds, Spendthrifts that I want a reason to use! Oh man, do I really want to put him in charge, or not … Speaking o...
by travling_canuck
Sat Jun 06, 2020 5:04 pm
Forum: Field of Glory: Empires
Topic: Question: Is there any point on having a 0-0 general?
Replies: 15
Views: 805

Re: Question: Is there any point on having a 0-0 general?

Soar wrote:
Sat Jun 06, 2020 1:00 pm
That's rather vague. It's possible that it's referring to playing out battles in FOG2, I am not as familiar with the mechanics there, but in FOGE combat resolution I'm pretty sure it makes no difference.
So now I've unlearned something new! Thanks!
by travling_canuck
Sat Jun 06, 2020 5:03 pm
Forum: Field of Glory: Empires
Topic: Bonus notification missing
Replies: 6
Views: 354

Re: Bonus notification missing

I thought if there is no region listed it means I pay triple or something. So a 'need' is always fulfilled but sometimes at a high price. If there's no region listed, you do pay triple or something, but you still don't get the trade good in the region. The payment, I believe, is intended to represe...
by travling_canuck
Sat Jun 06, 2020 2:43 am
Forum: Field of Glory: Empires
Topic: Bonus notification missing
Replies: 6
Views: 354

Re: Bonus notification missing

I think there's actually two things going on here. First, unless I've missed it somehow, I've only seen the new information about bonuses for nearby structures showing up on buildings that produce the trade good, and not buildings that trigger the importation of the trade good. Second, in this case:...

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