Search found 126 matches

by Unwichtig
Sat Dec 05, 2020 1:54 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.21 NOV10TH 2020
Replies: 1880
Views: 169457

Re: NEW UPDATE 11.21 NOV10TH 2020

@1: when the numbers go red it means the nation's alignment has stopped shifting towards the preferred alliance. This happens when the "enemy-to-be" alliance has grown too powerful and declaring war on it would be deemed suicidal. Usually this happens when one alliance has lost a powerful ally and/...
by Unwichtig
Sat Dec 05, 2020 12:27 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.21 NOV10TH 2020
Replies: 1880
Views: 169457

Re: NEW UPDATE 11.21 NOV10TH 2020

Good evening, finished another MP game with zero crashs. Game ended with the collapse of the Entente in early 1917. Another fantastic game. Key Observations: 1. My ´enemy´ tried to influence Persia from very early on to get them on the side of Entente. This did seem to work, but then when the countd...
by Unwichtig
Sun Nov 29, 2020 12:07 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.21 NOV10TH 2020
Replies: 1880
Views: 169457

Re: NEW UPDATE 11.21 NOV10TH 2020

:D Yes i also played two games versus MrDozer. It was a 1-1, i just wrote the AAR about my victory but he won the 2nd game in Turn 40 (?!). I did not know he is from Canada, at least on the weekends we played many turns on a single day, i guess we both played the entire night :mrgreen: Its nice to s...
by Unwichtig
Sat Nov 28, 2020 7:59 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.21 NOV10TH 2020
Replies: 1880
Views: 169457

Re: NEW UPDATE 11.21 NOV10TH 2020

Good evening, thx for the rapid scriptfix, once again. The game actually runs without crashes, it was only this very strange attack on the train that was weird. But i just did not do it and then it worked. So we are still playing right now. YES, my opponent has 11.21. I know how important it is to h...
by Unwichtig
Sat Nov 28, 2020 1:57 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.21 NOV10TH 2020
Replies: 1880
Views: 169457

Re: NEW UPDATE 11.21 NOV10TH 2020

Hi everyone, @Robotron just for information, strange observation: I attached a screenshot from a bug i never had before. This is from a MP game, i play CP and just activated the Tarnov-Offensive Event that lasts until next winter. I then wanted to attack the train with a Reserve Corps and please see...
by Unwichtig
Sun Nov 22, 2020 10:58 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.21 NOV10TH 2020
Replies: 1880
Views: 169457

Re: NEW UPDATE 11.21 NOV10TH 2020

Ok, thats fine its not that important anyway. If thats easier for you its totally okay. I like that, at least it give u an option to do something with the homeguards. This gives the players a chance to increase their manpower just a little bit which is also a little advantage. It could help Serbia t...
by Unwichtig
Sun Nov 22, 2020 9:21 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.21 NOV10TH 2020
Replies: 1880
Views: 169457

Re: NEW UPDATE 11.21 NOV10TH 2020

P.S. "small garrisons" in Potzblitz are called "garrisons", which leaves room for misunderstanding. Maybe we should rename them to "Home Guard" or something like that? Yes! "Home Guard" sounds more realistic to me. Actually thats exacelty what they are as no player can move them any further than 1 ...
by Unwichtig
Sun Nov 22, 2020 9:05 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.21 NOV10TH 2020
Replies: 1880
Views: 169457

Re: NEW UPDATE 11.21 NOV10TH 2020

I've implemented the Battle of the Yser event as described above and also the choice event for Aufmarsch Ost with one little change: Failing the easier plan A (Poland) will only cause 1 collapse point to Germany and Austria each. Failing the more difficult plan B (Baltic+Belarus) will cause 2 colla...
by Unwichtig
Fri Nov 20, 2020 10:40 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.21 NOV10TH 2020
Replies: 1880
Views: 169457

Re: NEW UPDATE 11.21 NOV10TH 2020

[/quote] How about a third option that focuses on a pure military victory/aggresion - no matter where it takes place. Destroy 3 Russian Army Corps - Nothing less. Cavalry/Garrisons do not count. This forces the player to act purely "all out" aggressive. The Entente player should not see what the CP ...
by Unwichtig
Thu Nov 19, 2020 8:23 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.21 NOV10TH 2020
Replies: 1880
Views: 169457

Re: NEW UPDATE 11.21 NOV10TH 2020

When you asked me for a French event, I told you about Battle of the Yser, I recommand you to watch this French video with English subtitles : "https://www.youtube.com/watch?v=lYIo6SKwKec&ab_channel=OdieuxConnard", this guy made few videos of funny facts during the war which could inspire you for m...
by Unwichtig
Thu Nov 19, 2020 8:01 pm
Forum: Commander The Great War AAR's
Topic: AAR Unwichtig v MrDozer
Replies: 3
Views: 131

Re: AAR Unwichtig v MrDozer

Unwichtig really got lucky here just in time. With the Caucasus lost, the Transcaucasian revolt was only a few turns away, ruining Russian morale. It did happen! There were so many events, i just forgot to mention all of them. After the Ottomans took Grozny, Tiflis and even Baku, the Caucasian revo...
by Unwichtig
Wed Nov 18, 2020 11:25 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.21 NOV10TH 2020
Replies: 1880
Views: 169457

Re: NEW UPDATE 11.21 NOV10TH 2020

AAR:

Unwichtig (Entente) v. MrDozer (CP)
Very balanced game, a Pyrrhic Victory for Unwichtig. But damn, that was close.
Good match MrDozer, enjoyed it.

http://www.slitherine.com/forum/viewtop ... 10#p890110
by Unwichtig
Wed Nov 18, 2020 11:20 pm
Forum: Commander The Great War AAR's
Topic: AAR Unwichtig v MrDozer
Replies: 3
Views: 131

AAR Unwichtig v MrDozer

Good evening all, just a little summary about our amazing match. @Mrdozer: Well played, often i thought i am lost and i will suffer a defeat. I was closer to defeat than you think. I attached the final screen to show you my final stats...France surrendered and UK had 9 collapse points, Serbia Zero m...
by Unwichtig
Sun Nov 15, 2020 1:04 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.21 NOV10TH 2020
Replies: 1880
Views: 169457

Re: NEW UPDATE 11.21 NOV10TH 2020

BTW, to all the members reading this, SLITHERINE needs a joint approach from all of us to re-release the game with ROBOTRON mod (he has done a great job) incorporated and a few tweaks made esp in the statistics of the GENERALS. What are you trying to achieve? The MOD is available already, so what w...
by Unwichtig
Sat Nov 14, 2020 11:25 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.21 NOV10TH 2020
Replies: 1880
Views: 169457

Re: NEW UPDATE 11.21 NOV10TH 2020

Good evening, just another idea, not really urgent, just an attempt to bring a little more action to Skandinavia. Sweden is already covered as it might join CP after the sinking of their neutral convoys or the preemptive strike against the Swedish Navy. Finland is also covered with its Reds & Whites...
by Unwichtig
Sat Nov 14, 2020 10:23 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.21 NOV10TH 2020
Replies: 1880
Views: 169457

Re: NEW UPDATE 11.21 NOV10TH 2020

Option 1: take Vilna, Riga and Minsk - this is probably more difficult Option 2: take Warsaw and Brest-Litovsk - this is probably easier (Austria can help) but will have Britain join Entente soon, because Britain joins as soon as Warsaw is taken Yes! I think thats it. Thats the best solution i have...
by Unwichtig
Sat Nov 14, 2020 6:49 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.21 NOV10TH 2020
Replies: 1880
Views: 169457

Re: NEW UPDATE 11.21 NOV10TH 2020

Hi shri, welcome! Yes, taking warsaw and vilna in Aufmarsch Ost is easy, but its always the third city that is difficult to take. Riga, Minsk or Kiev is hard. Therefore i just suggested some other options in the previous post. The issue is, that taking Warsaw takes a lot of the offensive pace away f...
by Unwichtig
Thu Nov 12, 2020 9:48 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.21 NOV10TH 2020
Replies: 1880
Views: 169457

Re: NEW UPDATE 11.21 NOV10TH 2020

I've added the changing title screens a few years ago but nobody seemed to have played the mod on those specific dates when they would appear. Today is the 11th of November, the day WW1 ended, that's why you see a gloomy deserted trench today as a way of remembrance. The other picture will be shown...
by Unwichtig
Wed Nov 11, 2020 10:13 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.21 NOV10TH 2020
Replies: 1880
Views: 169457

Re: NEW UPDATE 11.21 NOV10TH 2020

Hi, just a non important fun question. This is the first time i saw this title screen when i started Potzblitz. Title.jpg I have not updated the game so i was asking myself how long this title screen has been hidden without ever being showed. Are different titlescreens linked to days? As my friend a...
by Unwichtig
Tue Nov 10, 2020 11:16 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.21 NOV10TH 2020
Replies: 1880
Views: 169457

Re: NEW UPDATE 11.21 NOV10TH 2020

Yes, thats a game changer and allows France to finally do something instead of just digging in to defend. Comes at high price, but okay, extra loss of manpower vs more offensive capability. Every future Entente player has a choice to make now, thats good. Regarding Victory Conditions for Aufmarsch O...

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