Search found 1140 matches

by deducter
Wed Aug 11, 2021 12:24 am
Forum: Panzer Corps 2
Topic: Ideas for Panzer Corps 2
Replies: 534
Views: 131003

Re: Ideas for Panzer Corps 2

I've been revisiting PzC II. The amount of customization options is truly impressive. Consider adding one or two new sliders: 1. Percent Prestige from captures, 0-100. For example, if this is set to 20% and you capture 100 prestige worth of equipment, you get 20 prestige. 2. Percent equipment from c...
by deducter
Thu Apr 09, 2020 10:45 pm
Forum: Panzer Corps 2
Topic: Map/UI Quality of Life Improvements
Replies: 8
Views: 1390

Re: Map/UI Quality of Life Improvements

By far the biggest QOL improvement for me (and I suspect a lot of veteran players) is to have an option for "left click to select, right click to take action." I still misclick like crazy all the time.
by deducter
Tue Apr 07, 2020 2:53 am
Forum: Panzer Corps 2
Topic: Adjusting the Commander Trait Points
Replies: 32
Views: 5626

Re: Adjusting the Commander Trait Points

After playing the tutorial and I learned about encirclement, when I first saw the list of traits it immediately jumped out that flexible command perimeter control are the two most OP traits by far, especially if you combine it with deadly grasp. The AI does not know how to deal with or how to preven...
by deducter
Tue Apr 07, 2020 2:19 am
Forum: Panzer Corps 2
Topic: Why Encicrlement is confusing and doesn't work well IMO
Replies: 99
Views: 14988

Re: Why Encicrlement is confusing and doesn't work well IMO

I think the encirclement mechanic is a good addition to the series and really fun when you can pull it off, at least in single player. I cannot comment on MP since I have not played that. I personally am not a big fan of the fact that all offmap hexes count as supply, but the rules are consistent an...
by deducter
Sat Apr 04, 2020 10:15 pm
Forum: Panzer Corps 2
Topic: Bug Reports
Replies: 1095
Views: 167410

Re: Bug Reports

The tooltip for cloudy weather states that spotting from air units is halved. However, the storch still has 4 spotting. Either the tooltip is incorrect or cloudy weather/spotting is not working as intended. As a side note, the storch may be the most useful unit in the game. I would be opposed to a n...
by deducter
Sat Apr 04, 2020 1:14 am
Forum: Panzer Corps 2
Topic: Bug Reports
Replies: 1095
Views: 167410

Re: Bug Reports

Weather forecast for the next day does not show immediately after loading a save file. Save files should always return the player to the same availability of information as when the save file was made.
by deducter
Fri Apr 03, 2020 5:05 am
Forum: Panzer Corps 2
Topic: Bug Reports
Replies: 1095
Views: 167410

Re: Bug Reports

Disband a unit during deployment screen. This unit will show up as a 0 strength unit in the "Lost Unit" list. Start a mission. Right-clicking on the lost unit crashes to desktop. Also, alt-tabbing from that screen crashes to desktop. I can provide a save file if needed.
by deducter
Sat Mar 28, 2020 4:03 pm
Forum: Panzer Corps 2
Topic: Recommended Hero Rework
Replies: 22
Views: 3531

Re: Recommended Hero Rework

Some of the battles were probably balanced with heroes in mind. If I didn't have a godlike combination of heros in my Panzers, I don't know if getting bonus objectives in the Moscow scenario would have been viable. I'm fine with reworking heroes to put them in tiers, but we need to re-balance the b...
by deducter
Fri Mar 27, 2020 1:48 am
Forum: Panzer Corps 2
Topic: Flak 88 AT mode question
Replies: 3
Views: 877

Flak 88 AT mode question

Is it intentional that when a Flak 88 is switched to AT mode, mounted on a transport, then dismounted with on a hex that shows a chevron that the 88 gun is back in its Flak mode? Or is this a bug? I would prefer that it stay in the mode for which it was loaded onto the transport, both for consistenc...
by deducter
Thu Mar 26, 2020 11:25 pm
Forum: Panzer Corps 2
Topic: Multiplayer RNG Setting?
Replies: 10
Views: 1454

Multiplayer RNG Setting?

What is the setting for RNG for MP games, per the slider under the "advanced options" for single player?

Is it equivalent to 0? 50? 100?
by deducter
Mon Mar 23, 2020 2:54 am
Forum: Panzer Corps 2
Topic: UI for Remaining Movement on a Unit?
Replies: 1
Views: 468

UI for Remaining Movement on a Unit?

Is there a way to see in the current UI what the remaining # of movement points are on a unit, both friendly and enemy? For friendly units it's a minor issue. Sometimes if there's too much traffic I can't tell how many movement points remain on a recon unit. However, seeing the remaining movement po...
by deducter
Sat Mar 21, 2020 4:00 am
Forum: Panzer Corps 2
Topic: Combat Log Preview
Replies: 6
Views: 1585

Re: Combat Log Preview

I agree this option should be off by default. In PzC 1 I think you had to shift + right click or something like that to pull it up. I'm just asking for the information that is already visible to the player in other elements of the UI to be consolidated into a nicer format. Right now to see all the i...
by deducter
Sat Mar 21, 2020 12:21 am
Forum: Panzer Corps 2
Topic: Combat Log Preview
Replies: 6
Views: 1585

Re: Combat Log Preview

PS. Even if you have stopped by just very quickly - nice to see you and welcome to Panzer Corps 2 forum. :) Thanks! I'm honestly surprised you remember me, it has been many years. Also, you are very responsive both here and on the Steam Forums, which I think is very admirable. Going into an engagem...
by deducter
Fri Mar 20, 2020 1:42 pm
Forum: Panzer Corps 2
Topic: Combat Log Preview
Replies: 6
Views: 1585

Combat Log Preview

A player can use the l hotkey to pull up a combat log after two units fight. It is possible to pull up a combat log to see all the contributing factors prior to a battle?
by deducter
Tue Jul 29, 2014 2:27 am
Forum: Panzer Corps : Scenario Design
Topic: GC Unit Revisions v12 beta2 (June 15, 2014)
Replies: 59
Views: 22711

Re: GC Unit Revisions v12 beta2 (June 15, 2014)

Glad to hear more feedback! I do plan on doing GC43, but I find myself playing this XCOM mod a lot. Perhaps a bit too much... @Rockety I agree that the changes do make DV harder, if not impossible, on the urban warfare maps without very specific core composition. In particular, you will need elite i...
by deducter
Mon Jul 14, 2014 7:49 pm
Forum: Panzer Corps : Scenario Design
Topic: GC Unit Revisions v12 beta2 (June 15, 2014)
Replies: 59
Views: 22711

Re: GC Unit Revisions v12 beta2 (June 15, 2014)

Thanks for your feedback! Some points: Given scenarios units with heroes were not disbanded. I don't mind players using whatever settings they like. I personally disband the heroes because I feel they make the game much easier (the campaigns were created before the heroes were added). Nice to see so...
by deducter
Wed Jul 09, 2014 9:05 pm
Forum: Panzer Corps : Scenario Design
Topic: GC Unit Revisions v12 beta2 (June 15, 2014)
Replies: 59
Views: 22711

Re: GC Unit Revisions v12 beta2 (June 15, 2014)

Firstly thank you, deductor for his mod. My friends and I decided to make a tournament GC39 with this mod . We invite all wishing join us until July 18. It is true there write in Russian, but if you are together with the English text will make his Russian google translation, I think we understand e...
by deducter
Sat Jun 21, 2014 6:06 pm
Forum: Panzer Corps : AAR's
Topic: Grand Campaign Twitch Stream
Replies: 1
Views: 2213

Grand Campaign Twitch Stream

I'm going to stream some PzC for the Grand Campaign.

http://www.twitch.tv/deducter

I'll probably stream on occasion in the future, so if interested add me.
by deducter
Sat Jun 21, 2014 6:05 pm
Forum: Panzer Corps : Scenario Design
Topic: GC Unit Revisions v12 beta2 (June 15, 2014)
Replies: 59
Views: 22711

Re: GC Unit Revisions v12 beta2 (June 15, 2014)

I'm going to stream some PzC now. Watch me as I playtest my mod.

http://www.twitch.tv/deducter
by deducter
Sat Jun 21, 2014 5:11 pm
Forum: Panzer Corps : Scenario Design
Topic: GC Unit Revisions v12 beta2 (June 15, 2014)
Replies: 59
Views: 22711

Re: GC Unit Revisions v12 beta2 (June 15, 2014)

Certain components I am 100% sure about, like capping combat dice rolls to 10, but the fighter change is something that is the most experimental. This component is geared mostly towards 1943+ when the AI gets to flood the battlefield with planes. The idea is that you are the player should no longer ...

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