Search found 1274 matches

by terminator
Wed Sep 19, 2018 6:00 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Admiral's Alternate Arsenal (3A)
Replies: 53
Views: 1793

Re: Admiral's Alternate Arsenal (3A)

Admiral_Horthy wrote:
Wed Sep 19, 2018 4:23 pm
Hehheh the fortified FlaK is the real Frankenstein... Do you recognize the Tunnel - Cave? :lol: The fort with the turret... :D Well it's not ready yet, I need to figure out how to map it because it uses three different objects and skins.
Will this fortifed Flak be switchable AA <-> AT ?
by terminator
Wed Sep 19, 2018 5:58 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Cannon in the Darkness
Replies: 18
Views: 135

Re: Cannon in the Darkness

Asap wrote:
Wed Sep 19, 2018 5:15 pm
I also noticed, that you occasionally have no fog of war at places on maps, with no reason and no friendly units around.
:arrow: Triggers
by terminator
Wed Sep 19, 2018 4:16 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Cannon in the Darkness
Replies: 18
Views: 135

Re: Cannon in the Darkness

Zoom for Terminator.png
Zoom for Terminator.png (576.27 KiB) Viewed 33 times
Horst wrote:
Wed Sep 19, 2018 7:08 am
If there's something weird
And it don't look good
Who you gonna call?
by terminator
Wed Sep 19, 2018 2:33 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Current Bugs - Version 6.1.9
Replies: 40
Views: 1223

Re: Current Bugs - Version 6.1.9

Has no one noticed yet the hex-mark animation in the lower-left corner in every single scenario? You're obviously not up-to-date, Horst, you've been away too long... :wink: :D It's already been reported by terminator, I think, and it's fixed in the v7 update. :arrow: http://www.slitherine.com/forum...
by terminator
Wed Sep 19, 2018 2:00 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v1.9
Replies: 2220
Views: 351284

Re: Battlefield: Europe MOD v1.9

PanzerCorps experimental version 1.32 does not include the Missing "attacksub" Hotfix 1.31 . So it seems impossible to have both (256 zones & "attacksub") at the same time working :?: I did not test it specifically, but I did not change anything in the code related to "attacksub" trait either, so i...
by terminator
Wed Sep 19, 2018 11:43 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v1.9
Replies: 2220
Views: 351284

Re: Battlefield: Europe MOD v1.9

Hello All! Here is an experimental version of the game which should be able to handle 256 zones. It should be backwards compatible with any existing content, but the opposite is not true: older versions of the game will not load stuff created with this version. Also, in the editor you will see hex ...
by terminator
Wed Sep 19, 2018 7:27 am
Forum: Order of Battle : World War II - Tech Support
Topic: Cannon in the Darkness
Replies: 18
Views: 135

Re: Cannon in the Darkness

Without savegame, difficult to help you :(

:arrow: If you are playing a campaign, you should activate this usefull function, "Autosave per turn" :

Autosave.jpg
Autosave.jpg (125.24 KiB) Viewed 91 times

:arrow: You can also save the replay at the end of the mission :idea:
by terminator
Wed Sep 19, 2018 6:14 am
Forum: Order of Battle : World War II - Tech Support
Topic: Cannon in the Darkness
Replies: 18
Views: 135

Re: Cannon in the Darkness

Another Ghost Unit ?
You could zoom more.
A savegame maybe ?
by terminator
Wed Sep 19, 2018 3:22 am
Forum: Order of Battle Series
Topic: Main screen
Replies: 63
Views: 3547

Re: Main screen

Thank you @CollDTA, I learnt something :D

VK 4502 (P), Panzerkampfwagen "Tiger" P2

Porsche Typ 180 Series :

typ180side.jpg
typ180side.jpg (26.73 KiB) Viewed 25 times
Design for the Typ 180 with the turret mounted toward the front.

turmh1.jpg
turmh1.jpg (28.61 KiB) Viewed 25 times
Design for the Typ 180 with the turret mounted at the rear.

Screenshot 368.jpg
Screenshot 368.jpg (280.49 KiB) Viewed 13 times
by terminator
Wed Sep 19, 2018 3:14 am
Forum: Order of Battle : World War II - Scenario Design
Topic: weather.csv
Replies: 3
Views: 53

Re: weather.csv

I tried to make modifications with weather Snow (speed->land, 0.5) but it blocks the game (?) :(
by terminator
Tue Sep 18, 2018 9:18 am
Forum: Order of Battle : World War II - Tech Support
Topic: Crossroad Below River
Replies: 1
Views: 31

Re: Crossroad Below River

The explanation : viewtopic.php?f=374&t=64456&start=20#p742504

Many rivers in Yugoslavia map -> Other bridges that could be corrected :

Screenshot 358.jpg
Screenshot 358.jpg (169.32 KiB) Viewed 21 times
Screenshot 357.jpg
Screenshot 357.jpg (144.89 KiB) Viewed 21 times
Screenshot 356.jpg
Screenshot 356.jpg (613.2 KiB) Viewed 21 times

:arrow: In these cases it remains purely esthetic.
by terminator
Tue Sep 18, 2018 7:20 am
Forum: Order of Battle Series
Topic: Main screen
Replies: 63
Views: 3547

Re: Main screen

steevodeevo wrote:
Mon Sep 17, 2018 9:36 pm
What is that 3rd Tank Terminator, the one with the dog and two on foot beside it?
A prototype which I do not know (?)
by terminator
Mon Sep 17, 2018 3:21 pm
Forum: Order of Battle Series
Topic: Different skins
Replies: 282
Views: 14349

Re: Different skins

Screenshot 343.png
Screenshot 343.png (998.52 KiB) Viewed 36 times
Green-DarkEarth_land_germany.png
Green-DarkEarth_land_germany.png (20.34 KiB) Viewed 36 times
Green-Yellow_land_germany.png
Green-Yellow_land_germany.png (45.68 KiB) Viewed 36 times
by terminator
Mon Sep 17, 2018 3:16 pm
Forum: Order of Battle Series
Topic: Different skins
Replies: 282
Views: 14349

Re: Different skins

Screenshot 344.png
Screenshot 344.png (982.46 KiB) Viewed 37 times
SpottedCamo-Green_land_germany.png
SpottedCamo-Green_land_germany.png (231.74 KiB) Viewed 37 times
2color-olive-brown_land_germany.png
2color-olive-brown_land_germany.png (50.92 KiB) Viewed 37 times
by terminator
Mon Sep 17, 2018 9:20 am
Forum: Panzer Corps : Scenario Design
Topic: Victory conditions not visible in custom scenario
Replies: 3
Views: 109

Re: Victory conditions not visible in custom scenario

Example Poland Scenario :

VictoryConditions.JPG
VictoryConditions.JPG (110.87 KiB) Viewed 89 times
by terminator
Mon Sep 17, 2018 7:06 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Terminator's Scenarios
Replies: 22
Views: 909

Re: Terminator's Scenarios

Agrigento v1.0, v6.1.9, level3 Thank you for the feedback :D I didn't understand the message to not deploy any planes, as I have no air CP available. :arrow: Corrected, added the text to the Event Popup "Info: No Air Command Points available" Good battle, maybe a little too static for my taste. I a...
by terminator
Mon Sep 17, 2018 5:05 am
Forum: Order of Battle : World War II - Scenario Design
Topic: 5 questions - airfields, airstrips, objectives, and sundry
Replies: 2
Views: 49

Re: 5 questions - airfields, airstrips, objectives, and sundry

1) How does one generate the updated Turn Overview to show changed objectives? Is there a trigger or a combo thereof? :arrow: A message (Event Popup) which says that the objectives changed 2) Can we have more than 5 secondary objectives? If so, how can this be communicated? :arrow: max 5 secondary ...
by terminator
Sun Sep 16, 2018 9:14 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Blitzkrieg Norway Fighters
Replies: 6
Views: 67

Re: Blitzkrieg Norway Fighters

Illustration (to make this clearer) of this CP bug with naval transport : Step 1 : If you buy an Infantry Unit and you has spread this unit on the sea with a transport ship, Land Command Points = 30 - 3 = 27 : Screenshot 338.jpg Step 2 : Click on this button to sold this new unit : Screenshot 339.j...
by terminator
Sun Sep 16, 2018 2:51 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Blitzkrieg Greece Ghost Unit
Replies: 5
Views: 75

Re: Blitzkrieg Yugoslavia Ghost Unit

Greece Scenario not Yugoslavia !
I made a test with the Editor, no Ghost Unit problem (?)
by terminator
Sun Sep 16, 2018 2:28 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Blitzkrieg Norway Fighters
Replies: 6
Views: 67

Re: Blitzkrieg Norway Fighters

You are right, I took out the planes of their Airstrip.
There are 2 different AI but they 2 are all attributed to the same plane what makes that the second plane has none of it :

Norway(fighters).jpg
Norway(fighters).jpg (228.82 KiB) Viewed 60 times

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