Search found 125 matches
- Mon Sep 07, 2020 4:58 pm
- Forum: Panzer Corps : Scenario Design
- Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51
- Replies: 3112
- Views: 249444
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.47
Hello Would like to try this mod, but pls confirm what files should be dled, there's a whole bunch of links with "Update v 0.xx"' all over the place on p1... Hello PDiFolco, to test the mod, download the last full version Update v0.44 Full (1.91 GB) and update with all further updates. v0.45 to v0....
- Mon Sep 07, 2020 1:36 pm
- Forum: Panzer Corps : Scenario Design
- Topic: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist
- Replies: 298
- Views: 27092
Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist
Just installed the mod, playing Axis/poland 39, I can buy some Panzers that have no model.. ??? Naamloos.png I see all the models in the purchase screen. What are you missing? All the choices after PzI Flamm have no images... Installed what I thought correct ie latest Full 0.44 then 0.47 update, do...
- Mon Sep 07, 2020 12:24 pm
- Forum: Panzer Corps : Scenario Design
- Topic: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist
- Replies: 298
- Views: 27092
Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist
Just installed the mod, playing Axis/poland 39, I can buy some Panzers that have no model.. ???
- Mon Sep 07, 2020 9:36 am
- Forum: Panzer Corps : Scenario Design
- Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51
- Replies: 3112
- Views: 249444
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.47
Hello
Would like to try this mod, but pls confirm what files should be dled, there's a whole bunch of links with "Update v 0.xx"' all over the place on p1...
Would like to try this mod, but pls confirm what files should be dled, there's a whole bunch of links with "Update v 0.xx"' all over the place on p1...
- Mon Sep 07, 2020 9:21 am
- Forum: Panzer Corps
- Topic: Redeeming Your Steam Key
- Replies: 104
- Views: 93632
Re: Redeeming Your Steam Key
Thx VPaulus
A bit of a hassle though ...17 manual registrations ...
A bit of a hassle though ...17 manual registrations ...
- Sun Sep 06, 2020 5:19 pm
- Forum: Panzer Corps
- Topic: Brits NA 40 campaign - Italian Offensive problem
- Replies: 3
- Views: 441
Re: Brits NA 40 campaign - Italian Offensive problem
Ok,thx a lot ! It's not said anywhere in the scenario ...captainjack wrote: ↑Sun Sep 06, 2020 10:25 amArtillery and AA units can't take hexes. If it's a 25 pounder, you can switch to AT mode but otherwise you need infantry, AT, tank or recon unit.
- Sun Sep 06, 2020 8:59 am
- Forum: Panzer Corps
- Topic: Brits NA 40 campaign - Italian Offensive problem
- Replies: 3
- Views: 441
Brits NA 40 campaign - Italian Offensive problem
This is the scenario where you have to retreat east and the exit your forces, the scenario rules forces you to occupy some hexes farther east every X turns, marked white then switching to british flag once occupied. But on turn 18, while I do occupy all of the current objectives, I'm kicked out with...
- Sat Sep 05, 2020 11:35 am
- Forum: Panzer Corps
- Topic: Redeeming Your Steam Key
- Replies: 104
- Views: 93632
Re: Redeeming Your Steam Key
Just bought PZC from your store (to help devs, even if it's 2 EUR more expensive..), but got no steam keys ?? Why ??
- Fri Aug 07, 2020 4:13 pm
- Forum: Field of Glory II: Modding
- Topic: Alternative Gameplay Mod
- Replies: 54
- Views: 3976
Re: Alternative Gameplay Mod
There really isn't much point in talking about the kinetic energy of a lance point. Particularly as applied to a later period than the game currently covers. Talk of kinetic energy is an example of the bottom up approach that leads to many errors in wargames design. This is a "top down" set of rule...
- Wed Aug 05, 2020 2:16 pm
- Forum: Field of Glory II: Modding
- Topic: Alternative Gameplay Mod
- Replies: 54
- Views: 3976
Re: Alternative Gameplay Mod
I am also doubtful as to the historical accuracy of the typical in game (mod or vanilla) use of lancers to walk up to infantry and stand there waiting to be charged. I suspect that it is a kind of unintended artifact of the various rules and POA matchups that more veteran players noticed, and then ...
- Sun Aug 02, 2020 5:08 pm
- Forum: Field of Glory II
- Topic: 3218 hours in and my first real game gripe- fall back blocking
- Replies: 77
- Views: 4663
Re: 3218 hours in and my first real game gripe- fall back blocking
I think it's cheesy
Skirms should be pushed back as well, and not block any unit from falling back.
Non skirms blockers should get a CT, and the blocked unit another as well.
Skirms should be pushed back as well, and not block any unit from falling back.
Non skirms blockers should get a CT, and the blocked unit another as well.
- Sun Aug 02, 2020 11:17 am
- Forum: Field of Glory II
- Topic: Easy graphic improvement of herbs and fields (with photos!)
- Replies: 26
- Views: 1828
Re: Easy graphic improvement of herbs and fields (with photos!)
Ok thx, got it !Adebar wrote: ↑Sat Aug 01, 2020 7:20 pmPDiFolco, you might check this thread:
https://www.slitherine.com/forum/viewto ... 2&t=100101
Didn't realize this thread was related to Texmod ...


- Sun Aug 02, 2020 11:15 am
- Forum: Field of Glory II
- Topic: Turning to expose rear in front of enemy
- Replies: 20
- Views: 1213
Re: Turning to expose rear in front of enemy
/*rant on */ Imagine this in a movie : hoplites chasing enemy skirmishers along the enemy lines ... would be fun in a Benny Hill show, but else ?? Really I don't like the pursuit rules : the game design is primilarly giving full control to the player, with very simple C&C rules, troops always obeyin...
- Sat Aug 01, 2020 6:37 pm
- Forum: Field of Glory II
- Topic: Easy graphic improvement of herbs and fields (with photos!)
- Replies: 26
- Views: 1828
Re: Easy graphic improvement of herbs and fields (with photos!)
Gimme gimme gimme
Any possibility to dl the modded files somewhere ?

Any possibility to dl the modded files somewhere ?
- Sat Aug 01, 2020 12:50 pm
- Forum: Field of Glory II
- Topic: Carolingian (Charlemagne) Armies
- Replies: 5
- Views: 595
Re: Carolingian (Charlemagne) Armies
I may not be a very good player, only playing solo but usually winning vs AI at diff 2... But not with a Carolingian army vs Saxons, I'm unable to find a winning tactics. Army is composed mostly of Def.Shiedwall, a few Dismtd Lancers, and a strong Lancer (armored or not) component. Archers and skir...
- Fri Jul 31, 2020 10:24 pm
- Forum: Field of Glory II
- Topic: Carolingian (Charlemagne) Armies
- Replies: 5
- Views: 595
Re: Carolingian (Charlemagne) Armies
Thx Gaznak !
What you"re advising seems efficient indeed, will try that !
What you"re advising seems efficient indeed, will try that !
- Thu Jul 30, 2020 8:55 pm
- Forum: Field of Glory II
- Topic: Carolingian (Charlemagne) Armies
- Replies: 5
- Views: 595
Carolingian (Charlemagne) Armies
I may not be a very good player, only playing solo but usually winning vs AI at diff 2... But not with a Carolingian army vs Saxons, I'm unable to find a winning tactics. Army is composed mostly of Def.Shiedwall, a few Dismtd Lancers, and a strong Lancer (armored or not) component. Archers and skirm...
- Mon Jul 27, 2020 2:30 pm
- Forum: Fantasy General II - Invasion: Tech Support
- Topic: Weird savegame location
- Replies: 1
- Views: 350
Weird savegame location
Hi I have to reinstall my games and saves after a full Win10 reinstall, and have issues with FG2 saves. Normally saves should be in (my %USERPROFILE%)\Documents\My Games\Fantasy General II\Savegames but instead FG2 keeps putting them in (my %USERPROFILE%)\OneDrive\Documents\My Games\Fantasy General ...
- Fri Aug 16, 2019 4:42 pm
- Forum: Aggressors: Ancient Rome
- Topic: No Hoplites for Sparta?
- Replies: 10
- Views: 1641
Re: No Hoplites for Sparta?
You can dock your boat in any coastal town which make it safe. All the factions in game were tested on normal difficulty if player can win with them and it is possible. You should also train your units with improvements and take advantage of terrain which is in favour of your army type. Ok... maybe...
- Fri Aug 16, 2019 4:03 pm
- Forum: Aggressors: Ancient Rome
- Topic: No Hoplites for Sparta?
- Replies: 10
- Views: 1641
Re: No Hoplites for Sparta?
Well didn't get nowhere with Sparta, my boat get sunk in 1 attack ... Not much chance with Massilia neither, gobbled by Rome. Indeed small nations have no chance, you get steamrolled by the big league whatever you do, even if you have the highest attitude and alliances with them they attack you a co...